Nice work, zombies with sunglasses = instant download, also a zombie with a top hat, tuxedo, and a monecole, make him drop gold and rarely spawn. Amazing mod!
Haha thanks, the cool zombie was the first zombie i thought of, and how all this started.
Nice idea, but i am trying to add more serious zombies (with the exclusion of the Cool zombie lol)
Thank you for the feedback though, maybe another mod could use that idea.
Alright the next minecraft update will include (among other things) new zombie AI that will help them pathfind, rotten flesh will attract your tamed wolves, as well as breed them. Zombie usefulness +2.
It will also add a new jungle biome, and im already coming up with a zombie for it.
Zombie Testificates would make me love you and give you all the diamonds.
Otherwise, the rest of this seems a pretty interesting idea. Curious whether you're going to borrow the new zombie pathfinding when the game and hopefully eventually this mod goes over to 1.2. Heh. Maybe just for the Thinker, perhaps.
Funny thing is, I hardly ever see zombies these days. With the endermen in too, and the total amount of critters spawned being the same, and with my chicken-operated mechanisms (long story involving a LOT of virtual animal cruelty), the zombies seem to have mostly just been left on the side, easy to avoid unlike half the other mobs.
So yeah, more zombies, REPRESENT!
First, thank you for all the feedback and questions.
Secondly, the Cordies might end up using the villager model becuase when you shear their mushrooms, they will become villagers.
And yes, i think we will be giving all of our zombies the new AI, and the thinker will hopefully be smarter than the rest.