Undead+ is a mod that adds many new mobs, as well as items to your boring Minecraft world. Most of the mobs added are zombies but also adds a wide variety of scary mobs. This has been a W.i.P for a few
months, and is almost complete.
Undead+ for 1.4.7 is available here. This is a mob-only test version that does no include the dimension. We are working on a few game-breaking bug involved with the dimension and will try to have a full version with many changes available soon.
"Survivor" Is still a WIP and will crash the game if used.
The installation is different than previous versions.
1.) Once you successfully install forge, run Minecraft.
2.) Exit Minecraft and open your .Minecraft
3.) Then extract the contents of the zip (undeadPlusAudio and UndeadPlus V0.9.8.zip) to the mods folder.
A dropbox download is available Link Removed.
Here is a change-log created by TechGuy.
V0.9.8 Changelog
-By TechGuy543-
· Integration with Minecraft Forge API! · Added Reinforced Door; Cyrite Ore, ingots, tools, armour; Volatite Armour. · Added other ores including infernite, charcoal and endore. Moved volatite and immortium ores to grave dimension. · Added Endermark. · Added rare drops to certain mobs. · Added maggot meat. · Added achievements.
· Added configuration file. · The Flare, Inferno and other mobs have new sounds. Added sounds to the crowbar and summoning table. · Restricted the amount of times that Thinkers can open doors, stopping them from wiping out all villagers in a village. · Fixed bugs with immortium arrows. · Made Hell Hounds immune to fire and lava. · Removed Grave Biome from surface generation. It is the main biome of the Grave Dimension. · Disabled Inferno explosion if on creative mode. New model and texture. · Fixed bone bow animation. · Vent’s throw Potion of Poison 1 at the player on death. · Slightly reduced Vent’s particle effect. · New update check system - removed Update Block · New stats for most mobs. · Improved Brute hitbox. · Removed gravestone · Removed Skeleton Warrior. · Tamed Zombie won’t panic when hurt · Fixed heaps of bugs · Heaps of other changes I’ve forgotten
The previous information is below this spoiler, I will work on updating and organizing this post before the next update.
Added immortium arrows, bone bow, bone blade, volatite ingot and volatite ore.
Decreased immortium spawn rate but changed its drop rate slightly.
Removed gravestone testing recipe.
Made Cordie shear into a normal zombie instead of villager.
Removed Skeleton Warrior drops.
Knight Stat Changes – Walks faster and drops more experience.
Lowered maggot spawn rate.
Fixed a bug with the summoning table.
Changed texture of summoning table.
Added Inferno
Added Crawler (5% chance of spawning on infected zombie death).
Added Creative Mode Spawn Eggs.
Removed mushroom from Cordie’s head.
Instructions!
1. Open the Undead+.zip with WinRaR or 7Zip.
2. Drag the "Mods" and "Resources" folders from Undead+ into the .minecraft folder.
3. Click "Yes To All" or "Merge All"
4. Run Minecraft. Enjoy!
*Credits*
Coders: TechGuy543 owns the source in both binary and source forms. Please direct any coding questions to him.
-TechGuy543 ( Head Developer )
- lockNload147 ( Auto-Installer )
- GuitCube ( Coder )
- Ghosrec35 (Coding )
Artists:
-RandumbDude ( Main Artist + Mod Creator )
-DJKnarnia: ( Structure Builder )
-Mr.Compost ( Website Artist + Sounds )
Minor Textures: DJKnarnia, Mr.Compost, Exacat.
Anyone Else!: Everyone who supports this mod by giving feedback, voting on the polls, applying banners, and making suggestions is greatly appreciated!
-Special thanks to pokert54 for all of your support and ideas.
[represent]
Copyright!
This document is Copyright RandumbDude and is the intellectual property of the author. Only Minecraftforum.net and mcmodcenter.net is able to host any of my material without my(RandumbDude) consent. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. If you mirror this mod page or anything I've made on any other site, I may express my angst at you in the form of a lawsuit.
Vents, Smart zombies, Scorchers and possibly cool zombies would be killers. Also, maybe add Herobrine.
Lol, if they turn out to be OP then we can nerf em.
Also, good idea! Maybe a Zombrine or something. I'll sleep on it.
I might make concept skins for things like cool, scorchers, smart, infected, vents, and Zombrine soon.
Thanks! Let me know what you decide! I'm going to work on the textures for the mobs that would use the basic skin, which is most of them.
Yeah, I'm still learning how to make new models for them, so I can't do that just yet. But, inbox me a list of the ones using the normal model, and I'll get started on them
Thanks to SuperUsername, The infected and the cool zombies are almost done! Don't forget to vote on the topics and +1 rep me if you like the idea! :smile.gif:
I may be able to texture if I learn how to work a program, I made my friend's pencil texture that turned out pretty well
Thanks, I'll let you know if I need help. I'm doing the simple stuff for now, I might need help further on.I fixed the multiple votes, you can choose all 4 now.
PM me for anything! Try making it the Many Mobs Mod. Lol also, add more than just zombies.
Well, since i don't have a coder for this anymore, I want to have my ideas as organized as possible, and there are plenty of WIP mods and ideas that add more general mobs, i want to focus just on the undead, thanks for the idea though.
Well, since i don't have a coder for this anymore, I want to have my ideas as organized as possible, and there are plenty of WIP mods and ideas that add more general mobs, i want to focus just on the undead, thanks for the idea though.
I think maybe expanding the evil mobs in general is definetly a good idea from my view, that way it's not just a bunch of zombies everywhere.
· Added Reinforced Door; Cyrite Ore, ingots, tools, armour; Volatite Armour.
· Added other ores including infernite, charcoal and endore. Moved volatite and immortium ores to grave dimension.
· Added Endermark.
· Added rare drops to certain mobs.
· Added maggot meat.
· Added achievements.
· Added configuration file.
· The Flare, Inferno and other mobs have new sounds. Added sounds to the crowbar and summoning table.
· Restricted the amount of times that Thinkers can open doors, stopping them from wiping out all villagers in a village.
· Fixed bugs with immortium arrows.
· Made Hell Hounds immune to fire and lava.
· Removed Grave Biome from surface generation. It is the main biome of the Grave Dimension.
· Disabled Inferno explosion if on creative mode. New model and texture.
· Fixed bone bow animation.
· Vent’s throw Potion of Poison 1 at the player on death.
· Slightly reduced Vent’s particle effect.
· New update check system - removed Update Block
· New stats for most mobs.
· Improved Brute hitbox.
· Removed gravestone
· Removed Skeleton Warrior.
· Tamed Zombie won’t panic when hurt
· Fixed heaps of bugs
· Heaps of other changes I’ve forgotten
-v.06 Updated to 1.2.5.
Instructions!
1. Open the Undead+.zip with WinRaR or 7Zip.
2. Drag the "Mods" and "Resources" folders from Undead+ into the .minecraft folder.
3. Click "Yes To All" or "Merge All"
4. Run Minecraft. Enjoy!
*Credits*
Coders:
TechGuy543 owns the source in both binary and source forms. Please direct any coding questions to him.
-TechGuy543 ( Head Developer )
- lockNload147 ( Auto-Installer )
- GuitCube ( Coder )
- Ghosrec35 (Coding )
Artists:
-RandumbDude ( Main Artist + Mod Creator )
-DJKnarnia: ( Structure Builder )
-Mr.Compost ( Website Artist + Sounds )
Minor Textures: DJKnarnia, Mr.Compost, Exacat.
Anyone Else!: Everyone who supports this mod by giving feedback, voting on the polls, applying banners, and making suggestions is greatly appreciated!
-Special thanks to pokert54 for all of your support and ideas.
[represent]
Copyright!
This document is Copyright RandumbDude and is the intellectual property of the author. Only Minecraftforum.net and mcmodcenter.net is able to host any of my material without my(RandumbDude) consent. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. If you mirror this mod page or anything I've made on any other site, I may express my angst at you in the form of a lawsuit.
Current Mobs
Buccaneer
Cool Zombie
Cordie
Crawler
Feral
Flare
Frostbite
Ghoul
Hell Hound
Infected
Inferno
Knight
Maggot
Mudman
Mummy
Necromancer
Rotter
Scorcher
Skeleton Warrior
Thinker
Vent
Widower
Zombrine
Crowbar
Rotten Bone
Immortium
Cordyceps Fungus
Dread Wood
Gravestone
ImmortalHD's "SpookyCraft" Uses UD+!
Summoning Table
Thinker
v.02
Banners:
Created By Me
Undead+ Banner By: TehGrizzleyBear
Alternate Banner By: http://mag.racked.eu/index.php
Lol, I don't think they would be too hard though... Except for brutes and necromancers that is.
Vents, Smart zombies, Scorchers and possibly cool zombies would be killers. Also, maybe add Herobrine.
Lol, if they turn out to be OP then we can nerf em.
Also, good idea! Maybe a Zombrine or something. I'll sleep on it.
I might make concept skins for things like cool, scorchers, smart, infected, vents, and Zombrine soon.
Thanks! Let me know what you decide! I'm going to work on the textures for the mobs that would use the basic skin, which is most of them.
Yeah, I'm still learning how to make new models for them, so I can't do that just yet. But, inbox me a list of the ones using the normal model, and I'll get started on them
Unfortunately, he has to stop working on this, so I'm looking for a new coder.
Thanks, I'll let you know if I need help. I'm doing the simple stuff for now, I might need help further on.I fixed the multiple votes, you can choose all 4 now.
I also cleaned up the progress and pics a bit.
PM me for anything! Try making it the Many Mobs Mod. Lol also, add more than just zombies.
Well, since i don't have a coder for this anymore, I want to have my ideas as organized as possible, and there are plenty of WIP mods and ideas that add more general mobs, i want to focus just on the undead, thanks for the idea though.
I think maybe expanding the evil mobs in general is definetly a good idea from my view, that way it's not just a bunch of zombies everywhere.
Good point, maybe i can add more skellies too, since they are undead, and maggots would be like a morbid version of te silverfish.