1.9.4
1.9
1.8.9
1.8
1.7.10
1.7.4
Thank you. I don't mind if you deny this, but it would make things easy (sort of, seeing how hard it is to make and mine obsidian).
And on the subject of the dragon taking damage, an indication of its current health, like the wolves' tails, and the ability to feed it meat, would be nice. I suspect you already have this planned, though, but it still bears mentioning.(EDIT: and now that I look at the first post, I see that you've got this covered already. Curse you Kais, y u skim so much?)Hm, maybe I'll turn it off. It's difficult to distribute the particles around the body properly anyway.
Well, I really can't imagine that dragon walking on two legs like Godzilla. If it had two legs only, it would actually make sense, but even the Skyrim dragons (or rather wyverns, as Notch would call them) use all four limbs for walking. I think the proportions of the legs are good as they're now.
Agreed, it needs more tuning. Still need to figure out how to control it directly. But I'm afraid that the movement will become too jerky compared to the current smoothness... I hope I can combine the current system with direct control somehow.
Haha, I noticed that problem, too :biggrin.gif:
Well, that would requires an conditional hitbox, not sure if this is possible without changing the basic classes.
Yes, I'll care for that later :tongue.gif:
Hm... I could try to teleport the player closer to the ground after dismounting.
Wow, thanks! I'll keep doing my very best :smile.gif:
That's a good idea, but I'd like to make that recipe "unlockable", with the defeat of the Ender Dragon as requirement. Then the egg won't be entirely lost in case you drop it into lava or something like that :smile.gif:
0.4:
Download: Standalone / ModLoader
Are you kidding me that was one of the best parts D:
Egg hatching would be really cool.
That actually is pretty nice idea you got there. I hope it would be added.
I love this mod and hope it can progress to MP I run a small Server where the players RP as dragons this would be epic. in your updates that can include a bukkit plugin if i can suggest
- invisible rider, so for us RPing on my server it can be us
- an option to not use the egg and just have the player jump in the air and change forms
- maybe a way to tint the dragons texture? so every one can be colored different
I know the players on my server will be more than happy to install the files on all there own MC folder if need be and use spout
but it's a once in a lifetime chance because
1.You can only get the dragon egg after beating the ender dragon once and it is not possible to get a other one since you can only beat the ender dragon once without cheating to spawn a ender dragon or a ender egg
That's one sentence with an idea that requires hundreds to thousands of code lines to realize :wink.gif:
Well, when multiplayer support is in, I can probably add configuration options for server owners. But that's a future plan.
No, you can re-use the egg and even the saddle. And I plan to create an unlockable recipe for crafting more eggs.
Sure, why not?
Hm, doesn't tell me much. Do you have a link for that? But yeah, I obviously don't want jumping dragons. :biggrin.gif:
That's where autodidacticism comes in handy.
EDIT: bookmarked and done i will download it when it goes onto smp good work though i dont even know how to code
What? i have mo creatures on and this mod too and they work perfectly (your probably not installing the mod right) Get your facts right + you need proof it does'int works to (error code)