Current version: Release 5 - The Post-Seraphic Update!
Screenshots:
Video:
Thanks Boiledgoose221 for uploading this video!
Changes from Release 4:
Minecraft no longer explodes when you hit a minecart with any tool.
The mod has reached the Nether! Netherrack can be harvested for Netherrocks, Mining below 64 will give you Onyx, while mining above and at 64 will give you Glowstone Dust!
Changes from Release 3:
Seraphic Tools now do what I promised and more! Undead + Fiends take double damage from weapons and tools made from seraphic ingots, while everything else (especially arthropods) take less damage and makes them break quicker.
Diabolic Ore can be smelted to produce Onyx. (Possibly a temporary name)
Creepers, Ghasts, Blazes, and Slimes are classified as Fiends (Magma Cubes have been left out unfortunately, I just remembered). Pig Zombies are now classified as Undead, and Endermen are classified as Outsiders (Enderdragons are still not classified yet.)
The sprite for Diabolic Ore has been modified to look somewhat better.
Changes from Release 2:
Seraphic Tools are here, but as of this moment, are basically materially expensive iron tools. Suppose they're good if you only want to waste one stick on iron level tools.
Seraphic Ore can be smelted to produce Seraphic Ingots.
Not really a change, they were in release two, you can get Seraphic Ore by randomly digging below Layer 48.
If you see anything about a Diabolic Ore, disregard it.
Stone also drops Lapis Lazuli and Redstone now!
Changes from Release 1:
Several minor graphical changes were made.
Stone blocks have been tweaked to drop ores more commonly.
More Ores. (Currently useless, but feel free to stockpile those ores for future version.)
Ore Blocks will now drop stones along with ores.
Less boring name, expect it to change again.
Hidden Feature, can you find it?
Known Issues:
Possible but slow exploit where players can smelt cobblestone to make more stone to mine for more ores.
Minecraft randomly crashes when mining a block, especially with enchanted items. (Correct me if it doesn't happen with non-enchanted items, I've only seen it crash with enchanted ones)
Rocks are still not throwable.
Installing is pretty simple, just stick the class files in the minecraft.jar and stick the zip in the /mod/ folder.
This modifies gm.class and v.class, if you're using a mod that uses any of these, I'd recommend not downloading this mod, or at least not installing it.
I updated again, the only thing special about it so far is you can make Seraphic Tools from Seraphic Ingots. How does one get Seraphic ore? You can only guess! (Try mining below layer 48)
Seraphic Tools are only as good as Iron tools, but in future versions, seraphic swords and tools will do 50% more damage to Zombies and Skeletons, and all the tools will do axe level damage in combat.
You need to put a seraphic ingot on the bottom of every tool, but the Seraphic Sword recipe is the same as always.
Hey! I tried aout your mod and it's sick! I made a video and will upload it for you :biggrin.gif:
Oh and a suggestion, maybe put diablo ore in netherack? just a suggestion :smile.gif:
Hey! I tried aout your mod and it's sick! I made a video and will upload it for you :biggrin.gif:
Oh and a suggestion, maybe put diablo ore in netherack? just a suggestion :smile.gif:
Thank you very much, that'd be much appreciated.
At this moment, I have no idea where I'm going to put diabolic ores yet, I might put it in the nether but I'd like to have an ore that can be found digging below lava level. It's deliciously sadistic.
But yeah I'll consider that. Thanks for the suggestion!
Rollback Post to RevisionRollBack
(Mod no longer works)
Special thanks to myschoo for the achievement generator.
At this moment, I have no idea where I'm going to put diabolic ores yet, I might put it in the nether but I'd like to have an ore that can be found digging below lava level. It's deliciously sadistic.
But yeah I'll consider that. Thanks for the suggestion!
here it is!
maybe you can have daibolic ore more commonly in the nether? BTW what will it be used for? armor?
here it is!
maybe you can have daibolic ore more commonly in the nether? BTW what will it be used for? armor?
Thanks for the link, I'm putting it up right now.
Seraphic and Diabolic ores will be used for weapons and armor.
At this moment, Seraphic weapons/tools are great for killing undead and are just slightly better than iron tools, but it takes 2x Durability damage when fighting arthropods. Seraphic Armor will increase the height you can drop before receiving fall damage.
The current idea for Diabolic tools/weapons, is that it will be faster and stronger than diamond, but less durable, and it inflicts the hunger effect on the wielder, forcing them to kill non-undead mobs to increase their food bar. I have no idea what Diabolic armor will be like, but one of the ideas was that it'd increase your damage but reduces less damage.
I like this mod Alot! It's a 10/10
This is going on the favorites list :smile.gif:
I'll be supporting it and try my best to get it around! :biggrin.gif:
Good luck on the mod!
Huge update incoming! Here is a list of things it does.
Seraphic Tools now do what I promised and more! Undead + Fiends take double damage from weapons and tools made from seraphic ingots, while arthropods + everything else takes less damage and makes them breaks it quicker.
Diabolic Ore can be smelted to produce Onyx. (Possibly a temporary name)
Creepers, Ghasts, Blazes, and Slimes are classified as Fiends (Magma Cubes have been left out unfortunately, I just remembered). Pig Zombies are now classified as Undead, and Endermen are classified as Outsiders (Enderdragons are still not classified yet.)
The sprite for Diabolic Ore has been modified to look somewhat better.
Note that this changes WAY more classes than usual, and if by popular opinion, no one takes to this update due to this, this change will be possibly be split into another mod or simply removed.
I like this mod Alot! It's a 10/10
This is going on the favorites list :smile.gif: I'll be supporting it and try my best to get it around! :biggrin.gif:
Good luck on the mod!
EDIT:...THIS IS THE BEST MOD.....E V E R!
I'll appreciate any help I can get, and I'm glad you like it so much.
Huge update incoming! Here is a list of things it does.
Seraphic Tools now do what I promised and more! Undead + Fiends take double damage from weapons and tools made from seraphic ingots, while arthropods + everything else takes less damage and makes them breaks it quicker.
Diabolic Ore can be smelted to produce Onyx. (Possibly a temporary name)
Creepers, Ghasts, Blazes, and Slimes are classified as Fiends (Magma Cubes have been left out unfortunately, I just remembered). Pig Zombies are now classified as Undead, and Endermen are classified as Outsiders (Enderdragons are still not classified yet.)
The sprite for Diabolic Ore has been modified to look somewhat better.
Note that this changes WAY more classes than usual, and if by popular opinion, no one takes to this update due to this, this change will be possibly be split into another mod or simply removed.
I'll appreciate any help I can get, and I'm glad you like it so much.
Fixes a glitch that causes Minecraft to crash everytime you hit a minecart with a tool.
The update has reached the Nether! Netherrack can be harvested for Netherrocks, Mining below 64 will give you Onyx, while mining above and at 64 will give you Glowstone Dust!
Fixes a glitch that causes Minecraft to crash everytime you hit it with a tool.
The update has reached the Nether! Netherrack can be harvested for Netherrocks, Mining below 64 will give you Onyx, while mining above and at 64 will give you Glowstone Dust!
glad you fixed that crashing bug! Now I can play in piece....
Random Ore Drops
This my first mod, basically it modifies the stone block to make it randomly drop an ore, plus blocks of the actual ore drop more ores in turn.
Download
Current version: Release 5 - The Post-Seraphic Update!
Screenshots:
Video:
Thanks Boiledgoose221 for uploading this video!
Changes from Release 4:
Changes from Release 3:
Changes from Release 2:
Changes from Release 1:
Known Issues:
Installing is pretty simple, just stick the class files in the minecraft.jar and stick the zip in the /mod/ folder.
Requires ModLoader, if you don't have it, go get it from Risugami's topic.
This modifies gm.class and v.class, if you're using a mod that uses any of these, I'd recommend not downloading this mod, or at least not installing it.
Special thanks to myschoo for the achievement generator.
Although here's a picture that contains all the added items, except anything added past Release 2.
Embed Removed
Special thanks to myschoo for the achievement generator.
EDIT: That crashing bug should be fixed.
Special thanks to myschoo for the achievement generator.
Seraphic Tools are only as good as Iron tools, but in future versions, seraphic swords and tools will do 50% more damage to Zombies and Skeletons, and all the tools will do axe level damage in combat.
You need to put a seraphic ingot on the bottom of every tool, but the Seraphic Sword recipe is the same as always.
Special thanks to myschoo for the achievement generator.
Oh and a suggestion, maybe put diablo ore in netherack? just a suggestion :smile.gif:
Thank you very much, that'd be much appreciated.
At this moment, I have no idea where I'm going to put diabolic ores yet, I might put it in the nether but I'd like to have an ore that can be found digging below lava level. It's deliciously sadistic.
But yeah I'll consider that. Thanks for the suggestion!
Special thanks to myschoo for the achievement generator.
here it is!
maybe you can have daibolic ore more commonly in the nether? BTW what will it be used for? armor?
Thanks for the link, I'm putting it up right now.
Seraphic and Diabolic ores will be used for weapons and armor.
At this moment, Seraphic weapons/tools are great for killing undead and are just slightly better than iron tools, but it takes 2x Durability damage when fighting arthropods. Seraphic Armor will increase the height you can drop before receiving fall damage.
The current idea for Diabolic tools/weapons, is that it will be faster and stronger than diamond, but less durable, and it inflicts the hunger effect on the wielder, forcing them to kill non-undead mobs to increase their food bar. I have no idea what Diabolic armor will be like, but one of the ideas was that it'd increase your damage but reduces less damage.
Special thanks to myschoo for the achievement generator.
This is going on the favorites list :smile.gif:
I'll be supporting it and try my best to get it around! :biggrin.gif:
Good luck on the mod!
EDIT:...THIS IS THE BEST MOD.....E V E R!
Note that this changes WAY more classes than usual, and if by popular opinion, no one takes to this update due to this, this change will be possibly be split into another mod or simply removed.
I'll appreciate any help I can get, and I'm glad you like it so much.
Thank you very much. I tried my hardest. :3c
Special thanks to myschoo for the achievement generator.
epic update!
Special thanks to myschoo for the achievement generator.
glad you fixed that crashing bug! Now I can play in piece....
Does it leave an error message that you can post? :S
Special thanks to myschoo for the achievement generator.
No, it only says Saving Chunks for a while and blacks out eventually.
I believe I forgot to insert the Netherrock sprite.
This is major incompetence on my part, and this will be rectified shortly.
Edit: Nah actually its the wrong glitch, still pretty bad though.
Special thanks to myschoo for the achievement generator.
lol have you figured it out?