The MCnostalgia do not work for me, i just get a black screen. i did follow the guides to 100% this time for sure.
i did go to mcnostaliga downloaded it, did use it to get to 1.8.1
installed the Tale of Kingdoms and when i try to start minecraft I get a black screen...
what do i do? i got no idea ><
do the MCNostalgia not work whit the mod loader? im not sure what is wrong T_T
Link Removed It Does Work to play older Mods Including This one
Copy .minecraft to desktop
Del .minecraft
run minecraft.exe (this will get you New Fresh Minecraft ver. 1.0.0)
download Link Removed
download Modloader b1.8.1.zip
unzip MCNostalgia 2.0.1.zip to folder on desktop
look in that folder and run MCNostalgia2.0.1.exe
press Enter
type 56 and hit Enter to load 1.8.1
open your .minecraft folder
go into bin folder
open minecraft.jar useing 7zip or Winrar Delete Meta-INF
Open your modloader.b.1.8.1.zip with 7zip or Winrar
click on top file in modloader.b.1.8.1.zip then press and hold Ctrl and hit A (This will highlight all)
Left mouse drag all files from Modloader.b.1.8.1.zip to mincraft.jar
close both windows
Run game to check if it works (It Should I just Did It My Self)
Download Tale of Kingdoms 1.2.0
Move the entire Tale of Kingdoms.ZIP File into your ".minecraft\mods" folder Do not unzip
Run the game
It Will work or you missed a step I just Did it my self just for you
ok on the poll tyber i honestly think the path to kingship should be MUCH longer. however as i have stated on your forums there should be quests to raise it. not going into detail though as i could fill a entire page ^^
Hey I got a question for anyone with a tier 3 kingdom!
How many chunks would you say your kingdom spans? I use Rei's minimap and you can turn on the chunk grid... I'm trying to find the perfect place to start my kingdom but I want it to be in a biome that supports snow. I'm trying to plan out where it'll be once it reaches it's full size (Don't want half my kingdom in the snow and the other half with no snow O_o) so I'm wondering how big it'll be? Also, when you tell the builder to put down the tier 1 kingdom, how is it placed? From where he's standing, in the direction you're facing?
When it says "You can not play this in an existing world" does that mean the mod won't kick in unless you make a new world once the mod is installed OR does it mean that I can't use my world save from 1.2?
I just upgraded keeping and deleting the files in the instrutions and everything seems fine so I'm just like hm.. Mkay :happy.gif:
guys don't ask "when you update this mod?" he/her waiting for MPC for minecraft 1.0.0
Permission to facepalm?
MCP was already released. I dont know where you've been but its out and this mod is nearing deployment every day. please for the love of god, gods, lucifer, and/or science(whatever you worship) please read. I dont want to lose another post to 7+ pages of people not listening. ^^
When it says "You can not play this in an existing world" does that mean the mod won't kick in unless you make a new world once the mod is installed OR does it mean that I can't use my world save from 1.2?
I just upgraded keeping and deleting the files in the instrutions and everything seems fine so I'm just like hm.. Mkay :happy.gif:
There is a slim chance you will have NPCS from your kingdom spawn randomly in your other world. Had that happen to me and I could even build the kingdom by talking to the builder and repairing the kingdom. It was quite strange.
Hey I got a question for anyone with a tier 3 kingdom!
How many chunks would you say your kingdom spans? I use Rei's minimap and you can turn on the chunk grid... I'm trying to find the perfect place to start my kingdom but I want it to be in a biome that supports snow. I'm trying to plan out where it'll be once it reaches it's full size (Don't want half my kingdom in the snow and the other half with no snow O_o) so I'm wondering how big it'll be? Also, when you tell the builder to put down the tier 1 kingdom, how is it placed? From where he's standing, in the direction you're facing?
Uhm, i don't know how big we have done as of this moment, I didn't measure it yet.
Uhm, i don't know how big we have done as of this moment, I didn't measure it yet.
Would you be able to check really quickly? Or even if anybody else already has a Tier 3 kingdom, if they could measure how long it is? I believe a chunk is 16 blocks wide..
Since you are basically starting from scratch, are you making this standalone, or is a mod patcher like modloader or mcpatcher still required?
Just for informational use, I'm not Flaming or trolling
Modloader and MCPatcher is two different things, Modloader allows for mods to work together and adds new functions to mods and is used by mod makers for same reason. MCPatcher is a program that allows users to install patches, textures and adds HD capability where needed
MCPatcher was never required but Modloader most likely will be as in the past
Modding ain't easy :wink.gif: chill for a bit and let them! I say I will still keep my pace. :smile.gif:
Guys, expect it to be on saturday or sunday, capiche? :tongue.gif:
Give them estimate dates, bitches love estimate dates
Saturday or Sunday? You work fast! Time to be swamped with games. Terraria 1.1 and ToK for MC. Ahhhh so much to do.
Link Removed It Does Work to play older Mods Including This one
Copy .minecraft to desktop
Del .minecraft
run minecraft.exe (this will get you New Fresh Minecraft ver. 1.0.0)
download Link Removed
download Modloader b1.8.1.zip
unzip MCNostalgia 2.0.1.zip to folder on desktop
look in that folder and run MCNostalgia2.0.1.exe
press Enter
type 56 and hit Enter to load 1.8.1
open your .minecraft folder
go into bin folder
open minecraft.jar useing 7zip or Winrar
Delete Meta-INF
Open your modloader.b.1.8.1.zip with 7zip or Winrar
click on top file in modloader.b.1.8.1.zip then press and hold Ctrl and hit A (This will highlight all)
Left mouse drag all files from Modloader.b.1.8.1.zip to mincraft.jar
close both windows
Run game to check if it works (It Should I just Did It My Self)
Download Tale of Kingdoms 1.2.0
Move the entire Tale of Kingdoms.ZIP File into your ".minecraft\mods" folder Do not unzip
Run the game
It Will work or you missed a step I just Did it my self just for you
Im sure tyber would however it entirely depends on the content of the video.
TyberAlyx I love you...
How many chunks would you say your kingdom spans? I use Rei's minimap and you can turn on the chunk grid... I'm trying to find the perfect place to start my kingdom but I want it to be in a biome that supports snow. I'm trying to plan out where it'll be once it reaches it's full size (Don't want half my kingdom in the snow and the other half with no snow O_o) so I'm wondering how big it'll be? Also, when you tell the builder to put down the tier 1 kingdom, how is it placed? From where he's standing, in the direction you're facing?
Uhm, it happens to others. :smile.gif:
Permission to facepalm?
MCP was already released. I dont know where you've been but its out and this mod is nearing deployment every day. please for the love of god, gods, lucifer, and/or science(whatever you worship) please read. I dont want to lose another post to 7+ pages of people not listening. ^^
~ECC~
There is a slim chance you will have NPCS from your kingdom spawn randomly in your other world. Had that happen to me and I could even build the kingdom by talking to the builder and repairing the kingdom. It was quite strange.
Uhm, i don't know how big we have done as of this moment, I didn't measure it yet.
Would you be able to check really quickly? Or even if anybody else already has a Tier 3 kingdom, if they could measure how long it is? I believe a chunk is 16 blocks wide..
Still modloader :smile.gif:
Saturday or sunday guys, thats my estimate day of getting the mod updated :smile.gif:
Just for informational use, I'm not Flaming or trolling
Modloader and MCPatcher is two different things,
Modloader allows for mods to work together and adds new functions to mods and is used by mod makers for same reason.
MCPatcher is a program that allows users to install patches, textures and adds HD capability where needed
MCPatcher was never required but Modloader most likely will be as in the past