-Digimon now spawn based on level away from the worldspawn. This can
be configured in the digimobs.config file to adjust the distance per
level, and the co ordinance to base levels on
Blocks
-Added recipes for all the new blocks
Items
-Added the "God-Pet".
Known Issues
-Tile Entities seemingly render invisible after logging back into your world.
Is the server down or is there a new ip its not showing up as a server when i put the i in the ip.
I think I'm having a similar problem. I can't connect to the server. Though, I don't think this is the place to ask. You should go here; http://digimobs.forumotion.com/c2-digimobs_adventure-server . It's the server's section on the forum.
So I'm a little behind this time on getting a newsletter out, but it's been a little bit of a crazy week so far. This newsletter is going to be a little different. Normally I leave server related things to our forum like sirpokesprite, but since people have been descending into sheer chaos over the server being down for two days, I might as well make this as widespread as possible.
As most of you know, we began updating the server to 1.10.2 late Tuesday/Wednesday. Needless to say we ran into a couple of bumps along the way, which is typical when trying to port a 1.8.9 world over to 1.10.2. Anyway, that stuff ended up getting ironed out, but we discovered a far worse issue. It would appear as if the 1.10.2 versions of Sponge(that is, the API that allows servers to run modded servers), has some sort of bug that is deleting digimon upon digivolving. Despite trying to get in touch with Sponge support, I haven't heard anything as of yet. So until the bug with Sponge is fixed, or I can find time to give digivolving a makeover that it probably quite honestly needs anyway, a 1.10.2 digimobs server is not going to be able to work I'm afraid to say.
That being said, the Digimobs Adventure server will be reverted back to 1.8.9 for the time being, and will pick up right where it left off before the maintenance Tuesday night.
As for future plans, this has put me into a rather interesting dilemma with how to proceed. I don't have any concrete plans at the moment, but I'm leaning towards putting all new things on the backburner to revamp digivolution, or to port all the 1.10.2 changes back to 1.8.9 and stay there for the time being. It's really a tossup at the moment of what will happen.Worst case scenario is that I will at least put all the new digimon into a new 1.8.9 update so that people can work on having those.
As for new updates..I have plans to hopefully coincide with the next Tri movie in February. I like to try to release models that are associated in some way, and so those of you that have been keeping up with Tri may know where the picture below is going...
did you even read what Clavis Angemon evolves from by any chance?? you need both Angewomon and Angemon just to get it. no where in that entire topic does it mention Armadillomon.
Rollback Post to RevisionRollBack
By thy Power of Ultimate Fire you are History.
I'm thy hot headed D.E.M.O.N.S. Prince of Tahlavainia.
Never Surrender, Never Give In, Never Back Down, Fight until you are fully dead.
did you even read what Clavis Angemon evolves from by any chance?? you need both Angewomon and Angemon just to get it. no where in that entire topic does it mention Armadillomon.
I did read and I'm well aware, but back in the day when he was first introduced, Shakkoumon did evolve into him. It
'
s been years and many revisions but when I was first working with the DMPC team we used wikimon for all of our sources and sure enough, that was once a preevolution of his. Either way, Digivolution is something that can be changed to suit fan needs. I mean if you take into account all of the different evolutions a single digimon has, I'm sure you can argue points for and against them having or not having certain forms. I'm just saying I like the idea. I didn't say it was canon or accurate. Just said it was what I would like and what I thought it should be.
SlashAngemon is a Mega form of Armadillomon, though.
hello can someone tell me how to update my modpack or how to get it the link isn't working or it does but the mudpack does not exist so what do i need to get for the server by the way its lukeminor
I wish I can play on the mod, but I am using my brothers stupid computer. I can not even get on Minecraft much with it, since the ram is not too high on it. I am pushing him to get my computer fix. I want to play this mod and I want to play Sky Factory.
Not a super big issue. Ive been looking to do more of my digimobs cinematics like i used to, but ive noticed shaders doesnt work with the mod. As soon as i launch shaders the whole game crashes. If this is fixable that would be amazing! I can send you a crash report if youd like, just let me know. Thanks man!
Crash reports are always mandatory with reporting crashes, otherwise it's like looking for a needle in a haystack.
The particular shaders mod/pack/whatever being used is also incredibly helpful, as there are at least 3 big shaders mods off the top of my head and not a clue which one you might be using.
When you get back from your vacation,could you update the pack on the Technic launcher?
The server modpack will be updated once the server updates. More details on when that is can be found on our forum.
could you add the link to the version of digimobs used for the server?
I picked a good time to check things out again 8P
FINALLY MY ULFORCE MERRY CHRISTMAS TO MEEEEEEE 8P 8P 8P
GET OFF MAH LAWN.
why is server down
Digimobs(0.9.8a)
General
Ton'o Fixes
Entities
-New digimon added:
In-training: Xiaomon
Champion: BlackGaogamon
-New remodels:
In-training: Gigimon,Viximon,Gummymon,Kokomon
-Digimon now spawn based on level away from the worldspawn. This can
be configured in the digimobs.config file to adjust the distance per
level, and the co ordinance to base levels on
Blocks
-Added recipes for all the new blocks
Items
-Added the "God-Pet".
Known Issues
-Tile Entities seemingly render invisible after logging back into your world.
could you give some info on what the god-pet is?
Is the server down or is there a new ip its not showing up as a server when i put the i in the ip.
I think I'm having a similar problem. I can't connect to the server. Though, I don't think this is the place to ask. You should go here; http://digimobs.forumotion.com/c2-digimobs_adventure-server . It's the server's section on the forum.
Thanks so much sirpokes This really helped!!
January Newsletter
So I'm a little behind this time on getting a newsletter out, but it's been a little bit of a crazy week so far. This newsletter is going to be a little different. Normally I leave server related things to our forum like sirpokesprite, but since people have been descending into sheer chaos over the server being down for two days, I might as well make this as widespread as possible.
As most of you know, we began updating the server to 1.10.2 late Tuesday/Wednesday. Needless to say we ran into a couple of bumps along the way, which is typical when trying to port a 1.8.9 world over to 1.10.2. Anyway, that stuff ended up getting ironed out, but we discovered a far worse issue. It would appear as if the 1.10.2 versions of Sponge(that is, the API that allows servers to run modded servers), has some sort of bug that is deleting digimon upon digivolving. Despite trying to get in touch with Sponge support, I haven't heard anything as of yet. So until the bug with Sponge is fixed, or I can find time to give digivolving a makeover that it probably quite honestly needs anyway, a 1.10.2 digimobs server is not going to be able to work I'm afraid to say.
That being said, the Digimobs Adventure server will be reverted back to 1.8.9 for the time being, and will pick up right where it left off before the maintenance Tuesday night.
As for future plans, this has put me into a rather interesting dilemma with how to proceed. I don't have any concrete plans at the moment, but I'm leaning towards putting all new things on the backburner to revamp digivolution, or to port all the 1.10.2 changes back to 1.8.9 and stay there for the time being. It's really a tossup at the moment of what will happen.Worst case scenario is that I will at least put all the new digimon into a new 1.8.9 update so that people can work on having those.
As for new updates..I have plans to hopefully coincide with the next Tri movie in February. I like to try to release models that are associated in some way, and so those of you that have been keeping up with Tri may know where the picture below is going...
so cyan, what is the god pet for anyways?? and the 7 deadly sin code keys??
By thy Power of Ultimate Fire you are History.
I'm thy hot headed D.E.M.O.N.S. Prince of Tahlavainia.
Never Surrender, Never Give In, Never Back Down, Fight until you are fully dead.
cyan could you tell me when the next update will be?I'm looking forward to the next update,and the new digimobs server
I still think this needs to be Armadillomon's Mega http://wikimon.net/Clavis_Angemon
http://www.change.org/petitions/namco-bandai-games-europe-america-localize-digimon-world-re-digitize-decode-for-3ds
did you even read what Clavis Angemon evolves from by any chance?? you need both Angewomon and Angemon just to get it. no where in that entire topic does it mention Armadillomon.
By thy Power of Ultimate Fire you are History.
I'm thy hot headed D.E.M.O.N.S. Prince of Tahlavainia.
Never Surrender, Never Give In, Never Back Down, Fight until you are fully dead.
I did read and I'm well aware, but back in the day when he was first introduced, Shakkoumon did evolve into him. It
'
s been years and many revisions but when I was first working with the DMPC team we used wikimon for all of our sources and sure enough, that was once a preevolution of his. Either way, Digivolution is something that can be changed to suit fan needs. I mean if you take into account all of the different evolutions a single digimon has, I'm sure you can argue points for and against them having or not having certain forms. I'm just saying I like the idea. I didn't say it was canon or accurate. Just said it was what I would like and what I thought it should be.
SlashAngemon is a Mega form of Armadillomon, though.
http://www.change.org/petitions/namco-bandai-games-europe-america-localize-digimon-world-re-digitize-decode-for-3ds
hello can someone tell me how to update my modpack or how to get it the link isn't working or it does but the mudpack does not exist so what do i need to get for the server by the way its lukeminor
I wish I can play on the mod, but I am using my brothers stupid computer. I can not even get on Minecraft much with it, since the ram is not too high on it. I am pushing him to get my computer fix. I want to play this mod and I want to play Sky Factory.
Hey cyan,
Not a super big issue. Ive been looking to do more of my digimobs cinematics like i used to, but ive noticed shaders doesnt work with the mod. As soon as i launch shaders the whole game crashes. If this is fixable that would be amazing! I can send you a crash report if youd like, just let me know. Thanks man!
Crash reports are always mandatory with reporting crashes, otherwise it's like looking for a needle in a haystack.
The particular shaders mod/pack/whatever being used is also incredibly helpful, as there are at least 3 big shaders mods off the top of my head and not a clue which one you might be using.