Hello there, Minecraft forums! This is the Minepocalypse Mod. This isn't be a modpack, full of mods that just adds a reteztured, but an actual mod that generates wastelands, is solely based on survival, and have so much more. Once this mod is done, it will most likely need Risugami's Modloader, GUI API, and AudioMod. Now, here you're wondering, "What the heck is this mod about already?!"
Haha, well, since you guys are so forceful, this mod is simply a mod that removes the basic world of MineCraft and actually forces you to survive. Thirst Bars, Moodlets, Food Shortages, stuff like that are all included in this mod. Oh wait, did I mention Zombies? Yeah, there are Zombies. Not just a simple thing that allows the normal zombies to spawn more, but different types of zombies. Now, did you think you were the only normal (to an extent) human in this Post-Apocalyptic world? Nope.
There are actually people who survived, not just you, you selfish bimbo. You'll learn more about the people in the, "Mobs" spoiler in this topic.
Well, that's all we really thought up for now, so, time for the spoilers! :biggrin.gif:
Mobs:
There are many kinds of mobs added into The Minepocalypse. But, to organize everything a bit better, we've added two categories. Non-Zombies and Zombies.
First we'll look into Non-Zombies.
Non-Zombies:
So, the Non-Zombies in this mod are currently the below. What Non-Zombies are, are basically humans. Humans tend to be in camps, some may roam cities, or you may find some humans on the side of the road. However, with any kind of human, you will be able to trade with them. Most of the time, though, you'll find Non-Zombies in camps or on the road.
People
People are just like you! Dirty people roaming the apocalyptic earth, trying to find some form of civilization, hoping to wake up from a terrible nightmare. Most of them end up being Zombie Chow.
These guys don't do much, but if you attack them they'll attack you back! When you trade with these guys, most of the time you'll find cheap things, maybe a gun or two once in a while, sometimes a person will have something rare, so keep a look out! People drop light armor, sometimes ammo, very rarely a gun, maybe some wood and torches.
You won't find these guys anywhere else but in a camp. They won't attack you back if you attack them, but everyone around you will. The Trader is basically your stop'n shop. He has the basic things, most of the time he'll have weapons, maybe have some rare items in stock. Their shipment changes everytime you stay in a camp for around a minecraft day, or when you go to bed in a camp at night. Traders do not drop anything.
Bandits
Sometimes, instead of a normal looking camp, there will be something called a Bandit Camp. It looks just like a normal camp from a distance, but if you get closer, it's actually just a camp filled with Bandits. You cannot trade with Bandits, and they are hostile mobs. Most of the time they won't have guns, but one out of a bunch in a bandit camp will. If you die by one of these, if you go back and kill the remaining bandits, one of them will drop all your old things. These guys usually drop ammo, guns, household weapons, ect.
And now we move onto the only enemy type in the mod, the Zombies.
Zombies:
The only real hostile mobs that spawn will be Zombies, almost no other hostile mobs are in this mod. There are many kinds of Zombies in The Minepocalypse. The ones we are making (and we may add more as this mod progresses.) are listed below. Zombies are all the people who died and came back to life. Some even got mutated into special types of zombies. The most common type of zombies, however, are the normal ones you find in MineCraft. Now, a twist to the fact that there are now Zombies, is that Zombies spawn in the daytime now! They're not as strong as in the night, but they're still there. What zombies drop is being debated upon.
Athletes:
These Zombies were people who were athletic and fast. They used to be very good athletes who ran every day in the old world. But, now they're fast zombies that only run for brains. Their appearence is a football jersy, pants, and a football helmet. When you get hit by an athlete, you fly back like being hit by a sprint-powered punch.
Crawlers are zombies that just loved to trip in the old world. They're appearence is a zombie without any legs. These zombies are a bit slower then normal zombies, but can climb walls.
Spitters are tall-ish zombies that are able to spit out spitter goo upon the player. Upon hitting the ground or the player, it creates a 3x3 or 5x5 radius covered in spitter goo. When walking in spitter goo, it makes the player move slower and upon being in the goo every second it has a chance of poisoning the player with spitter poison.
Health: 14 hearts.
Damage: Spitter Poison does the same amount of damage poison spiders do, but is half the time.
Speed: Zombie speed.
Buffs
Buffs are the fat, bloated guys you see on the couch watching cartoons and eating chips all day. They're fat, bigger zombies that are very slow but do a LOT of damage. These fatties can even break through blocks slowly!
Do I really have to explain this? Midgers are little kids! They wear baseball caps and have no pants on, just like normal kids in the real world! You'll never find these guys alone. They always spawn in a pair or in 3 or 4 midgers. They are very fast, and can go through 1 block openings.
These bugs are very rare mobs to find. They are only found in normal camps. These guys have the likeness silverfish. Only 2 or 3 spawn in one camp at a time. However, these guys can actually take over people and traders and then, after a few seconds of groaning and silent screaming, they become Hosts. Hosts are basically lower attack and defense versions of people. (Traders get the attack/health/defense of people when transformed.) You can either kill the Hosts, or kill the bug on them. Killing the hosts will kill them forever, (traders will spawn shortly after, though.) but killing the bugs will revert them back into their original selves. Killing the hosts will also get the bugs to latch off and search for new hosts.
The Bugs
Health: 2 hearts.
Speed: Silverfish speed
Hosts
Health: 10 hearts.
Damage: 1.5 hearts.
Speed: Steve speed.
Terrain:
Items:
Weapons
Baseball Bats(metal, wood and nails)
Fire Axe
Kitchen Knife
Nails
Pitchfork
Oar
Molotov
Other explosives?
Guns (Pistol, Assault Rifles, and more!)
Mechanics:
Vehicles
Motorcycle:
*Carries one person
*One JC (jerry-can) of gas/petrol = full tank
*No storage space for items.
*Moves at double the speed of an accelerated minecart.
Covertable
*Carries up to two people
*Two JCs (jerry-cans) of gas/petrol = full tank
*Storage space for two items.
*Moves at 1.5 times the speed of an accelerated minecart.
Van
*Carries up to six people
*Three JCs (jerry-cans) of gas/petrol = full tank
*Storage space for 10 items.
*Moves at 0.75 times the speed of an accelerated minecart.
Truck
*Carries up to four people
*Two JCs (jerry-cans) of gas/petrol = full tank
*Storage space for 15 items.
*Moves at the same speed of an accelerated minecart.
Regular Car
*Carries up to four people
*Two JCs (jerry-cans) of gas/petrol = full tank
*Storage space for 5 items.
*Moves at 1.25 times the speed of an accelerated minecart.
Jerry Cans can be found at petrol/gas stations and/or in garages.
BANNERS!
Right click the image you want to use, select "Copy Image Location", and paste it into where it says, "".
People working on this mod:
Thechickencowproject: Mod & Thread Management
StealthMonkey51: Models and Coding
Jman70: Weapon Coding
Gardentiver: Coding
FreeForTaking: Coding
SlashSgt: Textures
SirFatCat: Textures and Models
Omen267901: Textures
cth577: Coding and Models
There's a mod like this i dont remember it though..
That's the point of this mod, it's taking the good ideas from zombie mods, along with ideas of my own, to make this! How is it that you make spoilers, though?
Thanks! I'm good with skins, but coding, sprites and textures aren't really my thing.:sad.gif: Which basically means I'm useless :tongue.gif:
That's the point of this mod, it's taking the good ideas from zombie mods, along with ideas of my own, to make this! How is it that you make spoilers, though?
Thank you very much! I could use all the help i can get! Can you do sprites, that are held like tools? (eg. Egg vs. Pickaxe) and also, i was thinking we could do a texture pack (standard resolution) that only changes some things so it still looks like minecraft, just some things are different, and the whole point of this mod is to keep the feel of minecraft, as if Mojang said, "We should make a game version where you're in a post-apocalyptic world for 1.9!"
maybe we should add soldriers that try to defend theselv but you have to help or they die and they give you reward
Maybe. Also, I'm thinking of adding "Bandits" that you find in abandoned towns, and they go from chest to chest and steal everything from chests, and if you kill them they drop everything they pick up. I also want to put in medical supplies, and diseases that you can get, like radiation poisoning, and zombie infection, and you have to cure yourself, or slow down the disease with meds.
I've made a similar thing before and would be glad to let you use some of my ZombieLand textures as long as I get some credit. Here's the link :ZombieLand Texture Pack V2
I've made a similar thing before and would be glad to let you use some of my ZombieLand textures as long as I get some credit. Here's the link :ZombieLand Texture Pack V2
That looks good, but it's not what we're looking for exactly. But, I'd love it if you could help us make textures. If you're interested, can you make sprites?
Hello there, Minecraft forums! This is the Minepocalypse Mod. This isn't be a modpack, full of mods that just adds a reteztured, but an actual mod that generates wastelands, is solely based on survival, and have so much more. Once this mod is done, it will most likely need Risugami's Modloader, GUI API, and AudioMod. Now, here you're wondering, "What the heck is this mod about already?!"
Haha, well, since you guys are so forceful, this mod is simply a mod that removes the basic world of MineCraft and actually forces you to survive. Thirst Bars, Moodlets, Food Shortages, stuff like that are all included in this mod. Oh wait, did I mention Zombies? Yeah, there are Zombies. Not just a simple thing that allows the normal zombies to spawn more, but different types of zombies. Now, did you think you were the only normal (to an extent) human in this Post-Apocalyptic world? Nope.
There are actually people who survived, not just you, you selfish bimbo. You'll learn more about the people in the, "Mobs" spoiler in this topic.
Well, that's all we really thought up for now, so, time for the spoilers! :biggrin.gif:
Mobs:
There are many kinds of mobs added into The Minepocalypse. But, to organize everything a bit better, we've added two categories. Non-Zombies and Zombies.
First we'll look into Non-Zombies.
Non-Zombies:
People
People are just like you! Dirty people roaming the apocalyptic earth, trying to find some form of civilization, hoping to wake up from a terrible nightmare. Most of them end up being Zombie Chow.
These guys don't do much, but if you attack them they'll attack you back! When you trade with these guys, most of the time you'll find cheap things, maybe a gun or two once in a while, sometimes a person will have something rare, so keep a look out! People drop light armor, sometimes ammo, very rarely a gun, maybe some wood and torches.
Health: 10 hearts
Damage w/o weapons: 1 heart.
Speed: Steve speed.
Traders
You won't find these guys anywhere else but in a camp. They won't attack you back if you attack them, but everyone around you will. The Trader is basically your stop'n shop. He has the basic things, most of the time he'll have weapons, maybe have some rare items in stock. Their shipment changes everytime you stay in a camp for around a minecraft day, or when you go to bed in a camp at night. Traders do not drop anything.
Sometimes, instead of a normal looking camp, there will be something called a Bandit Camp. It looks just like a normal camp from a distance, but if you get closer, it's actually just a camp filled with Bandits. You cannot trade with Bandits, and they are hostile mobs. Most of the time they won't have guns, but one out of a bunch in a bandit camp will. If you die by one of these, if you go back and kill the remaining bandits, one of them will drop all your old things. These guys usually drop ammo, guns, household weapons, ect.
Health: 10 hearts
Damage w/o weapons: 2.5 hearts.
Speed: Steve speed.
And now we move onto the only enemy type in the mod, the Zombies.
Zombies:
The only real hostile mobs that spawn will be Zombies, almost no other hostile mobs are in this mod. There are many kinds of Zombies in The Minepocalypse. The ones we are making (and we may add more as this mod progresses.) are listed below. Zombies are all the people who died and came back to life. Some even got mutated into special types of zombies. The most common type of zombies, however, are the normal ones you find in MineCraft. Now, a twist to the fact that there are now Zombies, is that Zombies spawn in the daytime now! They're not as strong as in the night, but they're still there. What zombies drop is being debated upon.
Athletes:
These Zombies were people who were athletic and fast. They used to be very good athletes who ran every day in the old world. But, now they're fast zombies that only run for brains. Their appearence is a football jersy, pants, and a football helmet. When you get hit by an athlete, you fly back like being hit by a sprint-powered punch.
Health: Zombie health.
Damage: 2 hearts.
Speed: 1.5x zombie speed.
Crawlers
Crawlers are zombies that just loved to trip in the old world. They're appearence is a zombie without any legs. These zombies are a bit slower then normal zombies, but can climb walls.
Health: 7.5 hearts.
Damage: 1.5 hearts.
Speed: .8x zombie speed.
Spitters
Spitters are tall-ish zombies that are able to spit out spitter goo upon the player. Upon hitting the ground or the player, it creates a 3x3 or 5x5 radius covered in spitter goo. When walking in spitter goo, it makes the player move slower and upon being in the goo every second it has a chance of poisoning the player with spitter poison.
Health: 14 hearts.
Damage: Spitter Poison does the same amount of damage poison spiders do, but is half the time.
Speed: Zombie speed.
Buffs
Buffs are the fat, bloated guys you see on the couch watching cartoons and eating chips all day. They're fat, bigger zombies that are very slow but do a LOT of damage. These fatties can even break through blocks slowly!
Health: 20 hearts.
Damage: 4 hearts.
Speed: .5x zombie speed.
Midgers
Do I really have to explain this? Midgers are little kids! They wear baseball caps and have no pants on, just like normal kids in the real world! You'll never find these guys alone. They always spawn in a pair or in 3 or 4 midgers. They are very fast, and can go through 1 block openings.
Health: 4 hearts.
Damage: 1 heart.
Speed: 2.25x zombie speed.
Zombie Bugs
These bugs are very rare mobs to find. They are only found in normal camps. These guys have the likeness silverfish. Only 2 or 3 spawn in one camp at a time. However, these guys can actually take over people and traders and then, after a few seconds of groaning and silent screaming, they become Hosts. Hosts are basically lower attack and defense versions of people. (Traders get the attack/health/defense of people when transformed.) You can either kill the Hosts, or kill the bug on them. Killing the hosts will kill them forever, (traders will spawn shortly after, though.) but killing the bugs will revert them back into their original selves. Killing the hosts will also get the bugs to latch off and search for new hosts.
The Bugs
Health: 2 hearts.
Speed: Silverfish speed
Hosts
Health: 10 hearts.
Damage: 1.5 hearts.
Speed: Steve speed.
Terrain:
Items:
Weapons
Baseball Bats(metal, wood and nails)
Fire Axe
Kitchen Knife
Nails
Pitchfork
Oar
Molotov
Other explosives?
Guns (Pistol, Assault Rifles, and more!)
Mechanics:
Vehicles
Motorcycle:
*Carries one person
*One JC (jerry-can) of gas/petrol = full tank
*No storage space for items.
*Moves at double the speed of an accelerated minecart.
Covertable
*Carries up to two people
*Two JCs (jerry-cans) of gas/petrol = full tank
*Storage space for two items.
*Moves at 1.5 times the speed of an accelerated minecart.
Van
*Carries up to six people
*Three JCs (jerry-cans) of gas/petrol = full tank
*Storage space for 10 items.
*Moves at 0.75 times the speed of an accelerated minecart.
Truck
*Carries up to four people
*Two JCs (jerry-cans) of gas/petrol = full tank
*Storage space for 15 items.
*Moves at the same speed of an accelerated minecart.
Regular Car
*Carries up to four people
*Two JCs (jerry-cans) of gas/petrol = full tank
*Storage space for 5 items.
*Moves at 1.25 times the speed of an accelerated minecart.
Jerry Cans can be found at petrol/gas stations and/or in garages.
BANNERS!
Right click the image you want to use, select "Copy Image Location", and paste it into where it says, "".
People working on this mod:
Thechickencowproject: Mod & Thread Management
StealthMonkey51: Models and Coding
Jman70: Weapon Coding
Gardentiver: Coding
FreeForTaking: Coding
SlashSgt: Textures
SirFatCat: Textures and Models
Omen267901: Textures
cth577: Coding and Models
Thanks! I'm good with skins, but coding, sprites and textures aren't really my thing.:sad.gif: Which basically means I'm useless :tongue.gif:
That's the point of this mod, it's taking the good ideas from zombie mods, along with ideas of my own, to make this! How is it that you make spoilers, though?
Like i said i cant make them now all right.
Thank you very much! I could use all the help i can get! Can you do sprites, that are held like tools? (eg. Egg vs. Pickaxe) and also, i was thinking we could do a texture pack (standard resolution) that only changes some things so it still looks like minecraft, just some things are different, and the whole point of this mod is to keep the feel of minecraft, as if Mojang said, "We should make a game version where you're in a post-apocalyptic world for 1.9!"
Yeah i get that. How do you make spoilers?
Maybe. Also, I'm thinking of adding "Bandits" that you find in abandoned towns, and they go from chest to chest and steal everything from chests, and if you kill them they drop everything they pick up. I also want to put in medical supplies, and diseases that you can get, like radiation poisoning, and zombie infection, and you have to cure yourself, or slow down the disease with meds.
Awesome. How do you make spoilers?
How do you?
EDIT:
Dont Know
That looks good, but it's not what we're looking for exactly. But, I'd love it if you could help us make textures. If you're interested, can you make sprites?
Like what?