>C> hmmmm... NICE MOD!! but if youre going to make better generator like it will not look like normal world but it will be WaVy and HILLY and bottom should be some liquid...BTW NICE MOD :3 I like it!!
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I do textures... Hit me if you want some... They are all free and vanilla quality like...
>C> hmmmm... NICE MOD!! but if youre going to make better generator like it will not look like normal world but it will be WaVy and HILLY and bottom should be some liquid...BTW NICE MOD :3 I like it!!
XD ya the World in the Video is one of the Few Worlds that Generates Kinda Flat and not HUGE With Tons of hills and mountains in cool formations.
You need someone to texture, because the textures look like ****, and they are only ****ing RETEXTURES!
i do admit that the dirt doesnt have that good of a texture but Remember this is a work in progress and not done yet so ya im sure some of these texture will be changed!
God dammit, why are people so ****ing stupid?
How can you say a mod sucks when it is in VERY early development? EVERY MOD SUCKS when it is in development.
Ever heard of temporary textures, used only for testing? They're obviously not done. WIP is in the title for a reason. If you really think the mod sucks, don't be an asshole, at least leave some constructive criticism...
God dammit, why are people so ****ing stupid?
How can you say a mod sucks when it is in VERY early development? EVERY MOD SUCKS when it is in development.
Ever heard of temporary textures, used only for testing? They're obviously not done. WIP is in the title for a reason. If you really think the mod sucks, don't be an asshole, at least leave some constructive criticism...
Well I am not sure how your generating but a big factor for that lag might be if you use setBlock alot. (ie instead of using a mathematical function to handle it with only one setBlock you manually put a setBlock for every block in a shape you want)
Another few factors I can think of from my experience so far are:
-overgeneration (ie your generation code is running too many times. Generally 4/5 times is enough for top things like trees)
-loops (too many loops can cause alot of lag)
-high number generation (this is probable because of your hills. Basiclly it means it's generating more blocks than usual because of how high up it is. (AKA the ratio of air to any other kind of block is for whatever reason, less)
It also may not be any of this, since again IDK how your handling generation.
Well I am not sure how your generating but a big factor for that lag might be if you use setBlock alot. (ie instead of using a mathematical function to handle it with only one setBlock you manually put a setBlock for every block in a shape you want)
Another few factors I can think of from my experience so far are:
-overgeneration (ie your generation code is running too many times. Generally 4/5 times is enough for top things like trees)
-loops (too many loops can cause alot of lag)
-high number generation (this is probable because of your hills. Basiclly it means it's generating more blocks than usual because of how high up it is. (AKA the ratio of air to any other kind of block is for whatever reason, less)
It also may not be any of this, since again IDK how your handling generation.
thanks for the info but i fixed the lag issue a little while ago
and i just finish making a new video showing you guys some new features i have added none Real big Yet but good none the less
I think the stone needs a different texture, rather than just mossy cobble re textured.
Also, the dirt REALLY needs a different texture. Make it be real dirt and grow grass.
interesting looks like it will turn out good me and a few other people are working on a domension mod to but it hads stuff to the normal world t click my sig to check it out
Why can't I say it's bad, really bad, horrible, holy **** what are you doing?
Ok i changed the poll.
I do textures... Hit me if you want some... They are all free and vanilla quality like...
XD ya the World in the Video is one of the Few Worlds that Generates Kinda Flat and not HUGE With Tons of hills and mountains in cool formations.
Edit: texture is done a new video should be out soon
i do admit that the dirt doesnt have that good of a texture but Remember this is a work in progress and not done yet so ya im sure some of these texture will be changed!
How can you say a mod sucks when it is in VERY early development? EVERY MOD SUCKS when it is in development.
Ever heard of temporary textures, used only for testing? They're obviously not done. WIP is in the title for a reason. If you really think the mod sucks, don't be an asshole, at least leave some constructive criticism...
Thanks for the support
Any news?
Ya trying to figure out what some items should do adding content and stuff like that.
Another few factors I can think of from my experience so far are:
-overgeneration (ie your generation code is running too many times. Generally 4/5 times is enough for top things like trees)
-loops (too many loops can cause alot of lag)
-high number generation (this is probable because of your hills. Basiclly it means it's generating more blocks than usual because of how high up it is. (AKA the ratio of air to any other kind of block is for whatever reason, less)
It also may not be any of this, since again IDK how your handling generation.
thanks for the info but i fixed the lag issue a little while ago
and i just finish making a new video showing you guys some new features i have added none Real big Yet but good none the less
Thanks
Also, the dirt REALLY needs a different texture. Make it be real dirt and grow grass.