I redid the demon!! he is 2x smaller!! 2!!! So the size problem should be fixed :3 Just render it bigger in the game I also added some things (Two spikes on his shoulder, better horns and three spikes on his back :D) As for his skin i just made a blue skin for fun :3) I desaturized his normal skin :D) and of course, changed his facial expression xD Thanks for all he support on the Demon, gave me the motivation required to fix him :3
The spirit was formed when the dark mages made a mistake in their spell. Also an ordinary Steve before his abduction, his body's form was too disfigured and could not support his strong and good willed spirit, so instead he was left alone as a ghost, unable to merge with any form permanently. Furious, he possessed one of the dark mages bodies, attempting to throw him off the cliff. But to no avail, the mage forced him out of his body but during this time, the ghost has absorbed some dark energy and his good soul was corrupted. Once a very strong spirit became a very dark and evil ghost. The ghost possesses ANY living thing, trying to find his new host everyday.
I was messing around with ideas in my head, thinking of what could be another gen2 monster, and this idea is promising The ghost will spawn randomly every time the player kills any monster or animal, symbolizing that the animal or monster was actually possessed. If touched by the ghost, the player will continuously receive damage until the player kills the ghost, symbolizing that the ghost was trying to posses the player. If killed by the damage (shouldn't be too much), when the player re spawns and returns to his death point he can see his own sprite looking back at him. I hope this gen2 monster instills as much fear as the Endermen did in his early days xD
NOTE: if you look closely he has the Herobrine face This could be epic for conspiracy in MC again xD Herobrine was good, turned evil or any other theories xD
I was bouncing around with some ideas when i thought about somethings that other people have been trying to make. What about that creeper that acted like a slime? (not my idea)
HERE YOU GO! A creeper that looks like a slime but explodes! Walks just like the ordinary creeper but instead of moving in a straight line he goes in zigzags (its cuter ^_^) This creeper (Screeper) (Slime-Creeper) has his skin based off the original creeper skin, making texturing easy and also, has GIScales similar to the Slime :3 Upon exploding, he will spawn another two more mini ones, just like slimes. Their COMBINED explosive damage should be about the same or more than the normal creeper Note that the Screeper should be immune to his own explosions as if four mini-screepers come together one wont just kill all of them This makes H/M filled with Crazy creepers xD The ordinary one, the ROFLCONDA and the Screeper Maybe in the future more variants could be added, making this mod famous (infamous) for creepers :3
I was bouncing around with some ideas when i thought about somethings that other people have been trying to make. What about that creeper that acted like a slime? (not my idea)
HERE YOU GO! A creeper that looks like a slime but explodes! Walks just like the ordinary creeper but instead of moving in a straight line he goes in zigzags (its cuter ) This creeper (Screeper) (Slime-Creeper) has his skin based off the original creeper skin, making texturing easy and also, has GIScales similar to the Slime :3 Upon exploding, he will spawn another two more mini ones, just like slimes. Their COMBINED explosive damage should be about the same or more than the normal creeper Note that the Screeper should be immune to his own explosions as if four mini-screepers come together one wont just kill all of them This makes H/M filled with Crazy creepers xD The ordinary one, the ROFLCONDA and the Screeper Maybe in the future more variants could be added, making this mod famous (infamous) for creepers :3
I think you got the idea of the creeper when i made the tri creeper
Its the HYDRA! with a snake body instead and with different eye colors for each head
try making it thicker and longer, and do you think it will move like a real snake^^
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If Facebook, Myspace, and Twitter were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy this into your signature and hope it happens.
i cant really make it any thicker... it no look good..
maybe longer?
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If Facebook, Myspace, and Twitter were all destroyed, 90% of teens would go insane. If you're one of the 10% that would be laughing at them, copy this into your signature and hope it happens.
Alright, Hydra will be the first Uber or Boss mob XD Revvo, all your work is amazing, keep it up! The demon alternates are great, I'm sure I can make use of them now. And, that hydra is crazy impressive, I'm thinking it'll be the best mob included with any mod if I get the neck animations smooth and let SMP texture it (super talented guy who did the current Nagas and the texture pack included with Technic). Also, I like the wispy steve and the arachnid man, hehe.
I think the hydra would make a great ubermob, not just because he's epic, but because I want individual ubermobs to be randomized-- having several heads means I could randomize the heads and have each with different attack patterns XD
As soon as the rec build is out, I'm gonna start adding everyone's mobs and working some more on the dungeons. Thanks for all the work everyone!
And my bro's on his honeymoon atm, things are going well
I'm going to be working on models for weapons, so, in a little while, expect pictures of three dimensional maces, axes, swords, and bows, on the page before this one, I had a download link to a zip file with all the models I made.
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A mad god can still have a heart, it's just wrapped in an enigma inside a mystery coated in riddles, all guarded with lasers.
Alright, Hydra will be the first Uber or Boss mob XD Revvo, all your work is amazing, keep it up! The demon alternates are great, I'm sure I can make use of them now. And, that hydra is crazy impressive, I'm thinking it'll be the best mob included with any mod if I get the neck animations smooth and let SMP texture it (super talented guy who did the current Nagas and the texture pack included with Technic). Also, I like the wispy steve and the arachnid man, hehe.
I think the hydra would make a great ubermob, not just because he's epic, but because I want individual ubermobs to be randomized-- having several heads means I could randomize the heads and have each with different attack patterns XD
As soon as the rec build is out, I'm gonna start adding everyone's mobs and working some more on the dungeons. Thanks for all the work everyone!
And my bro's on his honeymoon atm, things are going well
okay you are going to use everyones? if so ill be happy and hope your brother and your sister-inlaw are happy together
Also you want me to build some buildings for the new uber mobs and the other mobs your putting in?
Here is another nether mobs that you can see if its good enough for the mod
His blue eyes make it so that he can roam in different dimension (the real world and the nether). He was a reglur cow untill a mage was teleporting away from a big battle but the mage made the spell so strong that it hitted some of the other cows. The mage himself was train to survive lava and fire attacks and that ablilty went into the cows and they thems self become mages (weird right?) the problem is that they cant control the magic inside and so they became inrage and kill anyone that attack cows.
Please tell me what i can work on or what other mobs can i work on.
@Helpinghand97 - A good idea, but it would make gathering beef and leather a pain.
@RevVo98 - The hydra is awesome.
(I know what you are thinking, "why would you need beef or leather?" but wolves are annoyingly difficult to keep alive and having lots of food is a must.)
Speaking of Wolves, they are pretty much useless in the current build due to WAY inferior stats to their owner and actually get in the way of their owner's combat, which usually results in their death, as I have accidentaly killed 2 different wolves while fighting high level enemies. (In one hit, no less) Perhaps you could add a way to level up your pets. Gaining EXP when fed? A Ranger skill that shares EXP with your wolves?
Another suggestion, this time on brewing. Although i'm sure it's not a priority, Potions of Health/Harming have not been fixed to go with the increased health on mobs and players, making them completely useless. Also, perhaps you could add a potion to increase mana regeneration time, and maybe even potions to increase stats (not by much, just by about 1 point or so). These stat potions would have to be difficult to make. Maybe with Boss or Ubermob only drop items?
@Helpinghand97 - A good idea, but it would make gathering beef and leather a pain.
@RevVo98 - The hydra is awesome.
(I know what you are thinking, "why would you need beef or leather?" but wolves are annoyingly difficult to keep alive and having lots of food is a must.)
Speaking of Wolves, they are pretty much useless in the current build due to WAY inferior stats to their owner and actually get in the way of their owner's combat, which usually results in their death, as I have accidentaly killed 2 different wolves while fighting high level enemies. (In one hit, no less) Perhaps you could add a way to level up your pets. Gaining EXP when fed? A Ranger skill that shares EXP with your wolves?
Another suggestion, this time on brewing. Although i'm sure it's not a priority, Potions of Health/Harming have not been fixed to go with the increased health on mobs and players, making them completely useless. Also, perhaps you could add a potion to increase mana regeneration time, and maybe even potions to increase stats (not by much, just by about 1 point or so). These stat potions would have to be difficult to make. Maybe with Boss or Ubermob only drop items?
The idea was to have them like a rare spawn or certain areas they will have the same drop but it was meant to be in the nether.
The wolves idea is something i was also wondering but i think it might be okay where it is because you only have to hit once and your dogs should attack it.
The potion thing mgiht be fix really soon the creator of the mod is on vacation with his bro because his brother got marry.
The Brewing thing is something i think only mojang can fix that
Hitting it once and letting your wolves fight would work, but wolves are almost always grossly underleveled compared to other enemies in the region. Whatever it is fighting will most certainly kill it unless you intervene. Which may lead to you killing your wolf anyway.
Also, when I said it would be a pain to gather leather, I meant that anytime you were killing normal cows, you would have to watch out so the spikey fire cow wouldn't rape your cow-killing ass. Also, the spikes don't really blend well with the rest of the mob, they look kind of odd.
I PRESENT CERBERUS ........... The three headed demon dog !
This is the best texture I could do to make it look like it had messy fur and if you don't know what kind of look that is check out my Giant wolf
Anyways HERE IS CERBERUS
(P.S I didn't know how to make him more intimidating some I kept the same face from the Giant wolf but with a few changes)
I have an idea, and it's something to do with wolves.
Wolf's Inventory:
You an access your wolf's inventory be right clicking him, you can give him some of your stuff as if he was your moving chest but he's inventory space about the quarter of the size of the normal inventory.
Armor and Weapons:
Basically you can right-click your Wolf (if you tamed one) you can put armor on it, give it special weapons like iron claws or anything that has something to do with a wolf's attack, the armor you give it can be the armor that you get yourself.
Controling your Wolf:
You can click your wolf with your middle mouse button and change it's stances such as:
Guard: Make the wolf stay in the area that you commanded him to stay in and attack anything that wants to kill you.
Attack: The Wolf stays very close to you and protects you from any mobs close by.
Stay: Make the wolf stay in the area that you commanded him to stay in but, he'll only move if you tell him other
Move Freely: Let the wolf run around and do whatever he wants, basically it's like he's not tamed.
Riding:
Riding your wolf's is like riding a horse, but faster his speed is twice the speed of normal sprinting speed, the controls are just the basic WASD controls you normally use.
Thats about it I can't think of anything else to do with your wolf, reply me if you think you have anymore ideas.
The spirit was formed when the dark mages made a mistake in their spell. Also an ordinary Steve before his abduction, his body's form was too disfigured and could not support his strong and good willed spirit, so instead he was left alone as a ghost, unable to merge with any form permanently. Furious, he possessed one of the dark mages bodies, attempting to throw him off the cliff. But to no avail, the mage forced him out of his body but during this time, the ghost has absorbed some dark energy and his good soul was corrupted. Once a very strong spirit became a very dark and evil ghost. The ghost possesses ANY living thing, trying to find his new host everyday.
I was messing around with ideas in my head, thinking of what could be another gen2 monster, and this idea is promising The ghost will spawn randomly every time the player kills any monster or animal, symbolizing that the animal or monster was actually possessed. If touched by the ghost, the player will continuously receive damage until the player kills the ghost, symbolizing that the ghost was trying to posses the player. If killed by the damage (shouldn't be too much), when the player re spawns and returns to his death point he can see his own sprite looking back at him. I hope this gen2 monster instills as much fear as the Endermen did in his early days xD
NOTE: if you look closely he has the Herobrine face This could be epic for conspiracy in MC again xD Herobrine was good, turned evil or any other theories xD
HERE YOU GO! A creeper that looks like a slime but explodes! Walks just like the ordinary creeper but instead of moving in a straight line he goes in zigzags (its cuter ^_^) This creeper (Screeper) (Slime-Creeper) has his skin based off the original creeper skin, making texturing easy and also, has GIScales similar to the Slime :3 Upon exploding, he will spawn another two more mini ones, just like slimes. Their COMBINED explosive damage should be about the same or more than the normal creeper Note that the Screeper should be immune to his own explosions as if four mini-screepers come together one wont just kill all of them This makes H/M filled with Crazy creepers xD The ordinary one, the ROFLCONDA and the Screeper Maybe in the future more variants could be added, making this mod famous (infamous) for creepers :3
Its the HYDRA! with a snake body instead and with different eye colors for each head
I think you got the idea of the creeper when i made the tri creeper
i cant really make it any thicker... it no look good..
Alright, Hydra will be the first Uber or Boss mob XD Revvo, all your work is amazing, keep it up! The demon alternates are great, I'm sure I can make use of them now. And, that hydra is crazy impressive, I'm thinking it'll be the best mob included with any mod if I get the neck animations smooth and let SMP texture it (super talented guy who did the current Nagas and the texture pack included with Technic). Also, I like the wispy steve and the arachnid man, hehe.
I think the hydra would make a great ubermob, not just because he's epic, but because I want individual ubermobs to be randomized-- having several heads means I could randomize the heads and have each with different attack patterns XD
As soon as the rec build is out, I'm gonna start adding everyone's mobs and working some more on the dungeons. Thanks for all the work everyone!
And my bro's on his honeymoon atm, things are going well
okay you are going to use everyones? if so ill be happy and hope your brother and your sister-inlaw are happy together
Also you want me to build some buildings for the new uber mobs and the other mobs your putting in?
Here is another nether mobs that you can see if its good enough for the mod
His blue eyes make it so that he can roam in different dimension (the real world and the nether). He was a reglur cow untill a mage was teleporting away from a big battle but the mage made the spell so strong that it hitted some of the other cows. The mage himself was train to survive lava and fire attacks and that ablilty went into the cows and they thems self become mages (weird right?) the problem is that they cant control the magic inside and so they became inrage and kill anyone that attack cows.
Please tell me what i can work on or what other mobs can i work on.
@RevVo98 - The hydra is awesome.
(I know what you are thinking, "why would you need beef or leather?" but wolves are annoyingly difficult to keep alive and having lots of food is a must.)
Speaking of Wolves, they are pretty much useless in the current build due to WAY inferior stats to their owner and actually get in the way of their owner's combat, which usually results in their death, as I have accidentaly killed 2 different wolves while fighting high level enemies. (In one hit, no less) Perhaps you could add a way to level up your pets. Gaining EXP when fed? A Ranger skill that shares EXP with your wolves?
Another suggestion, this time on brewing. Although i'm sure it's not a priority, Potions of Health/Harming have not been fixed to go with the increased health on mobs and players, making them completely useless. Also, perhaps you could add a potion to increase mana regeneration time, and maybe even potions to increase stats (not by much, just by about 1 point or so). These stat potions would have to be difficult to make. Maybe with Boss or Ubermob only drop items?
The idea was to have them like a rare spawn or certain areas they will have the same drop but it was meant to be in the nether.
The wolves idea is something i was also wondering but i think it might be okay where it is because you only have to hit once and your dogs should attack it.
The potion thing mgiht be fix really soon the creator of the mod is on vacation with his bro because his brother got marry.
The Brewing thing is something i think only mojang can fix that
Also, when I said it would be a pain to gather leather, I meant that anytime you were killing normal cows, you would have to watch out so the spikey fire cow wouldn't rape your cow-killing ass. Also, the spikes don't really blend well with the rest of the mob, they look kind of odd.
P.S. WHY ARE THERE NO SQUIDS! *rage face*
This is the best texture I could do to make it look like it had messy fur and if you don't know what kind of look that is check out my Giant wolf
Anyways HERE IS CERBERUS
(P.S I didn't know how to make him more intimidating some I kept the same face from the Giant wolf but with a few changes)
Wolf's Inventory:
You an access your wolf's inventory be right clicking him, you can give him some of your stuff as if he was your moving chest but he's inventory space about the quarter of the size of the normal inventory.
Armor and Weapons:
Basically you can right-click your Wolf (if you tamed one) you can put armor on it, give it special weapons like iron claws or anything that has something to do with a wolf's attack, the armor you give it can be the armor that you get yourself.
Controling your Wolf:
You can click your wolf with your middle mouse button and change it's stances such as:
Guard: Make the wolf stay in the area that you commanded him to stay in and attack anything that wants to kill you.
Attack: The Wolf stays very close to you and protects you from any mobs close by.
Stay: Make the wolf stay in the area that you commanded him to stay in but, he'll only move if you tell him other
Move Freely: Let the wolf run around and do whatever he wants, basically it's like he's not tamed.
Riding:
Riding your wolf's is like riding a horse, but faster his speed is twice the speed of normal sprinting speed, the controls are just the basic WASD controls you normally use.
Thats about it I can't think of anything else to do with your wolf, reply me if you think you have anymore ideas.