I was getting this error with 0.25, i download 0.26 and still got the error.
I tested it with my mods one by one, and apparently this is some kind of incompatibility with mo's creatures.
Anyone have any ideia of what i can do to use both together?
Here is the error log: (i've highlighted the error part)
Mar 2, 2012 10:54:13 AM ModLoader init
FINE: ModLoader 1.1 Initializing...
Mar 2, 2012 10:54:13 AM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\bin\minecraft.jar
Mar 2, 2012 10:54:13 AM ModLoader readFromClassPath
FINER: Zip found.
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_BrownGrass 1.1" from mod_BrownGrass.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_BrownGrassShort 1.1" from mod_BrownGrassShort.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_CatTail 1.1" from mod_CatTail.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_CoverGrass 1.1" from mod_CoverGrass.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_CrackedSand 1.1" from mod_CrackedSand.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_DeadGrass 1.1" from mod_DeadGrass.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_DeadGrassY 1.1" from mod_DeadGrassY.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_DeadTallGrass 1.1" from mod_DeadTallGrass.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_Hydrangea 1.1" from mod_Hydrangea.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_IDResolver 1.1 - Update 0" from mod_IDResolver.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_LeavesBrown 1.1" from mod_LeavesBrown.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_LeavesOrange 1.1" from mod_LeavesOrange.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_LeavesRed 1.1" from mod_LeavesRed.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_LeavesYellow 1.1" from mod_LeavesYellow.class
Mar 2, 2012 10:54:13 AM forge.ForgeHooks <clinit>
INFO: MinecraftForge v1.3.3.12 Initialized
I was getting this error with 0.25, i download 0.26 and still got the error.
I tested it with my mods one by one, and apparently this is some kind of incompatibility with mo's creatures.
Anyone have any ideia of what i can do to use both together?
Here is the error log: (i've highlighted the error part)
Mar 2, 2012 10:54:13 AM ModLoader init
FINE: ModLoader 1.1 Initializing...
Mar 2, 2012 10:54:13 AM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\bin\minecraft.jar
Mar 2, 2012 10:54:13 AM ModLoader readFromClassPath
FINER: Zip found.
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_BrownGrass 1.1" from mod_BrownGrass.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_BrownGrassShort 1.1" from mod_BrownGrassShort.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_CatTail 1.1" from mod_CatTail.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_CoverGrass 1.1" from mod_CoverGrass.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_CrackedSand 1.1" from mod_CrackedSand.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_DeadGrass 1.1" from mod_DeadGrass.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_DeadGrassY 1.1" from mod_DeadGrassY.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_DeadTallGrass 1.1" from mod_DeadTallGrass.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_Hydrangea 1.1" from mod_Hydrangea.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_IDResolver 1.1 - Update 0" from mod_IDResolver.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_LeavesBrown 1.1" from mod_LeavesBrown.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_LeavesOrange 1.1" from mod_LeavesOrange.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_LeavesRed 1.1" from mod_LeavesRed.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_LeavesYellow 1.1" from mod_LeavesYellow.class
Mar 2, 2012 10:54:13 AM forge.ForgeHooks <clinit>
INFO: MinecraftForge v1.3.3.12 Initialized
Nothing to do with Mo Creatures, the two mods work fine together!
Here's your problem:
FINER: THROW
java.lang.Exception: No more empty terrain sprite indices left!
You don't have room to add the mod. Time to decide which mods you want most.
This will be the final 1.1 release before 1.2 support. Lighting is finally supported aboard Zeppelin craft! By default, the craft will receive lighting from the sky , and lights onboard. If you enable the zeppelin.dynamic_lighting in the config file, lights in the world will also illuminate the Zeppelin craft. The world will also cast shadows on the craft (ie entering a cave will darken the ship).
Also some optimizations for large craft, let me know if you see improvement!
Awesome! Just did a brief test with all 4 blocks and everything worked great.
Lighting on crafts worked fine and no more getting pushed around, BRILLIANT!
Didn't get around to testing out a really large ship yet, so I can't report on that. Although, since I got my new PC, large craft haven't really been an issue for me.
Thanks heaps as always.
This will be the final 1.1 release before 1.2 support. Lighting is finally supported aboard Zeppelin craft! By default, the craft will receive lighting from the sky , and lights onboard. If you enable the zeppelin.dynamic_lighting in the config file, lights in the world will also illuminate the Zeppelin craft. The world will also cast shadows on the craft (ie entering a cave will darken the ship).
Also some optimizations for large craft, let me know if you see improvement!
Release Notes 1.1.0.0.26
Added Netherrack and Soul Sand to default disallowed list.
No more getting pulled off the ship.
Lighting!
Readdition of the dynamic_lighting config option. Enable this to get full lighting effects (torches/etc in the world will light up Zeppelins as they move past).
Some alignment issues fixed.
Several optimizations for large craft.
So can we keep our craft from older versions or do we have to make a new one to get this to work?
hey can you please help me? i followed the install instructions and the game works but my ship wont move, i place the airship controller down and activate it but when i press the controls my ship doesnt move. please help!
are you using the number pad? if not, thats why. and if you have a laptop just change it
Rollback Post to RevisionRollBack
I am the best thing there ever was. If this was true, then i would be happy, but it isn't...
How soon can one expect SMP compatibility? I have this great project in mind, but it needs for this mod to be in multiplayer. Here is a video explaining the idea.
Bug report:
While light system looks very good, chests stay dark for some reason.
I noticed that I can go through any block on active ship if I run towards it for enough time. That includes jumping.
I'm sorry, but I haven't noticed any improvement on fps with large ships. My 1500 block ship lags like hell when I look towards it.
There is some issue with the TileEntities rendering with correct light, signs also look dark.
Some issues with walking through walls still exist, but it should be less noticable (and they won't suck you off the ship at high speeds).
The improvement will be when moving the ship. Looking at the entire ship from a distance is worst case, it should be much better if you are standing on it.
Edit: Found the issue with signs not rotating properly. Will be in the 1.2 update.
How soon can one expect SMP compatibility? I have this great project in mind, but it needs for this mod to be in multiplayer. Here is a video explaining the idea.
This isn't really anything new or exciting, LOTS of people are going to be doing this when this mod becomes SMP Capable.
That being said, SMP is done when it's done. Stop asking for a date, everytime folks ask about SMP, BlackMagik plays Minecraft for another day instead of updating the Mod. ;P.
Well then another dumb question. Actually two dumb questions. If and when a new update for this mod comes out that is 1.2 compatible will you start a new thread for it? And if you do will you post a link to that thread so we can find it easy? Navigating this forum is a pain in the ****.
Ah, I see. Well, on the ship, if I'm in a middle, it is tolerable lag, but if I'm at the bow or stern and looking the other way - lag is horrible. If there is a need for any testing, just say. I would gladly help to make this mod work with larger ships.
You can check what the lag is from by pressing F3 and watching the pie chart. If you press the number of that section, it will zoom in and you can narrow down what is the major CPU consumer. Press 0 to go backwards.
Well then another dumb question. Actually two dumb questions. If and when a new update for this mod comes out that is 1.2 compatible will you start a new thread for it? And if you do will you post a link to that thread so we can find it easy? Navigating this forum is a pain in the ****.
It will be posted in this thread. When the next version is available, the title will be [1.2.0] Zeppelin [0.27] [WIP]. The first section will always say what minecraft version is supported.
This is probably the best mod out there with the combonation of the helicopter mod it would be awsome to use in a servers void for like star wars and stuff love it keep the updates comin
100/10
Yea, I've been pretty bummed that I can't solve that one yet. I am rewriting the Zeppelin collision engine with the input I got from Frostbyte, so hopefully I will come across that one as well.
The worst part is, I can't figure out what changed to make that start happening! It never used to do that, unless you pushed into a block while you were turning (then you moved through it). It could have been a 1.0 change, but I don't know. That bug eats up almost all of my dev time (except for the lighting stuff I did this week cause I was fed up of collisions). It's why SMP development is so far behind.
Honestly I would rather have smp coming along and deal with that bug than that bug being worked on and smp inching along. I'm sure a lot of other people agree.
IE for the nether you would blacklist netherrack and soulsand but not dirt...
And in the real would you would blacklist dirtstone, etc...
and for the end (although why would you want to fly around the end) you would blacklist endstone - DUDE, you can place a control block around, turn it on and move the whole end~!!!!! AHAHAHAA if this was SMP that would be hillarious!
I'm interested in the concept of power, as the only reason i don't like this mod is the fact that there is no cost to running a ship - no "upgraded ships"
Which can go faster, or maybe move up and down better, etc - If the controllerblock had a sneak rightclick interface where you could place upgrades, and a whole bunch of upgrades was introduced, and you nerfed the normal controller block to do nothing, without maybe a fly upgrade!
DUDE! you could litterally have one controller and put an upgrade for the type of controller it is inside of it. OMG..
This mod has infinite potential!
Oh, and as for the power thing.... coal is a meh system, like something not so meh takular - I dunno compact dirt in a compacter in order to make mulch which when used on wheat, turns the plant to superwheat, which you could then proccess into err.. Scandium which can be burned i a battery charger, to charge batteries(which stack), which can then power a controller block - or you could use the far less effiecnt coal..
I am spouting out ideas randomly because its 3 am and i have nothing better to do.
I use this mod in building things. not only is it great for flying things but moving objects that you want to relocate or ove higher off the ground level. keep it up
My controls aren't working at all, I have tried changing them in-game and in options.txt. I can't fly at all and its really frustrating! If it helps I also can't press G to use Craftguide, which I tried uninstalling in case that was the conflict.
Wasn't it already stated in the thread that you should not ask for the 1.2 update quickly?
I tested it with my mods one by one, and apparently this is some kind of incompatibility with mo's creatures.
Anyone have any ideia of what i can do to use both together?
Here is the error log: (i've highlighted the error part)
FINE: ModLoader 1.1 Initializing...
Mar 2, 2012 10:54:13 AM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\bin\minecraft.jar
Mar 2, 2012 10:54:13 AM ModLoader readFromClassPath
FINER: Zip found.
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_BrownGrass 1.1" from mod_BrownGrass.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_BrownGrassShort 1.1" from mod_BrownGrassShort.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_CatTail 1.1" from mod_CatTail.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_CoverGrass 1.1" from mod_CoverGrass.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_CrackedSand 1.1" from mod_CrackedSand.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_DeadGrass 1.1" from mod_DeadGrass.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_DeadGrassY 1.1" from mod_DeadGrassY.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_DeadTallGrass 1.1" from mod_DeadTallGrass.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_Hydrangea 1.1" from mod_Hydrangea.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_IDResolver 1.1 - Update 0" from mod_IDResolver.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_LeavesBrown 1.1" from mod_LeavesBrown.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_LeavesOrange 1.1" from mod_LeavesOrange.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_LeavesRed 1.1" from mod_LeavesRed.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_LeavesYellow 1.1" from mod_LeavesYellow.class
Mar 2, 2012 10:54:13 AM forge.ForgeHooks <clinit>
INFO: MinecraftForge v1.3.3.12 Initialized
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyAlloyBrass 1.0.0" from mod_MetallurgyAlloyBrass.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyAlloyBronze 1.0.0" from mod_MetallurgyAlloyBronze.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyAlloySteel 1.0.0" from mod_MetallurgyAlloySteel.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyBase 1.0.0" from mod_MetallurgyBase.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyOreAdamantine 1.0.0" from mod_MetallurgyOreAdamantine.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyOreCopper 1.0.0" from mod_MetallurgyOreCopper.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyOreDiamond 1.0.0" from mod_MetallurgyOreDiamond.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyOreGold 1.0.0" from mod_MetallurgyOreGold.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyOreIron 1.0.0" from mod_MetallurgyOreIron.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyOreLapisLazuli 1.0.0" from mod_MetallurgyOreLapisLazuli.class
Mar 2, 2012 10:54:13 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyOreManganese 1.0.0" from mod_MetallurgyOreManganese.class
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyOreMithril 1.0.0" from mod_MetallurgyOreMithril.class
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyOreOrichalcum 1.0.0" from mod_MetallurgyOreOrichalcum.class
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyOrePlatinum 1.0.0" from mod_MetallurgyOrePlatinum.class
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyOreRedstone 1.0.0" from mod_MetallurgyOreRedstone.class
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyOreSilver 1.0.0" from mod_MetallurgyOreSilver.class
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyOreTin 1.0.0" from mod_MetallurgyOreTin.class
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_MetallurgyOreZinc 1.0.0" from mod_MetallurgyOreZinc.class
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_MinecraftForge 1.3.3.12" from mod_MinecraftForge.class
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.1" from mod_ModLoaderMp.class
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_OrangeFlower 1.1" from mod_OrangeFlower.class
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_PurpleFlower 1.1" from mod_PurpleFlower.class
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_RedRock 1.1" from mod_RedRock.class
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_ShortGrass 1.1" from mod_ShortGrass.class
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_WhiteFlower 1.1" from mod_WhiteFlower.class
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\1.1
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Directory found.
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\a
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Directory found.
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\buildcraft-client-A-core-2.2.12.zip
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Zip found.
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftCore 2.2.12" from mod_BuildCraftCore.class
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\buildcraft-client-B-builders-2.2.12.zip
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Zip found.
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftBuilders 2.2.12" from mod_BuildCraftBuilders.class
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\buildcraft-client-B-energy-2.2.12.zip
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Zip found.
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftEnergy 2.2.12" from mod_BuildCraftEnergy.class
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\buildcraft-client-B-factory-2.2.12.zip
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Zip found.
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftFactory 2.2.12" from mod_BuildCraftFactory.class
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\buildcraft-client-B-transport-2.2.12.zip
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Zip found.
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_BuildCraftTransport 2.2.12" from mod_BuildCraftTransport.class
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\CastleDefense2.3.zip
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Zip found.
Mar 2, 2012 10:54:14 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/archers.png,30). 43 left.
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_Archer 1.0.0" from mod_Archer.class
Mar 2, 2012 10:54:14 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/archers2.png,153). 42 left.
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_Archer2 1.0.0" from mod_Archer2.class
Mar 2, 2012 10:54:14 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/archersE.png,168). 41 left.
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_ArcherE 1.0.0" from mod_ArcherE.class
Mar 2, 2012 10:54:14 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/Medallion.png,38). 85 left.
Mar 2, 2012 10:54:14 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/mageblock.png,169). 40 left.
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_castle2 1.0.0" from mod_castle2.class
Mar 2, 2012 10:54:14 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/mercbench.png,170). 39 left.
Mar 2, 2012 10:54:14 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/mercbench1.png,171). 38 left.
Mar 2, 2012 10:54:14 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/mercs1.png,172). 37 left.
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_Guard 1.0.0" from mod_Guard.class
Mar 2, 2012 10:54:14 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/2mercbench.png,173). 36 left.
Mar 2, 2012 10:54:14 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/2mercbench1.png,184). 35 left.
Mar 2, 2012 10:54:14 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/mercs1.png,185). 34 left.
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_Guard2 1.0.0" from mod_Guard2.class
Mar 2, 2012 10:54:14 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/soldiers.png,186). 33 left.
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_Knight 1.0.0" from mod_Knight.class
Mar 2, 2012 10:54:14 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/knights2.png,187). 32 left.
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_Knight2 1.0.0" from mod_Knight2.class
Mar 2, 2012 10:54:14 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/Knightpole.png,188). 31 left.
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_KnightE 1.0.0" from mod_KnightE.class
Mar 2, 2012 10:54:14 AM ModLoader addMod
FINE: Mod Initialized: "mod_Mage 1.0.0" from mod_Mage.class
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\gui
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Directory found.
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\millenaire2.3.2.zip
Mar 2, 2012 10:54:14 AM ModLoader readFromModFolder
FINER: Zip found.
Mar 2, 2012 10:54:15 AM ModLoader addMod
FINE: Mod Initialized: "mod_Millenaire 2.3.2" from mod_Millenaire.class
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\minecolony
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Directory found.
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\MineColony rc17.zip
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Zip found.
Mar 2, 2012 10:54:15 AM mod_MineColony <init>
WARNING: Start Mine Colony Loading
Mar 2, 2012 10:54:15 AM ModLoader addMod
FINE: Mod Initialized: "mod_MineColony MineColony rc17 for Minecraft 1.1.0" from mod_MineColony.class
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\mob
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Directory found.
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\mocreatures
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Directory found.
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\MoCreatures.zip
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Zip found.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/hsaddle.png,120). 81 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/haystack.png,134). 80 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/sugarlump.png,144). 79 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/sharkteeth.png,145). 78 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/sharkegg.png,146). 77 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/fishyegg.png,147). 76 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/bigcatclaw.png,148). 75 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/whip.png,149). 74 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/medallion.png,150). 73 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/bedkitty.png,152). 72 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/boxlitter.png,160). 71 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/woolball.png,161). 70 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/rope.png,162). 69 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/petfood.png,163). 68 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/crochide.png,164). 67 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/crocplate.png,165). 66 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/crochelmet.png,166). 65 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/croclegs.png,168). 64 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mocreatures/crocboots.png,170). 63 left.
Mar 2, 2012 10:54:15 AM ModLoader addMod
FINE: Mod Initialized: "mod_mocreatures v3.2.2 (MC 1.1)" from mod_mocreatures.class
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\mod_Zeppelin-client-1.1.0.0.26.zip
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Zip found.
Mar 2, 2012 10:54:15 AM ModLoader addMod
FINE: Mod Initialized: "mod_Zeppelin 1.1.0.0.26" from mod_Zeppelin.class
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\MoreCreepsAndWeirdos.zip
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Zip found.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mob/creeps/gemsword.png,171). 62 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mob/creeps/bubble.png,176). 61 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mob/creeps/smoke.png,177). 60 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mob/creeps/red.png,178). 59 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mob/creeps/black.png,179). 58 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mob/creeps/yellow.png,180). 57 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mob/creeps/partblue.png,181). 56 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mob/creeps/partshrink.png,182). 55 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/mob/creeps/partbarf.png,183). 54 left.
Mar 2, 2012 10:54:15 AM ModLoader addMod
FINE: Mod Initialized: "mod_MoreCreepsAndWeirdos ver 2.51 for Minecraft 1.1" from mod_MoreCreepsAndWeirdos.class
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\sppcommands
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Directory found.
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\weaponmod
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Directory found.
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Sid\AppData\Roaming\.minecraft\mods\WeaponMod.zip
Mar 2, 2012 10:54:15 AM ModLoader readFromModFolder
FINER: Zip found.
Mar 2, 2012 10:54:15 AM WM_Properties readProperties
INFO: [WeaponMod] Properties file read succesfully!
Mar 2, 2012 10:54:15 AM ModLoader addMod
FINE: Mod Initialized: "Balkon's WeaponMod 1.1.0 v8.4.0" from mod_WeaponMod.class
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/browngrass.png,189). 30 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_BrownGrass 1.1"
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/browngrassshort.png,190). 29 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_BrownGrassShort 1.1"
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/cattail.png,191). 28 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/extrabiomes/cattail.png,184). 53 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_CatTail 1.1"
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/cover.png,196). 27 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_CoverGrass 1.1"
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/crackedsand.png,197). 26 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_CrackedSand 1.1"
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/deadgrass.png,198). 25 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_DeadGrass 1.1"
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/deadgrass2.png,199). 24 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_DeadGrassY 1.1"
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/deadtallgrass.png,200). 23 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_DeadTallGrass 1.1"
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/hydrangea.png,201). 22 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/extrabiomes/hydrangea.png,185). 52 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_Hydrangea 1.1"
Mar 2, 2012 10:54:15 AM mod_IDResolver load
INFO: ID Resolver - Block hook is enabled and working.
Mar 2, 2012 10:54:15 AM mod_IDResolver load
INFO: ID Resolver - Item hook is enabled and working.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_IDResolver 1.1 - Update 0"
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/leavesbrown.png,202). 21 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_LeavesBrown 1.1"
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/leavesorange.png,203). 20 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_LeavesOrange 1.1"
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/leavesred.png,204). 19 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_LeavesRed 1.1"
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/leavesyellow.png,211). 18 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_LeavesYellow 1.1"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyAlloyBrass 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyAlloyBronze 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyAlloySteel 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyBase 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyOreAdamantine 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyOreCopper 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyOreDiamond 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyOreGold 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyOreIron 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyOreLapisLazuli 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyOreManganese 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyOreMithril 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyOreOrichalcum 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyOrePlatinum 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyOreRedstone 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyOreSilver 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyOreTin 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MetallurgyOreZinc 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_MinecraftForge 1.3.3.12"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_ModLoaderMp 1.1"
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/orangeflower.png,212). 17 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/extrabiomes/orangeflower.png,186). 51 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_OrangeFlower 1.1"
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/purpleflower.png,213). 16 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/extrabiomes/purpleflower.png,187). 50 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_PurpleFlower 1.1"
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/redrock.png,214). 15 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_RedRock 1.1"
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/shortgrass.png,215). 14 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_ShortGrass 1.1"
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/extrabiomes/whiteflowers.png,216). 13 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/extrabiomes/whiteflowers.png,188). 49 left.
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_WhiteFlower 1.1"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftCore 2.2.12"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftBuilders 2.2.12"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftEnergy 2.2.12"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftFactory 2.2.12"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_BuildCraftTransport 2.2.12"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_Archer 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_Archer2 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_ArcherE 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_castle2 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_Guard 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_Guard2 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_Knight 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_Knight2 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_KnightE 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_Mage 1.0.0"
Mar 2, 2012 10:54:15 AM ModLoader init
FINE: Mod Loaded: "mod_Millenaire 2.3.2"
Mar 2, 2012 10:54:15 AM mod_MineColony load
WARNING: Start Mine Colony Loading
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/Block_hutLumberjack.png,217). 12 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/Block_hutMiner.png,218). 11 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/Block_hutWarehouse.png,219). 10 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/Block_hutFarmer.png,220). 9 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/Block_hutBank.png,221). 8 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/Block_hutBuilder.png,229). 7 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/Block_hutCitizen.png,230). 6 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/Block_hutTownHall.png,231). 5 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/Block_bell.png,232). 4 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/Block_huntersBlind.png,233). 3 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/gui/Item_scepterGold.png,189). 48 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/gui/Item_scepterSteel.png,192). 47 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/gui/Item_moneyGold.png,193). 46 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/gui/Item_moneySilver.png,194). 45 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/gui/Item_moneyBronze.png,195). 44 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/gui/Item_dividers.png,196). 43 left.
Mar 2, 2012 10:54:15 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/gui/Item_supply.png,197). 42 left.
Mar 2, 2012 10:54:16 AM mod_MineColony AddSounds
WARNING: soundpath is C:\Users\Sid\AppData\Roaming\.minecraft//mods//minecolony//
Mar 2, 2012 10:54:16 AM mod_MineColony load
WARNING: End Mine Colony Loading
Mar 2, 2012 10:54:16 AM ModLoader init
FINE: Mod Loaded: "mod_MineColony MineColony rc17 for Minecraft 1.1.0"
Mar 2, 2012 10:54:16 AM ModLoader init
FINE: Mod Loaded: "mod_mocreatures v3.2.2 (MC 1.1)"
Mar 2, 2012 10:54:24 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/Zeppelin/front.png,234). 2 left.
Mar 2, 2012 10:54:24 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/Zeppelin/back.png,235). 1 left.
Mar 2, 2012 10:54:24 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/Zeppelin/top.png,236). 0 left.
Mar 2, 2012 10:54:24 AM ModLoader getUniqueItemSpriteIndex
FINER: THROW
java.lang.Exception: No more empty terrain sprite indices left!
at ModLoader.getUniqueTerrainSpriteIndex(ModLoader.java:672)
at ModLoader.getUniqueSpriteIndex(ModLoader.java:655)
at ModLoader.addOverride(ModLoader.java:324)
at mod_Zeppelin.load(mod_Zeppelin.java:116)
at ModLoader.init(ModLoader.java:824)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
Mar 2, 2012 10:54:34 AM ModLoader addOverride
FINER: addOverride(/terrain.png,/Zeppelin/compass.png,0). 0 left.
Mar 2, 2012 10:54:34 AM ModLoader addOverride
FINER: addOverride(/gui/items.png,/Zeppelin/radio.png,198). 41 left.
Mar 2, 2012 10:54:34 AM MetaRotation.MetaRotation addRotationDataFromFile
INFO: Rotation data loaded so far: 0
Mar 2, 2012 10:54:34 AM MetaRotation.MetaRotation addRotationDataFromFile
INFO: Starting reading rotation data from "C:\Users\Sid\AppData\Roaming\.minecraft\config\MetaRotation\Vanilla.meta"
Mar 2, 2012 10:54:34 AM MetaRotation.MetaRotation addRotationDataFromString
WARNING: Failed to read rotation data from string "Huge Mushrooms"
java.lang.NumberFormatException: For input string: "Huge Mushrooms"
at java.lang.NumberFormatException.forInputString(Unknown Source)
at java.lang.Integer.parseInt(Unknown Source)
at java.lang.Integer.parseInt(Unknown Source)
at MetaRotation.BlockMetaPair.<init>(BlockMetaPair.java:25)
at MetaRotation.MetaRotation.addRotationDataFromString(MetaRotation.java:44)
at MetaRotation.MetaRotation.addRotationDataFromFile(MetaRotation.java:81)
at MetaRotation.MetaRotation.addRotationDataFromFolder(MetaRotation.java:101)
at mod_Zeppelin.load(mod_Zeppelin.java:176)
at ModLoader.init(ModLoader.java:824)
at ModLoader.AddAllRenderers(ModLoader.java:189)
at afq.<init>(afq.java:80)
at afq.<clinit>(afq.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:265)
at net.minecraft.client.Minecraft.run(SourceFile:648)
at java.lang.Thread.run(Unknown Source)
Mar 2, 2012 10:54:34 AM MetaRotation.MetaRotation addRotationDataFromFile
INFO: Finished reading rotation data from "C:\Users\Sid\AppData\Roaming\.minecraft\config\MetaRotation\Vanilla.meta"
Mar 2, 2012 10:54:34 AM MetaRotation.MetaRotation addRotationDataFromFile
INFO: Rotation data loaded so far: 290
Mar 2, 2012 10:54:34 AM ModLoader init
FINE: Mod Loaded: "mod_Zeppelin 1.1.0.0.26"
Mar 2, 2012 10:54:34 AM ModLoader init
FINE: Mod Loaded: "mod_MoreCreepsAndWeirdos ver 2.51 for Minecraft 1.1"
Mar 2, 2012 10:54:34 AM ModLoader init
FINE: Mod Loaded: "Balkon's WeaponMod 1.1.0 v8.4.0"
Mar 2, 2012 10:54:34 AM ModLoaderMp Log
FINE: ModLoaderMP 1.0.0 Initialized
Mar 2, 2012 10:54:34 AM BuildCraftCore initialize
FINE: Starting BuildCraft 2.2.12
Mar 2, 2012 10:54:34 AM BuildCraftCore initialize
FINE: Copyright © SpaceToad, 2011
Mar 2, 2012 10:54:34 AM BuildCraftCore initialize
FINE: http://www.mod-buildcraft.com
Mar 2, 2012 10:54:34 AM ModLoader AddAllRenderers
FINE: Initialized
Nothing to do with Mo Creatures, the two mods work fine together!
Here's your problem:
FINER: THROW
java.lang.Exception: No more empty terrain sprite indices left!
You don't have room to add the mod. Time to decide which mods you want most.
Awesome! Just did a brief test with all 4 blocks and everything worked great.
Lighting on crafts worked fine and no more getting pushed around, BRILLIANT!
Didn't get around to testing out a really large ship yet, so I can't report on that. Although, since I got my new PC, large craft haven't really been an issue for me.
Thanks heaps as always.
So can we keep our craft from older versions or do we have to make a new one to get this to work?
Started playing Minecraft classic in 2010, bought the game in 2011. Still playing in 2021.
There is some issue with the TileEntities rendering with correct light, signs also look dark.
Some issues with walking through walls still exist, but it should be less noticable (and they won't suck you off the ship at high speeds).
The improvement will be when moving the ship. Looking at the entire ship from a distance is worst case, it should be much better if you are standing on it.
Edit: Found the issue with signs not rotating properly. Will be in the 1.2 update.
This isn't really anything new or exciting, LOTS of people are going to be doing this when this mod becomes SMP Capable.
That being said, SMP is done when it's done. Stop asking for a date, everytime folks ask about SMP, BlackMagik plays Minecraft for another day instead of updating the Mod. ;P.
You can check what the lag is from by pressing F3 and watching the pie chart. If you press the number of that section, it will zoom in and you can narrow down what is the major CPU consumer. Press 0 to go backwards.
It will be posted in this thread. When the next version is available, the title will be [1.2.0] Zeppelin [0.27] [WIP]. The first section will always say what minecraft version is supported.
100/10
Honestly I would rather have smp coming along and deal with that bug than that bug being worked on and smp inching along. I'm sure a lot of other people agree.
IE for the nether you would blacklist netherrack and soulsand but not dirt...
And in the real would you would blacklist dirtstone, etc...
and for the end (although why would you want to fly around the end) you would blacklist endstone - DUDE, you can place a control block around, turn it on and move the whole end~!!!!! AHAHAHAA if this was SMP that would be hillarious!
I'm interested in the concept of power, as the only reason i don't like this mod is the fact that there is no cost to running a ship - no "upgraded ships"
Which can go faster, or maybe move up and down better, etc - If the controllerblock had a sneak rightclick interface where you could place upgrades, and a whole bunch of upgrades was introduced, and you nerfed the normal controller block to do nothing, without maybe a fly upgrade!
DUDE! you could litterally have one controller and put an upgrade for the type of controller it is inside of it. OMG..
This mod has infinite potential!
Oh, and as for the power thing.... coal is a meh system, like something not so meh takular - I dunno compact dirt in a compacter in order to make mulch which when used on wheat, turns the plant to superwheat, which you could then proccess into err.. Scandium which can be burned i a battery charger, to charge batteries(which stack), which can then power a controller block - or you could use the far less effiecnt coal..
I am spouting out ideas randomly because its 3 am and i have nothing better to do.
Anyone had a similar problem?
I like how you're not capable of reading the English language. This must suck.