although this pack looks nice i can t have it so i dont like it. but im trying to make my own combo of kakariko villiage and a different zelda pack i found. but wen i put it into the texture folder it looks just like default. wats the problem?
I have a question: how am I able to use the Fierce Deity/Zora/Magic armors instead of the Lttp style (color variated ones)l? I really like the design and detail in the Feirce Deity/Zora/Magic armors and would like to use them but when I replace the gui with the gui with the armor i want, in game it's still the old armor and doesn't change. It seems like I need to change the ARMOR folder png's to the fierce deity but all this texture pack provides is just an overall png of ALL the items and not the wearing armor specifically.
How can I wear this awesome armor and their cool weapons (that match the armor)? That's all I want to change in the already provided pack.
As for SUGGESTIONS: It would be awesome if you could replace PUMPKIN with deku scrubs and Jack-O-Lanturns into Deku Scrubs with GLOWING EYES (those angry ones).
As for SUGGESTIONS: It would be awesome if you could replace PUMPKIN with deku scrubs and Jack-O-Lanturns into Deku Scrubs with GLOWING EYES (those angry ones).
Thats a good suggestion. I think I will add this to my to do list too.
Changes:
Minish Cap-based Lon Lon Cow.
Titleblock made from the "Legend of Minecraft" picture waaaay back in this topic.
New pumpkin growing sprites based on NTuneR's (with permission).
Jack-o-lantern (finally), but not a Deku Scrub. :tongue.gif:
New furnace.
New wool block texture; hopefully everyone thinks it looks as good as I do.
New temporary redstone repeater until I can come up with something better.
Still a few other things I want to do, but I want to release what i've done before it ends up being the next release before I can. Again.
Still a few things i'm not quite sure about, but here it is updated for the new patch. Need to decide which map to use for the map item, and probably should make some sort of custom map screen as well.
Thanks, though its obviously just cut from the door sprite.
To be helpful, for yours I should point out that the space underneath the fishing rod was changed for the new patch as well to be the fishing rod without a line or hook, so that it doesn't just go to the stick sprite when you cast (it goes to that new spot now instead). Bunch of people didn't seem to notice that change.
New version, quickly. Mostly minor changes and fixes.
Added:
slot.png
mapicons.png
mapbg.png
Changed the top/bottom sprite for tree blocks on the terrain sheet; this change was inspired by Alyxandor's pack, but it's a bit different since I went with the sprite straight from the game as it is (no mirroring half of it). Changed a bunch of little things on the item sheet, including finally flipping the stone and gold hammer's heads around so they actually look like you're swinging them, and improving the bed sprite. Changed the lantern to its in-game version rather than the inventory one, and changed the bomb to the three-bomb pack since I want to accomodate the hylian denizen mod somewhat (as it has a functioning bomb).
To be helpful, for yours I should point out that the space underneath the fishing rod was changed for the new patch as well to be the fishing rod without a line or hook, so that it doesn't just go to the stick sprite when you cast (it goes to that new spot now instead). Bunch of people didn't seem to notice that change.
Thanks for pointing that out. It was super annoying the way it use to turn into the stick, lol. Well good for Notch that really helps out people making texture packs.
although this pack looks nice i can t have it so i dont like it. but im trying to make my own combo of kakariko villiage and a different zelda pack i found. but wen i put it into the texture folder it looks just like default. wats the problem?
Have you fixed your problem with this texture pack not working for you? If not I think I know your problem with it.
The .bin file you have is the one that was originally posted on this thread by Nerolucien, this link is no longer updated. The link you need is Crysta Elf's http://www.mediafire.com/?r3rlrepbkmodqyu
Rename this properly and add it to the proper folder. Sorry, don't feel like repacking the entire thing just to change the handle colors of the shears. :tongue.gif:
Had it done for a while and just didnt want to post it, but now I have a bit of a reason. I won't go into any details because of the murky nature, but an english translation patch for the game "Kaeru no Tame ni Kane wa Naru" or "For Frog the Bell Tolls" was released today. For those that don't know, this is the game whose engine was reused for Link's Awakening, and is also the source of several cameo characters from that game including, most blatantly, Prince Richard. It's an odd little game but very fun. Just look for it on Google or something. Definitely worth looking into for fans of LA! :smile.gif:
Currently looking into ripping the water from that game for this pack, actually.. it looks a lot better than anything else from the available sources, and is in the same art style.
How should I put the files in? Same way as a mod install? (My mods don't work btw. I installed them exactly like in youtube videos, what people put in written tutorials and still not working!)
*checks watch* *whistling Andy Griffith Theme*
Zelda Minecraft Texture Pack
Hopefully this updates everything. And sorry squirtle, but I have no idea what's wrong.
How can I wear this awesome armor and their cool weapons (that match the armor)? That's all I want to change in the already provided pack.
As for SUGGESTIONS: It would be awesome if you could replace PUMPKIN with deku scrubs and Jack-O-Lanturns into Deku Scrubs with GLOWING EYES (those angry ones).
Thats a good suggestion. I think I will add this to my to do list too.
EDIT: I made that deku shrub you suggested. If anyone wants to see it, check out screenshots at http://www.minecraft.seanpyke.org
Changes:
Minish Cap-based Lon Lon Cow.
Titleblock made from the "Legend of Minecraft" picture waaaay back in this topic.
New pumpkin growing sprites based on NTuneR's (with permission).
Jack-o-lantern (finally), but not a Deku Scrub. :tongue.gif:
New furnace.
New wool block texture; hopefully everyone thinks it looks as good as I do.
New temporary redstone repeater until I can come up with something better.
Still a few other things I want to do, but I want to release what i've done before it ends up being the next release before I can. Again.
Still a few things i'm not quite sure about, but here it is updated for the new patch. Need to decide which map to use for the map item, and probably should make some sort of custom map screen as well.
To be helpful, for yours I should point out that the space underneath the fishing rod was changed for the new patch as well to be the fishing rod without a line or hook, so that it doesn't just go to the stick sprite when you cast (it goes to that new spot now instead). Bunch of people didn't seem to notice that change.
New version, quickly. Mostly minor changes and fixes.
Added:
slot.png
mapicons.png
mapbg.png
Changed the top/bottom sprite for tree blocks on the terrain sheet; this change was inspired by Alyxandor's pack, but it's a bit different since I went with the sprite straight from the game as it is (no mirroring half of it). Changed a bunch of little things on the item sheet, including finally flipping the stone and gold hammer's heads around so they actually look like you're swinging them, and improving the bed sprite. Changed the lantern to its in-game version rather than the inventory one, and changed the bomb to the three-bomb pack since I want to accomodate the hylian denizen mod somewhat (as it has a functioning bomb).
Maybe so, but you still made it look good.
Thanks for pointing that out. It was super annoying the way it use to turn into the stick, lol. Well good for Notch that really helps out people making texture packs.
Have you fixed your problem with this texture pack not working for you? If not I think I know your problem with it.
The .bin file you have is the one that was originally posted on this thread by Nerolucien, this link is no longer updated. The link you need is Crysta Elf's http://www.mediafire.com/?r3rlrepbkmodqyu
You can also check out NTuneR's http://www.minecraft.seanpyke.org/
Or Alyxandor's http://www.planetminecraft.com/texture_pack/zelda-texture-pack/
All three of these packs are great and are based off Nerolucien's original pack... with their own changes of course.
I hope this helps you.
Up to date for the latest patch.
I'm sorry the shears almost look like wire cutters. It was the best looking out of the dozen or so I made.
I'm always excited to see the new textures you make.
I keep thinking how to describe this pack. I would say it is "Colorful and Cartoony". That's a good thing by the way. :smile.gif:
Rename this properly and add it to the proper folder. Sorry, don't feel like repacking the entire thing just to change the handle colors of the shears. :tongue.gif:
Had it done for a while and just didnt want to post it, but now I have a bit of a reason. I won't go into any details because of the murky nature, but an english translation patch for the game "Kaeru no Tame ni Kane wa Naru" or "For Frog the Bell Tolls" was released today. For those that don't know, this is the game whose engine was reused for Link's Awakening, and is also the source of several cameo characters from that game including, most blatantly, Prince Richard. It's an odd little game but very fun. Just look for it on Google or something. Definitely worth looking into for fans of LA! :smile.gif:
Currently looking into ripping the water from that game for this pack, actually.. it looks a lot better than anything else from the available sources, and is in the same art style.