The other blocks/items can be seen at the Changelog
Credits
- MegaRobMan | Some textures
Installation:
1. Download the Mod and put it in the Mods folder(%appdata%/.minecraft/mods).
2. Download ForgeInstaller.
3. Start ForgeInstaller
5. Launch Minecraft and choose the Forge profile.
Info:
- Cobaltore can only be found in the dimension
- The spawnrate of the temple is changeable in the config(low number means more temples and high mean less. Like a difficulty)
- You should have atleast a iron armor or better(diamond, cobalt), when you go in the dimension or near the temple
- The portal can be lit with the fireshard
Monster/Mob
Cobaltzombie
Monster: yes
Health: 35
Damage: 4
Armor: 3
Speed: 1.0 (double speed of a zombie)
Loot: CobaltNugget
Cobaltguardian
Monster: yes
Boss: yes
Health: 360
Damage: 10
Armor 10
Speed: 0.4 (little less than a zombie)
Immunity against fire/lava
BlueBuddy
Mob: yes
Health: 7.5
Damage: 0
Armor: 0
Speed: 1.0/3.0 if it gets hurt
Loot: Blueberry
Recipe
Pictures
Changelog/Update
[1.7.10] V. 1.5.6
- added Blue Backpack
- added Cobalt Plate Backpack
- added Blue String, Blue Wool Hank, Hunter Knife, Leather Strips,
- added Cobalt Scythe, Cobalt Sickle
- added Cobalt Boots of Speed
- Ai of the Boss
- New Wands(Loot of Boss)
- Bugfix of Achievements
- Cobaltstonefragement and Stonefragement drop fix
- Bluefire fix
- OreDictionary for Cobaltore, Carthunore, Cartuningot, Cobaltingot
- added cobalt dirt
- added corrupted stone
- added water thorn
- added blue vines
- added carthunblock/brick/brickstair/slab
- added glowflower
- added blueslimeball
- added Blue Slime (mob)
- cobexleaves fix
- IC2 Support/Tinkeres Construct:
- Macerator, Ore Washing Plant, Furnace, Thermal Centrifuge
- Smeltery works with Cobaltore
- changed Worldgenerator for Dimension:
- replaced Main filler block and fillerblock . Now Vanilla and mod ores doesnt spawn anymore
- added Cobalt Swamp
- Some smaller code or texture changes
[1.7.2] V. 1.5.4
- fixed ritualstone and altar server crash
- added new textures for altar, bouncy cobalt and cobaltblock (thanks to MegaRobMan)
- added the old biomes to the dimension
- changed the skycolor at the dimension
- delete daynight cycle at dimension
- added cobaltbuckets
- added darkwater (fluid)
- fixed redcabbage
- changed blueberrybush. now you need to press rightclick to harvest the berrys
- added recipe for cobaltfertilizer (forgot that duh ._.)
- fixed biomes
- smaller things and fixes
[1.7.2] V. 1.5.3.1
- fixed cobaltfertilizer
- fixed cobexchest servererror
- cobaltBuddys trys to flee from cobaltzombies
[1.7.2] V. 1.5.3
- cobaltzombies doesn't burn anymore(a bug made them to brainless entitys)
- ritualstone and altar of association are now both fully functional
- njossstaff and foenumstaff are now fullly craftable
- stone drops stonefragments(for the staff)
- fixed doubled item register
- added cobexchest
- added bluebuddy(mob) with custom sounds
- added cobaltbed
- bugfix and clean up code
- fix of the textures(except cobaltguardian)
This version should be working with lower version of forge
MAKE A NEW WORLD, BECAUSE THE OLD ONE WILL BE INCOMPATIBLE!
as long as i didn't find a way to fix this, it will be the only way to play.
[1.7.2] V. 1.5.2
- fixed model of cobaltzombie
- cobaltzombies doesn't burn in their Dimension
- fixed weapons and tools
- changed the name Cobaltwood/log/sapling etc. to Cobexwood/log/sapling(this name isn't final)
- added portalframe
- changed the hardness of the portal to make it indestructible
- added portaltemple with 2 cobaltzombiespawner (can be seen one post back)
- fixed the dimension
- fixed the achievements
- added the spawnrate of the temple to the config
- readded blocklaunch support
[1.7.2] V. 1.5.1
- added CobaltDoor
- added BlueWoodDoor
- fixed Spawneggs
- added Particles to CobaltGrass
- fixed the speading
- fixed the names
- fixed ClassNotFoundException- clean up the code
[1.7.2] V. 1.5
- fixed bluefire rendering error
- fixed cobaltchest rendering error
- fixed texture and names
- removed ids in the config an added an option to change the dimension-id
- fixed the achievements(pickup/crafting dont work)
- added de_DE.lang and en_US.lang
- fixed cocktailglass texture
- fixed cobaltportal
- fixed cobaltfire damage
- fixed cobaltarrow texture (the arrow when i pull the bow and in third person)
[1.6.4] V. 1.4.4.1
- fixed CobaltZombie Ai
- added all recipes
- fixed spawnrate of Monsters
[1.6.4] V. 1.4.4
- added achievements are now getable
- added mini-dungeon (tree)
- altar of association renders now correctly in inventory
- added all names for achievements(English and German)
- added all names for blocks and items(English and German)
- added cobaltchest
- added bellflower
- wood, leaves and such burn now
- added CobaltHills and reduced the water
- added "Bouncy Cobalt"
- added cobaltfurnace
[1.6.2] V. 1.4.2
- added fireshard
- added bluefire
- added functional portal
- texture fix for czombie/cguardian/carrow
[1.6.2] V. 1.4.1
- added recipe book(only 3 site are done yet)
- added all recipes except ritualstone and altar
- added cobaltfertilizer (like bonemeal)
[1.6.2] V. 1.4.1
- added recipe book(only 3 site are done yet)
- added all recipes except ritualstone and altar
- added cobaltfertilizer (like bonemeal)
[1.5.2/1.6.2] V. 1.4
- multiplayer fix
- added recipebook (only 3 pages at the moment)
- added cobaltstone
- added cobaltstonefragment
- added magical foenumcrystal
- added magical njosscrystall
- added cobaltwoodstairs
- added cobaltwoodtorch(the light is darker)
- added 2 magic wands*
- turns grass in cobltgrass*
- turns cobaltgrass in grass
- added 19 new achievements
- added 2 essences
- added cobaltstonecrystal
- added blueberrybush
- added blueberry
- added all recipes (except the altar and the ritualstone)
[1.5.2] V. 1.3.1
- added names for the cobaltwoodtools/weapons
- fixed red-cabbage render error
[1.5.1] V. 1.2
-added German and English names for textures and achievements
- added an config for id changes
- added red-cabbage(grows only in cobaltplains and cobalthills
[1.5.1] V. 1.1
- added creativetab "CobaltMod"
- added cobaltbow and cobaltarrow
- added multiplayer
- added blue clematis
- changed the height of cobalttrees
- added achievementspage "CobaltMod"
Todo
- boss in dungeon
- dungeons
Use condition!
As the "owner" of the creator of this modification as referred later,
his forum name on minecraftforum.net is "Dragonisser"
Anyone downloading and using this mod that automatically confirms the following conditions:
It is not allowed to offer the mod with own links without the permissions of the owner.
It is not allow to edit or publish the mod without the permissions of the owner.
It is allowed to edit this mod for personal use.
Permission is granted to link this threat on home pages (or similar).
It is not allowed to link the download links on homepages alone (or similar).
The owner accepts no responsibility for any technical or even mental harm.
- fixed BlueFire rendering error - fixed CobaltChest rendering error - fixed parts of the textures and names - removed ids in the config an added an option to change the dimension-id - fixed the achievements for the most part - added de_DE.lang and en_US.lang
More info's to follow
A test-version will be available soon ^^(maybe today )
- fixed bluefire rendering error - fixed cobaltchest rendering error - fixed texture and names - removed ids in the config an added an option to change the dimension-id - fixed the achievements(pickup/crafting dont work) - added de_DE.lang and en_US.lang - fixed cocktailglass texture - fixed cobaltportal - fixed cobaltfire damage - fixed cobaltarrow texture (the arrow when i pull the bow and in third person)
- added cobaltdoor
- added bluewooddoor
- fixed spawneggs
- added particles to cobaltgrass
- fixed the spreading
- fixed the names
- fixed ClassNotFoundException
- clean up the code
- The biomes aren't ready yet, but you can make you own when you place down a cobaltgrass block
- The dimension is accessible, but you will find nothing there except cobaltgrass
- The cobaltore is only accessible through the Creativetab(because the biome doesn't spawn)
- The cobaltlog/wood will be renamed in bluelog/wood(Will be available in the next version)
Entity: - fixed model of cobaltzombie - cobaltzombies doesn't burn in their Dimension
Block/Item: - fixed weapons and tools - changed the name Cobaltwood/log/sapling etc. to Cobexwood/log/sapling(this name isn't final) - added portalframe - changed the hardness of the portal to make it indestructible
World: - added portaltemple with 2 cobaltzombiespawner (can be seen one post back) - fixed the dimension
Other: - fixed the achievements - added the spawnrate of the temple to the config - readded blocklaunch support
- cobaltzombies doesn't burn anymore(a bug made them to brainless entitys)
- ritualstone and altar of association are now both fully functional
- njossstaff and foenumstaff are now fullly craftable
- stone drops stonefragments(for the staff)
- fixed doubled item register
- added cobexchest
- added bluebuddy(mob) with custom sounds
- added cobaltbed
- bugfix and clean up code
- fix of the textures(except cobaltguardian)
This version should be working with lower version of forge
MAKE A NEW WORLD, BECAUSE THE OLD ONE WILL BE INCOMPATIBLE!
as long as i didn't find a way to fix this, it will be the only way to play.
release [1.7.2] V. 1.5.3.1
- fixed cobaltfertilizer
- fixed cobexchest servererror
- cobaltBuddys trys to flee from cobaltzombies
- fixed ritualstone and altar server crash
- added new textures for altar, bouncy cobalt and cobaltblock (thanks to MegaRobMan)
- added the old biomes to the dimension
- changed the skycolor at the dimension
- delete daynight cycle at dimension
- added cobaltbuckets
- added darkwater (fluid)
- fixed redcabbage
- changed blueberrybush. now you need to press rightclick to harvest the berrys
- added recipe for cobaltfertilizer (forgot that duh ._.)
- fixed biomes
- smaller things and fixes
- IC2 Support: Macerator, Ore Washing Plant, Furnace - Ai of the Boss - Temple(Ruin for the Boss) - New Weapons(Loot from the Boss) - Bugfix of Achievements - Cobaltstonefragement and Stonefragement drop fix - Bluefire fix
- Ore Dictionary for cobaltore - Also some little changes
Let's see who finds the new Things
I'm working right now alot on worldgeneration and Mod Support . Dirt,Grass and Stone will be replaced, so vanilla and modded ores doesn't spawn.
Because of the darkness the dimension is 20 percent harder
3 people voted for 1.7.2 realease but, idk it would be better if it would be 1.7.10 because of the Forge and Minecraft fixes ^^
- Ai of the Boss
- New Wands(Loot of Boss)
- Bugfix of Achievements
- Cobaltstonefragement and Stonefragement drop fix
- Bluefire fix
- OreDictionary for Cobaltore, Carthunore, Cartuningot, Cobaltingot
- added cobalt dirt
- added corrupted stone
- added water thorn
- added blue vines
- added carthunblock/brick/brickstair/slab
- added glowflower
- added blueslimeball
- added Blue Slime (mob)
- cobexleaves fix
- IC2 Support/Tinkeres Construct:
- Macerator, Ore Washing Plant, Furnace, Thermal Centrifuge
- Smeltery works with Cobaltore
- changed Worldgenerator for Dimension:
- replaced Main filler block and fillerblock . Now Vanilla and mod ores doesnt spawn anymore
- added Cobalt Swamp
I'm working right now alot on worldgeneration and Mod Support . Dirt,Grass and Stone will be replaced, so vanilla and modded ores doesn't spawn.
Because of the darkness the dimension is 20 percent harder
That's kind of a bummer. my idea is that Colbat stone spawns within the Dimention, and replaces most of the normal stone within the dimension (75%). Also, the second thing, is that as apposed to 20% cooler? Also, blue slimes and colbat torch. If I were you, I would add a Happy Happyist mob into the dimension, since they paint everything blue.
Rollback Post to RevisionRollBack
Teddwa (The Fakemon in my avatar) belongs to ReallyDarkAndWindie and that is used with permission from him.
Click on this spoiler to see mods and ideas that I support!
Click on this Spoiler to see misc. banners and whatnot!
1. Remove the poll, its out of date. 2. Add a news spoiler in your main thread instead of posting every news here, but on that way it looks cool, too, everything blue like your mod xD (but it looks like that you posted the most things here) 3. Add more different kinds of trees to your mod. 4. I saw on bitbucket that you're working not alone, so where the credits? 5. You have an API in your mod, why didn't you post it here, that everyone can use your API in there mods
It would really cool if you could update your main thread with the new pics and news. If there are more then one page, then you need to scroll and switch from page 1 to 2 and so on to see how the dimension looks after the last update and to see what you did in the last time.
1. removed
2. i am posting the most here and somehow i need to "push" the thread
3. When i get to something like this yes
4. at the main post
5. Located in the jar itself. With the 1.5.6 update i will pack it extra
The update for Minecraft 1.8 will take a while, because i need to fix the 3351 errors and the bugs.
At the moment im at 2521 errors and thats still enough.
In the next days/week they will coming the 1.5.6 update for Minecraft 1.7.10 with new trees, biome, plants, the bagpack etc.
So yeah, it will take some time to bring out a testable version :).
If someone has ideas, it would be great if that one can post here so i can take a look at it ^^
Cobalt Mod


This mod adds the ore Cobalt and a lot of other Stuff
- 19 new Achievements:
- Holy ore
- Tasty Apple?
- Time to block the Cobalt
- ...
- 5 new Biomes + 2 Dimensions
- Biomes "Cobex Forest", "Blue Mountains", "Deep Swamp", "Tall Forest", "Highlands"
- Spreading plague
- Temple to create a bridge between the dimensions, smaller dungeons
Wiki: https://github.com/Dragonisser/CobaltMod-2/wiki
Download: https://minecraft.curseforge.com/projects/cobalt-mod-think-blue/files
Source: https://github.com/Dragonisser/CobaltMod-2
The other blocks/items can be seen at the Changelog
Credits
- MegaRobMan | Some textures
Installation:
1. Download the Mod and put it in the Mods folder(%appdata%/.minecraft/mods).
2. Download ForgeInstaller.
3. Start ForgeInstaller
5. Launch Minecraft and choose the Forge profile.
Info:
- Cobaltore can only be found in the dimension
- The spawnrate of the temple is changeable in the config(low number means more temples and high mean less. Like a difficulty)
- You should have atleast a iron armor or better(diamond, cobalt), when you go in the dimension or near the temple
- The portal can be lit with the fireshard
Monster/Mob
Health: 35
Damage: 4
Armor: 3
Speed: 1.0 (double speed of a zombie)
Loot: CobaltNugget
Cobaltguardian
Boss: yes
Health: 360
Damage: 10
Armor 10
Speed: 0.4 (little less than a zombie)
Immunity against fire/lava
BlueBuddy
Health: 7.5
Damage: 0
Armor: 0
Speed: 1.0/3.0 if it gets hurt
Loot: Blueberry
Recipe
Pictures
Changelog/Update
- added Blue Backpack
- added Cobalt Plate Backpack
- added Blue String, Blue Wool Hank, Hunter Knife, Leather Strips,
- added Cobalt Scythe, Cobalt Sickle
- added Cobalt Boots of Speed
- added Biome Tall Forest
- added Tall Cobex Sapling
- added Tall Cobex Leaves
- Grass
- Corrupted Stone Furnace
- added Api to bring your own blocks into the spreading
- Slime Render Crash Fix
- Player Speed Crash Fix
And a whole bunch of fixes/tweaks
Here will be written more information about the mod: https://github.com/Dragonisser/CobaltMod-2/wiki
[1.7.10] V 1.5.5
- Ai of the Boss
- New Wands(Loot of Boss)
- Bugfix of Achievements
- Cobaltstonefragement and Stonefragement drop fix
- Bluefire fix
- OreDictionary for Cobaltore, Carthunore, Cartuningot, Cobaltingot
- added cobalt dirt
- added corrupted stone
- added water thorn
- added blue vines
- added carthunblock/brick/brickstair/slab
- added glowflower
- added blueslimeball
- added Blue Slime (mob)
- cobexleaves fix
- IC2 Support/Tinkeres Construct:
- Macerator, Ore Washing Plant, Furnace, Thermal Centrifuge
- Smeltery works with Cobaltore
- changed Worldgenerator for Dimension:
- replaced Main filler block and fillerblock . Now Vanilla and mod ores doesnt spawn anymore
- added Cobalt Swamp
- Some smaller code or texture changes
[1.7.2] V. 1.5.4
- fixed ritualstone and altar server crash
- added new textures for altar, bouncy cobalt and cobaltblock (thanks to MegaRobMan)
- added the old biomes to the dimension
- changed the skycolor at the dimension
- delete daynight cycle at dimension
- added cobaltbuckets
- added darkwater (fluid)
- fixed redcabbage
- changed blueberrybush. now you need to press rightclick to harvest the berrys
- added recipe for cobaltfertilizer (forgot that duh ._.)
- fixed biomes
- smaller things and fixes
[1.7.2] V. 1.5.3.1
- fixed cobaltfertilizer
- fixed cobexchest servererror
- cobaltBuddys trys to flee from cobaltzombies
[1.7.2] V. 1.5.3
- cobaltzombies doesn't burn anymore(a bug made them to brainless entitys)
- ritualstone and altar of association are now both fully functional
- njossstaff and foenumstaff are now fullly craftable
- stone drops stonefragments(for the staff)
- fixed doubled item register
- added cobexchest
- added bluebuddy(mob) with custom sounds
- added cobaltbed
- bugfix and clean up code
- fix of the textures(except cobaltguardian)
This version should be working with lower version of forge
MAKE A NEW WORLD, BECAUSE THE OLD ONE WILL BE INCOMPATIBLE!
as long as i didn't find a way to fix this, it will be the only way to play.
[1.7.2] V. 1.5.2
- fixed model of cobaltzombie
- cobaltzombies doesn't burn in their Dimension
- fixed weapons and tools
- changed the name Cobaltwood/log/sapling etc. to Cobexwood/log/sapling(this name isn't final)
- added portalframe
- changed the hardness of the portal to make it indestructible
- added portaltemple with 2 cobaltzombiespawner (can be seen one post back)
- fixed the dimension
- fixed the achievements
- added the spawnrate of the temple to the config
- readded blocklaunch support
[1.7.2] V. 1.5.1
- added CobaltDoor
- added BlueWoodDoor
- fixed Spawneggs
- added Particles to CobaltGrass
- fixed the speading
- fixed the names
- fixed ClassNotFoundException- clean up the code
[1.7.2] V. 1.5
- fixed bluefire rendering error
- fixed cobaltchest rendering error
- fixed texture and names
- removed ids in the config an added an option to change the dimension-id
- fixed the achievements(pickup/crafting dont work)
- added de_DE.lang and en_US.lang
- fixed cocktailglass texture
- fixed cobaltportal
- fixed cobaltfire damage
- fixed cobaltarrow texture (the arrow when i pull the bow and in third person)
[1.6.4] V. 1.4.4.1
- fixed CobaltZombie Ai
- added all recipes
- fixed spawnrate of Monsters
[1.6.4] V. 1.4.4
- added achievements are now getable
- added mini-dungeon (tree)
- altar of association renders now correctly in inventory
- added all names for achievements(English and German)
- added all names for blocks and items(English and German)
- added cobaltchest
- added bellflower
- wood, leaves and such burn now
- added CobaltHills and reduced the water
- added "Bouncy Cobalt"
- added cobaltfurnace
[1.6.2] V. 1.4.2
- added fireshard
- added bluefire
- added functional portal
- texture fix for czombie/cguardian/carrow
[1.6.2] V. 1.4.1
- added recipe book(only 3 site are done yet)
- added all recipes except ritualstone and altar
- added cobaltfertilizer (like bonemeal)
[1.6.2] V. 1.4.1
- added recipe book(only 3 site are done yet)
- added all recipes except ritualstone and altar
- added cobaltfertilizer (like bonemeal)
[1.5.2/1.6.2] V. 1.4
- multiplayer fix
- added recipebook (only 3 pages at the moment)
- added cobaltstone
- added cobaltstonefragment
- added magical foenumcrystal
- added magical njosscrystall
- added cobaltwoodstairs
- added cobaltwoodtorch(the light is darker)
- added 2 magic wands*
- turns grass in cobltgrass*
- turns cobaltgrass in grass
- added 19 new achievements
- added 2 essences
- added cobaltstonecrystal
- added blueberrybush
- added blueberry
- added all recipes (except the altar and the ritualstone)
[1.5.2] V. 1.3.1
- added names for the cobaltwoodtools/weapons
- fixed red-cabbage render error
[1.5.2] V. 1.3
- added cobaltbrick
- added cobaltbrickstair
- fixed multiplayer (finally Posted Image)
- added cobaltzombie
-added cobaltarmor
- fixed cobalttree
- fixed red-cabbage
- added cobaltwoodtools/wepaons
[1.5.1] V. 1.2
-added German and English names for textures and achievements
- added an config for id changes
- added red-cabbage(grows only in cobaltplains and cobalthills
[1.5.1] V. 1.1
- added creativetab "CobaltMod"
- added cobaltbow and cobaltarrow
- added multiplayer
- added blue clematis
- changed the height of cobalttrees
- added achievementspage "CobaltMod"
Todo
- dungeons
Use condition!
his forum name on minecraftforum.net is "Dragonisser"
Anyone downloading and using this mod that automatically confirms the following conditions:
It is not allowed to offer the mod with own links without the permissions of the owner.
It is not allow to edit or publish the mod without the permissions of the owner.
It is allowed to edit this mod for personal use.
Permission is granted to link this threat on home pages (or similar).
It is not allowed to link the download links on homepages alone (or similar).
The owner accepts no responsibility for any technical or even mental harm.
Videos(Tests, Preview, Progress)
http://www.youtube.c...feature=mh_lolz
Download:
Mod
https://www.curseforge.com/minecraft/mc-mods/cobalt-mod-think-blue
[1.7.10] V. 1.5.6
http://www.mediafire.com/download/6mi81w2ratky0xv/mod_cobalt-1.7.10-1.5.6.jar
[1.7.10] V. 1.5.5
http://www.mediafire.com/download/o7oaveqxqfo5lvl/mod_cobalt-1.7.10-1.5.5.jar
[1.7.2] V. 1.5.4
http://www.mediafire.com/download/avub0k704ic253e/mod_cobalt-1.7.2-1.5.4.jar
[1.7.2] V. 1.5.3.1
http://www.mediafire.com/download/dw5rieulik0rea9/mod_cobalt-1.7.2-1.5.3.1.jar
[1.7.2] V. 1.5.3
http://www.mediafire.com/download/j1l82fxbzbjkzv3/mod_cobalt-1.7.2-1.5.3.jar
[1.7.2] V. 1.5.2
http://www.mediafire.com/download/cvykxbk3catrkqd/mod_cobalt-1.7.2-1.5.2.jar
[1.7.2] V. 1.5.1
http://www.mediafire.com/download/c6867kuii5hae7a/mod_cobalt-1.7.2-1.5.1.jar
[1.7.2] V. 1.5 Testversion
http://www.mediafire.com/download/42xb8r8afnujyso/mod_cobalt-1.7.2-1.5.jar
[1.6.4] V. 1.4.4.1
http://www.mediafire.com/download/gg97o49kr21z5zl/%5BForge+1.6.4%5DCobaltmod+V.+1.4.4.1.zip
[1.6.4] V. 1.4.4.0
https://www.mediafire.com/download/c4pyygh69ky4fuj/%5BForge%201.6.4%5DCobaltmod%20V.%201.4.4.0.zip
[1.6.4] V. 1.4.3
http://www.mediafire.com/download/flauuepbjafe3db/%5BForge+1.6.4%5DCobaltmod+V.+1.4.3.zip
[1.6.2] V. 1.4.2
http://www.mediafire.com/download/7nbgzktzq5nqy9d/%5BForge_1.6.2%5DCobaltmod_V._1.4.2.zip
[1.6.2] V. 1.4.0
http://www.mediafire.com/download/w770k1ikkqlfycz/%5BForge_1.6.2%5DCobaltmod_V._1.4.0.zip
[1.5.2] V. 1.4.0 Testversion 2
http://www.mediafire.com/download/nbq11yduy5y5zyc/%5BForge_1.5.2%5DCobaltmod_V._1.4.0_T2.zip
[1.5.2] V. 1.4.0 Testversion | With BlockLaunch Support!
http://www.mediafire.com/?vveuv514t3kxm1w
[1.5.2] V. 1.3.1
http://www.mediafire.com/?56xrcvm4aopqiec
[1.5.2] V. 1.3.0
http://www.mediafire.com/?08j64cyf8ib7i8z
[1.5.1] V. 1.1.0
http://www.mediafire.com/?3a56qgu2f3dk313
[1.5.1] V. 1.0.0
http://www.mediafire.com/?0qey8tqzliq2bv3
[1.4.7] [ModLoader]
http://www.mediafire.com/?2nkj989ugl0cco
Forge

http://files.minecraftforge.net/
Banner:
Made by me
- fixed BlueFire rendering error
- fixed CobaltChest rendering error
- fixed parts of the textures and names
- removed ids in the config an added an option to change the dimension-id
- fixed the achievements for the most part
- added de_DE.lang and en_US.lang
More info's to follow
A test-version will be available soon ^^(maybe today
Thx man
The textures are finished, but i ran in some troubles with mod.
- fixed bluefire rendering error
- fixed cobaltchest rendering error
- fixed texture and names
- removed ids in the config an added an option to change the dimension-id
- fixed the achievements(pickup/crafting dont work)
- added de_DE.lang and en_US.lang
- fixed cocktailglass texture
- fixed cobaltportal
- fixed cobaltfire damage
- fixed cobaltarrow texture (the arrow when i pull the bow and in third person)
Dl in startpost
How do you like this
- added cobaltdoor
- added bluewooddoor
- fixed spawneggs
- added particles to cobaltgrass
- fixed the spreading
- fixed the names
- fixed ClassNotFoundException
- clean up the code
- The biomes aren't ready yet, but you can make you own when you place down a cobaltgrass block
- The dimension is accessible, but you will find nothing there except cobaltgrass
- The cobaltore is only accessible through the Creativetab(because the biome doesn't spawn)
- The cobaltlog/wood will be renamed in bluelog/wood(Will be available in the next version)
Also there are spawning cobaltzombies at the portal, but that don't work yet.
fixed dimension
Entity:
- fixed model of cobaltzombie
- cobaltzombies doesn't burn in their Dimension
Block/Item:
- fixed weapons and tools
- changed the name Cobaltwood/log/sapling etc. to Cobexwood/log/sapling(this name isn't final)
- added portalframe
- changed the hardness of the portal to make it indestructible
World:
- added portaltemple with 2 cobaltzombiespawner (can be seen one post back)
- fixed the dimension
Other:
- fixed the achievements
- added the spawnrate of the temple to the config
- readded blocklaunch support
Feedback welcome ^^
- cobaltzombies doesn't burn anymore(a bug made them to brainless entitys)
- ritualstone and altar of association are now both fully functional
- njossstaff and foenumstaff are now fullly craftable
- stone drops stonefragments(for the staff)
- fixed doubled item register
- added cobexchest
- added bluebuddy(mob) with custom sounds
- added cobaltbed
- bugfix and clean up code
- fix of the textures(except cobaltguardian)
This version should be working with lower version of forge
MAKE A NEW WORLD, BECAUSE THE OLD ONE WILL BE INCOMPATIBLE!
as long as i didn't find a way to fix this, it will be the only way to play.
release [1.7.2] V. 1.5.3.1
- fixed cobaltfertilizer
- fixed cobexchest servererror
- cobaltBuddys trys to flee from cobaltzombies
Thx for over 255 downloads
Thanks alot for this review
- fixed ritualstone and altar server crash
- added new textures for altar, bouncy cobalt and cobaltblock (thanks to MegaRobMan)
- added the old biomes to the dimension
- changed the skycolor at the dimension
- delete daynight cycle at dimension
- added cobaltbuckets
- added darkwater (fluid)
- fixed redcabbage
- changed blueberrybush. now you need to press rightclick to harvest the berrys
- added recipe for cobaltfertilizer (forgot that duh ._.)
- fixed biomes
- smaller things and fixes
- IC2 Support: Macerator, Ore Washing Plant, Furnace
- Ai of the Boss
- Temple(Ruin for the Boss)
- New Weapons(Loot from the Boss)
- Bugfix of Achievements
- Cobaltstonefragement and Stonefragement drop fix
- Bluefire fix
- Ore Dictionary for cobaltore
- Also some little changes
Here is one of the new Boss Loots
Short Preview video will follow soon ^^
Thanks man
CobaltMod 1.5.5-Forge 1.7.10/1.7.2 Sneakpeek
With NightVision
Without NightVision
Let's see who finds the new Things
I'm working right now alot on worldgeneration and Mod Support
Because of the darkness the dimension is 20 percent harder
3 people voted for 1.7.2 realease but, idk it would be better if it would be 1.7.10 because of the Forge and Minecraft fixes ^^
- Ai of the Boss
- New Wands(Loot of Boss)
- Bugfix of Achievements
- Cobaltstonefragement and Stonefragement drop fix
- Bluefire fix
- OreDictionary for Cobaltore, Carthunore, Cartuningot, Cobaltingot
- added cobalt dirt
- added corrupted stone
- added water thorn
- added blue vines
- added carthunblock/brick/brickstair/slab
- added glowflower
- added blueslimeball
- added Blue Slime (mob)
- cobexleaves fix
- IC2 Support/Tinkeres Construct:
- Macerator, Ore Washing Plant, Furnace, Thermal Centrifuge
- Smeltery works with Cobaltore
- changed Worldgenerator for Dimension:
- replaced Main filler block and fillerblock . Now Vanilla and mod ores doesnt spawn anymore
- added Cobalt Swamp
- Some smaller code or texture changes
Compatible with IndustrialCraft2 Dev-591
And here is the source
https://bitbucket.org/Dragonisser/cobaltmod/src
That's kind of a bummer. my idea is that Colbat stone spawns within the Dimention, and replaces most of the normal stone within the dimension (75%). Also, the second thing, is that as apposed to 20% cooler? Also, blue slimes and colbat torch. If I were you, I would add a Happy Happyist mob into the dimension, since they paint everything blue.
Click on this spoiler to see mods and ideas that I support!
2. Stone got completely replace with Corrupted Stone and Dirt with Cobaltdirt
3. Yes it was a reference to 20% cooler
4. I think i gonna use the Blue Slimeballs for the torch ^^
5. Don't know if the Insane Cultist would fit into the mod
1. removed
2. i am posting the most here and somehow i need to "push" the thread
3. When i get to something like this yes
4. at the main post
5. Located in the jar itself. With the 1.5.6 update i will pack it extra
At the moment im at 2521 errors and thats still enough.
In the next days/week they will coming the 1.5.6 update for Minecraft 1.7.10 with new trees, biome, plants, the bagpack etc.
So yeah, it will take some time to bring out a testable version :).
If someone has ideas, it would be great if that one can post here so i can take a look at it ^^
1.5.6 Release [Forge 1232+]
- added Blue Backpack- added Cobalt Plate Backpack
- added Blue String, Blue Wool Hank, Hunter Knife, Leather Strips,
- added Cobalt Scythe, Cobalt Sickle
- added Cobalt Boots of Speed
- added Biome Tall Forest
- added Tall Cobex Sapling
- added Tall Cobex Leaves
- Grass
- Corrupted Stone Furnace
- added Api to bring your own blocks into the spreading
- Slime Render Crash Fix
- Player Speed Crash Fix
And a whole bunch of fixes/tweaks
Here will be more information written about the mod: http://wiki.blocklaunch.net/index.php/CobaltMod
Bitbucket:
https://bitbucket.org/Dragonisser/cobaltmod/commits/2a6e45c02444af95fc11af6b881cea78c633b164
https://bitbucket.org/Dragonisser/cobaltmod/commits/a2275778d78cce826cda587383e17ee460957de9