HELP! I'm being plagued by the sounds of entity crammed cows and chickens in my farms, but I want to be able to hear the occasional free range animal!
Looking for a mod that will silence passive mobs (say cows for example) in small range of a block or entity (Totem of Silence). It would have to constantly check the area around the silencing device for new, un-silenced mobs and adjust their nbt data to fix the issue, but I have no idea how to go about that myself!
If you've read this, please, I beg of you! My ears can't take it anymore!
There's actually a block that makes that on OpenBlocks mod.
It was perfect when I made a masive cobblestone generator with 4 pistons and breaker. That was so noisy...
The mute block decreases the volume of everything in its range to 10% and you only hear it when you're so close and it sounds so low.
- This block only affects to the blocks or entity on its area, so you can still hear the sound of other stuff outsite of the area.
- That block doesn't need any kind of energy or mainternance, just craft it and place it.
- Players doesn't need to be in the block range to work, but if they are, then his steps, breaking sounds and stuff like this will be muted too until they leave.
I know openblocks adds A LOT of stuff and sometimes you just want some few features of the mod.
Wel... That's not a problem, you can disable features from config and that will not enven be loaded on the game, so its not even producing lag
I probably got the wrong mod and the block is actually on Extra Utilities... not sure 🤔
(I usually use both together and those add random stuff)
But yeah, this another one is also for 1.12.2
Is where usually all mods are, even new mods are being made for this version (even I do my mods for this version)