I'm making a mod that adds magic and a new dimension among other things, but frankly I kinda suck at coding in mobs.
And I don't mean mobs that basically use Vanilla ones as a base; anyone can do that. I mean making a mob that does something unique.
I can send you a mini Eclipse project to run it in if that makes it easier (I do not use Github), along with the mob model and textures.
My entity models ARE properly made, with the right pivot points and everything so that shouldn't be an issue.
I'm pretty broke right now so I can't really pay you, but I'd be happy to make my primary download link your own Adfly (or whatever) link so you get at least something from it, as well as shared credit for the mod creation.
For example, I'm looking for someone who can do the following for several mobs:
Animate my entity model
Set up functional entity and render classes
Add a special custom attack to its AI
For a more specific example, take this crystal golem:
Would need a walking animation, left arm upward swing animation on regular attack, both arm upward swing animation on special attack.
Special attack coding would be a jump, followed by a flurry of enchantment and portal particle effects on land, with shockwave effect that damages all entities within a 7 block radius.
I'm making a mod that adds magic and a new dimension among other things, but frankly I kinda suck at coding in mobs.
And I don't mean mobs that basically use Vanilla ones as a base; anyone can do that. I mean making a mob that does something unique.
I can send you a mini Eclipse project to run it in if that makes it easier (I do not use Github), along with the mob model and textures.
My entity models ARE properly made, with the right pivot points and everything so that shouldn't be an issue.
I'm pretty broke right now so I can't really pay you, but I'd be happy to make my primary download link your own Adfly (or whatever) link so you get at least something from it, as well as shared credit for the mod creation.
For example, I'm looking for someone who can do the following for several mobs:
For a more specific example, take this crystal golem:
Would need a walking animation, left arm upward swing animation on regular attack, both arm upward swing animation on special attack.
Special attack coding would be a jump, followed by a flurry of enchantment and portal particle effects on land, with shockwave effect that damages all entities within a 7 block radius.