I'm part of an rp server where many characters are at least partially hostile mobs and because of that we have many NPC character ideas who would be zombies, skeletons, and illagers.
I'm looking for, if possible, a custom nametag-like item that, when used on a hostile mob will make them passive and invulnerable (e.g. Skeletons and zombies would no longer burn in sunlight, vexes would be immune to their normal lifespan timer, stuff like that.) And they would also be able to walk around and pathfind in a way similar to villagers.
I'm sure this is already a difficult request, so this next bit could be considered a seperate request (tho I'd like the first one to work with this one with no conflicts) It would be really great if you could add baby versions of more mobs too, like skeletons and witches, and pillagers. (And ravagers 😊) whether you could get them through some kind of breeding mechanic or just by random chance when spawning wouldn't matter to me, just as long as I could have lots of varied babies running around.
Thanks for hearing me out, hope someone decides to give this a chance!!