I've noticed from playing with hitboxes enabled (F3 + that explosions are the very few things that don't have hitbox outlining, and the particles from them aren't really that accurate. After reading Explosion page they're way more complicated than I thought. If anyone could program this for 1.8, that would be great (heh that rhymed)
I've noticed from playing with hitboxes enabled (F3 + that explosions are the very few things that don't have hitbox outlining, and the particles from them aren't really that accurate. After reading Explosion page they're way more complicated than I thought. If anyone could program this for 1.8, that would be great (heh that rhymed)
yes ik i forgot the "c" in "electric"