Hello, I am Sargeant, and I am in need of a new coder for my already released but sorely outdated mod; Realistic Animal Products and Drops mod (RAPAD). My original coder is going through life right now and will for the most part be unable to help me get the next stage released, so I've come here seeking help from you guys.
Lets start with the mod itself: RAPAD is a mod based around the idea that animals have more than 1-3 Raw Porkchops in them. They have bones, and skin, and organs, and tendons, and fat. And MC being a survival game, these products would be useful for all sorts of things. So RAPAD adds just that: different furs and hides for all the animals, all animals drop their own meat, many animals have fat for cooking, and so on. For some more information, you can also click my old banner at the bottom to go the original page.
But, the old version is a mere shell of what I have in mind. In the incomplete version, I've overhauled many vanilla animal products and systems, with there being different animal fibers to make cloth, and oil made from animal fat, and small animals dropping their bodies, and bone tools, and many other things. So yeah, I have a lot of things set up for this "1.1" version, most of it fully textured. But this also means the original version is almost useless as everything has gotten changed, but I can still get the source code if needed. I'd also like to get it past its current 1.7.10 version, either to 1.8 or all the way to 1.10.
Now this is where you people come in. Because my old coder stepped back a bit into 1.1's development on my end, everything is thought out and for the most part textured, but that's it. I can't code for the life of me, so I'm hoping an at least somewhat experienced coder/modder would be willing to partner with me to finish it up. As I've shown, the majority of the mod is items and drops, with a few simple blocks, armor, and tools. That's about it, thank you for reading. Feel free to ask any questions needed.
Oh, and I do have a Discord if someone would prefer communicate that way if they're interested.
Like specifically every single thing needs to be done, or just more specific overall? I'll just give both.
Animals still drop items like normal, they just drop more and different things, for example a Pig:
1 Pig Hide
2-3 Raw Pork
1-2 Raw Fat
2 Meaty Bone
1 Raw Organs
Somethings can be eaten, others used as furnace fuel, some as fertilizer like bone meal (such as feces), and almost everything can be crafted into different things. There's also a knife that is required for some recipes that should have 1 durability lost every time used, and a needle has similar use. Some recipes create multiple outputs (Bone -> 2 Bone Shards and 1 Raw Marrow). And sheep can be milked for Sheep Milk, and animals drop things like chickens laying eggs (feces mainly).
I think that covers all the grounds this mod takes, incase it was something you didn't know if you could do. But if you are just looking for everything that needs to be done to do it, I can put you in the PM that me, the old coder, and the other texturer use. There's also a Dropbox that contains all the textures and explains almost everything in the mod, I'll probably revise it today to make it 100%. So hopefully that answered the question in some way, cheers.
The Meaning of Life, the Universe, and Everything.
Hi, my name is Josie! I am a coder for minecraft but have only worked with 1.6.4 and 1.7.10. I'm not too experienced but I can definitely help with recipes and mob drops and simpler stuff. I am also very willing to learn how to code better stuff so I can be more helpful with the mod or any other mod you have in mind. Although I might need a little teaching because The internet and youtube doesn't help much when it comes to minecraft coding Dx I haven't worked with later versions of minecraft but it'll probably be fairly easy to learn so I can help update the mod C: Please Message me if you would like to talk about it