The Meaning of Life, the Universe, and Everything.
Join Date:
6/23/2016
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56
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California
Minecraft:
dimgam
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Basically this mod should be when you start the game, you have a choice to be either a human or a mob at the start of game (This process could be randomly done because most players would choose mob) This is probably going to be a mod for only servers or something. If you get mob then it should randomize the mob you become. Maybe a golem, enderman, and etc should be rare and normal mobs pretty common. All the mobs should have their unquie abilities and have a cooldown move they could preform. The rare ones should have more than one. I've looked everywhere for a mod like this to use on my server or to do challenges with my friends. Ops should be able to type in a command to switch their role and to specify the mob they want and for which player.
The Meaning of Life, the Universe, and Everything.
Join Date:
6/23/2016
Posts:
56
Location:
California
Minecraft:
dimgam
Xbox:
...
PSN:
...
Member Details
You're right. Compatibility with other mods would be awesome but you would need to make custom code for each of those mods since it isn't possible to generate a cooldown ability , decide whether the mob should have 1 or more abilities and it would be hard to generate the stats and speed and stuff of the mob but it would be great. If it could have compatibility with like Mo' Mobs and Lycanites Mobs maybe and some more that would be just awesome.
Perhaps rather then a randomisized mob you could have a rank system? (Ie: Rank one: Zombie kill 3 humans to get to rank 2 so on). Beacuse if someone gets lucky and is rare mob there may be arguements, and people quitting beacuse of constaltly getting beaten by the more OP mobs then can't ever be.
Perhaps rather then a randomisized mob you could have a rank system? (Ie: Rank one: Zombie kill 3 humans to get to rank 2 so on). Beacuse if someone gets lucky and is rare mob there may be arguements, and people quitting beacuse of constaltly getting beaten by the more OP mobs then can't ever be.
Exactly that way they wont be arguements instead of: Player 1: *joins and gets super OP mod goes into PvP and beats player 2* Player 2: but I have super good gear and I've been playing for 3 years! Player 1: yea but your the weackest mob anyway this is fun beating people. this time you'll get player two as a better mob from playing and doing stuff on the server. Glad you liked my idea.
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", sans-serif">", courier, monospace">Do not call me "TabbyExplosive" it drives me insane.
Basically this mod should be when you start the game, you have a choice to be either a human or a mob at the start of game (This process could be randomly done because most players would choose mob) This is probably going to be a mod for only servers or something. If you get mob then it should randomize the mob you become. Maybe a golem, enderman, and etc should be rare and normal mobs pretty common. All the mobs should have their unquie abilities and have a cooldown move they could preform. The rare ones should have more than one. I've looked everywhere for a mod like this to use on my server or to do challenges with my friends. Ops should be able to type in a command to switch their role and to specify the mob they want and for which player.
im going to have to agree. however id like it with compatability with Mods that add mobs
You're right. Compatibility with other mods would be awesome but you would need to make custom code for each of those mods since it isn't possible to generate a cooldown ability , decide whether the mob should have 1 or more abilities and it would be hard to generate the stats and speed and stuff of the mob but it would be great. If it could have compatibility with like Mo' Mobs and Lycanites Mobs maybe and some more that would be just awesome.
Perhaps rather then a randomisized mob you could have a rank system? (Ie: Rank one: Zombie kill 3 humans to get to rank 2 so on). Beacuse if someone gets lucky and is rare mob there may be arguements, and people quitting beacuse of constaltly getting beaten by the more OP mobs then can't ever be.
Perhaps rather then a randomisized mob you could have a rank system? (Ie: Rank one: Zombie kill 3 humans to get to rank 2 so on). Beacuse if someone gets lucky and is rare mob there may be arguements, and people quitting beacuse of constaltly getting beaten by the more OP mobs then can't ever be.
", sans-serif">", courier, monospace">Do not call me "TabbyExplosive" it drives me insane.
That is a really good idea. It would make it much more fair and you have to work for it and not randomly get it.
Exactly that way they wont be arguements instead of: Player 1: *joins and gets super OP mod goes into PvP and beats player 2* Player 2: but I have super good gear and I've been playing for 3 years! Player 1: yea but your the weackest mob anyway this is fun beating people. this time you'll get player two as a better mob from playing and doing stuff on the server. Glad you liked my idea.
", sans-serif">", courier, monospace">Do not call me "TabbyExplosive" it drives me insane.