Ok. so i have seen several threads with the idea of a castlevania mod but all of them were from years ago. so here's my two cents.
Weapons:
Vampire Killer Whip, the signature weapon of the belmont clan, able to take down even the most unholy creatures.
Flaming Vampire Killer Whip: The true power of the vampire killer unleashed, it is more powerful than the diamond sword and also burns enemies.
Alucard sword: stronger than the diamond sword, about on par with the true vampire killer whip
alucard spear: same as alucard sword, but in spear form!
alucard armor: stronger than diamond, impervious to fire, and also adds water breathing.
subweapons: the typical cross, dagger, holy water, stop watch, and holy book all appear, and work how they do in the games. belmonts only.
souls: replaces subweapons for vampires, see below.
Vampirism: similar to other vampire mods, you can hunt..and become the lord of darkness. similar to soma cruz in the sorrow series, you start off weak, but as you kill monsters you gain souls, which turn into attacks to use selectable via a hud. with the right souls, you can become dracula!
soul types:
hellfire: a classic dracula move, from flame demons. required for dracula soul.
bat form: the ability to turn into a bat and fly around. from giant bats. required for dracula soul.
dark inferno: a more advanced hellfire, able to be used under water and is typically stronger. from demon lords. required for dracula soul.
drain life: with each hit, you gain health. from succubus, required for dracula soul.
wolf form: the ability to turn into a wolf for faster land movement, from wolfman. required for dracula soul.
mist form: the ability to phase through certain obsticals, also makes you invincible and able to poison enemies by touching them. relic. required for dracula soul.
dracula soul: combines all the above souls into one soul, become the true lord of darkness!!
Ok. so i have seen several threads with the idea of a castlevania mod but all of them were from years ago. so here's my two cents.
Weapons:
Vampire Killer Whip, the signature weapon of the belmont clan, able to take down even the most unholy creatures.
Flaming Vampire Killer Whip: The true power of the vampire killer unleashed, it is more powerful than the diamond sword and also burns enemies.
Alucard sword: stronger than the diamond sword, about on par with the true vampire killer whip
alucard spear: same as alucard sword, but in spear form!
alucard armor: stronger than diamond, impervious to fire, and also adds water breathing.
subweapons: the typical cross, dagger, holy water, stop watch, and holy book all appear, and work how they do in the games. belmonts only.
souls: replaces subweapons for vampires, see below.
Vampirism: similar to other vampire mods, you can hunt..and become the lord of darkness. similar to soma cruz in the sorrow series, you start off weak, but as you kill monsters you gain souls, which turn into attacks to use selectable via a hud. with the right souls, you can become dracula!
soul types:
hellfire: a classic dracula move, from flame demons. required for dracula soul.
bat form: the ability to turn into a bat and fly around. from giant bats. required for dracula soul.
dark inferno: a more advanced hellfire, able to be used under water and is typically stronger. from demon lords. required for dracula soul.
drain life: with each hit, you gain health. from succubus, required for dracula soul.
wolf form: the ability to turn into a wolf for faster land movement, from wolfman. required for dracula soul.
mist form: the ability to phase through certain obsticals, also makes you invincible and able to poison enemies by touching them. relic. required for dracula soul.
dracula soul: combines all the above souls into one soul, become the true lord of darkness!!
Keys:
sub weapon/ bullet soul 1.
bullet soul 2
guardian soul 1
guardian soul 2
guardian soul 3
just an idea....