Fixed village crash bug - village corn fields are now registered correctly (the [1.6? 1.7?]+ way).
Changed default biome IDs of EverfreeForest and Dragons biomes (added 99 to default values) to not overwrite vanilla biomes.
Fixed ponies spawning in EverfreeForest and Dragons biomes (so it doesn't happen).
Made all ponies capable of taking partial fall damage (3.5m drop = .25 hearts for non-fliers). The old logic rounded down to the nearest .5 hearts. Flying ponies still do not take fall damage.
Made Scootaloo not immune to fall damage - she instead takes a reduced fall damage and can make somewhat higher falls before starting to take damage.
Prepared code for making Changelings undisguise themselves when their disguise-counterpart would normally take fall damage (including Scootaloo).
I would like to suggest using "registerMobEntity" instead of "registerGlobalEntityID". There are quite a few bugs with that traditional method, even in Minecraft itself, while "registerMobEntity" allows a player to combine more mods without having to worry about entities with an id past 127 becoming glitched. I tried using Orespawn, and all the ponies vanished into thin air. I could still hear the sounds of them moving, but that was it.
Rollback Post to RevisionRollBack
Be friendly to me, & I'll be friendly to you. Sounds easy, right?
So, the 23rd has come and gone, and the mod isn't officially out yet. Is it okay to ask what the holdup is? Waiting is much easier when I know why I must wait.
Rollback Post to RevisionRollBack
Be friendly to me, & I'll be friendly to you. Sounds easy, right?
Curse admin is siting Teotoo's copyright that says public distributions of modified copies of the mod requires advanced written permission.
My only chance to release my build is to contact whomever is now using Teotoo's Steam name, find out if it's actually still Teotoo, and get permission through there... but that's still an "if", as that Steam name isn't "Teotoo" and the current holder has gone through 75 name changes. Plus, Steam won't let users send messages without being friends anymore, and that user's already declined my request to be friends so I could ask two stupidly simple yes/no questions!
AAAAAHHHH!!!!!!
This is even more irking than when I initially tried posting The Seasons Mod on Curse and was told there was already a mod with that name (so couldn't upload it).
Rollback Post to RevisionRollBack
If I said I'd do something and haven't, please remind me; I didn't lie, I just forgot.
I program
Curse admin is siting Teotoo's copyright that says public distributions of modified copies of the mod requires advanced written permission.
My only chance to release my build is to contact whomever is now using Teotoo's Steam name, find out if it's actually still Teotoo, and get permission through there... but that's still an "if", as that Steam name isn't "Teotoo" and the current holder has gone through 75 name changes. Plus, Steam won't let users send messages without being friends anymore, and that user's already declined my request to be friends so I could ask two stupidly simple yes/no questions!
AAAAAHHHH!!!!!!
This is even more irking than when I initially tried posting The Seasons Mod on Curse and was told there was already a mod with that name (so couldn't upload it).
I'm working on getting you permission now. No promises though.
So, any news on if the mod will be on curse soon? Equity managed to obtain permission back in October. Has anything else come up to cause further delays?
Rollback Post to RevisionRollBack
Be friendly to me, & I'll be friendly to you. Sounds easy, right?
For everyone not aware of how things are going, the permissions I've received weren't enough/correct. I've gone through a few intermediaries to try and fix that, but to no avail. At this point, I've come to face that I'll never get permissions for it.
Because of this, I've started on a complete and utter rewrite and redesign of the mod, from complete scratch (even down to the ideas!). As a working title, I've started referring to it as "Mine Little Brony 2", but this is only a temporary name until I have a better one. I've made a Discord server for trying to work with this project -- I'll see if it's a good way to go going forward. The discord server is ONLY for this one project, so don't go and ask about any of my other works in there. Here is an invite link to the Discord: https://discord.gg/9JDD4wd
Rollback Post to RevisionRollBack
If I said I'd do something and haven't, please remind me; I didn't lie, I just forgot.
I program
More changes...
Buildings and Village Farm... minus the third cloud house, which I just didn't find
I program
I would like to suggest using "registerMobEntity" instead of "registerGlobalEntityID". There are quite a few bugs with that traditional method, even in Minecraft itself, while "registerMobEntity" allows a player to combine more mods without having to worry about entities with an id past 127 becoming glitched. I tried using Orespawn, and all the ponies vanished into thin air. I could still hear the sounds of them moving, but that was it.
Be friendly to me, & I'll be friendly to you. Sounds easy, right?
My YouTube channel:
DolphyBlueDrake
So, the 23rd has come and gone, and the mod isn't officially out yet. Is it okay to ask what the holdup is? Waiting is much easier when I know why I must wait.
Be friendly to me, & I'll be friendly to you. Sounds easy, right?
My YouTube channel:
DolphyBlueDrake
Curse admin is siting Teotoo's copyright that says public distributions of modified copies of the mod requires advanced written permission.
My only chance to release my build is to contact whomever is now using Teotoo's Steam name, find out if it's actually still Teotoo, and get permission through there... but that's still an "if", as that Steam name isn't "Teotoo" and the current holder has gone through 75 name changes. Plus, Steam won't let users send messages without being friends anymore, and that user's already declined my request to be friends so I could ask two stupidly simple yes/no questions!
AAAAAHHHH!!!!!!
This is even more irking than when I initially tried posting The Seasons Mod on Curse and was told there was already a mod with that name (so couldn't upload it).
I program
I'm working on getting you permission now. No promises though.
Got Permission I've sent a picture of the conversation for proof to The_WeatherPony.
So, any news on if the mod will be on curse soon? Equity managed to obtain permission back in October. Has anything else come up to cause further delays?
Be friendly to me, & I'll be friendly to you. Sounds easy, right?
My YouTube channel:
DolphyBlueDrake
For everyone not aware of how things are going, the permissions I've received weren't enough/correct. I've gone through a few intermediaries to try and fix that, but to no avail. At this point, I've come to face that I'll never get permissions for it.
Because of this, I've started on a complete and utter rewrite and redesign of the mod, from complete scratch (even down to the ideas!). As a working title, I've started referring to it as "Mine Little Brony 2", but this is only a temporary name until I have a better one. I've made a Discord server for trying to work with this project -- I'll see if it's a good way to go going forward. The discord server is ONLY for this one project, so don't go and ask about any of my other works in there. Here is an invite link to the Discord: https://discord.gg/9JDD4wd
I program
I remember this being an interesting mod, would love to see what you do with it.