Hey everyone. Steve is ancient, according to a post on news feed weeks ago (Or was months ago?). Everything evolves to adapt to the surrounding, including Steve. Apart from evolving physically, Steve also evolved Mentally, therefore unlocking the hidden abilities within his mind...
Let me introduce the abilities.
Telepathy
Ability to see what a villager thinks/trades without engaging. And add new trades, but costs Hunger.
Possibility of addition increases with skill level.
Charm
Ability to change the costs of trade of a villager. Costs Hunger.
Possibility of changes increases with skill level.
Infliction
Uses Psychic ability to cause pain to others. Costs Hunger.
Damage increases with skill level.
Cyrokinesis
Ability to changes water to ice and lava to stone. Costs Hunger.
Effect increases with skill level. When skill is maxed, Ice created are non melt-able.
Pyrokinesis
Ability to start fire with the mind. Costs Hunger.
When skill is maxed, unlocks Netherblaze, which cannot be extinguished except by the creator.
Mesmerism
Ability to control other beings into doing what they wanted. Costs Hunger.
Duration increases with skill level.
Vanishing
Ability to make oneself invisible. Costs Hunger.
Duartion increases with skill level.
Flashing
Ability to manipulate light. Could change the light level in a certain area. Costs Hunger.
Duration of light level modification increases with skill level.
Conjuring
Ability to summon item if only the user knows the exact location. Costs Hunger.
Memory of items increases with skill level.
Phasing
Ability to walk through walls. Costs Hunger.
Cooldown decreases with skill level.
Terrakinesis
Ability to move earth-related blocks with one's mind. Costs Hunger.
When skill is maxed, unlocks ability to launch blocks as projectile.
Blocking
Ability to stop or alter direction of projectiles. Costs Hunger.
When skill is maxed, unlocks homing arrows ability.
Illusion
Ability to make enemy units see illusions. Causes Blindness, Slowness and Weakness. Costs Hunger.
Duration increases with skill level.
To learn and level up the skills, exp levels are required.
More details and system will be added soon.
PM or leave a reply if you are interested. Thank you.
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My big boy Ender Fang -
"Creativity defies logic and common sense but yield unexpected and surprising ideas and results"
-Black_Saturn
Hey everyone. Steve is ancient, according to a post on news feed weeks ago (Or was months ago?). Everything evolves to adapt to the surrounding, including Steve. Apart from evolving physically, Steve also evolved Mentally, therefore unlocking the hidden abilities within his mind...
Let me introduce the abilities.
Telepathy
Ability to see what a villager thinks/trades without engaging. And add new trades, but costs Hunger.
Possibility of addition increases with skill level.
Charm
Ability to change the costs of trade of a villager. Costs Hunger.
Possibility of changes increases with skill level.
Infliction
Uses Psychic ability to cause pain to others. Costs Hunger.
Damage increases with skill level.
Cyrokinesis
Ability to changes water to ice and lava to stone. Costs Hunger.
Effect increases with skill level. When skill is maxed, Ice created are non melt-able.
Pyrokinesis
Ability to start fire with the mind. Costs Hunger.
When skill is maxed, unlocks Netherblaze, which cannot be extinguished except by the creator.
Mesmerism
Ability to control other beings into doing what they wanted. Costs Hunger.
Duration increases with skill level.
Vanishing
Ability to make oneself invisible. Costs Hunger.
Duartion increases with skill level.
Flashing
Ability to manipulate light. Could change the light level in a certain area. Costs Hunger.
Duration of light level modification increases with skill level.
Conjuring
Ability to summon item if only the user knows the exact location. Costs Hunger.
Memory of items increases with skill level.
Phasing
Ability to walk through walls. Costs Hunger.
Cooldown decreases with skill level.
Terrakinesis
Ability to move earth-related blocks with one's mind. Costs Hunger.
When skill is maxed, unlocks ability to launch blocks as projectile.
Blocking
Ability to stop or alter direction of projectiles. Costs Hunger.
When skill is maxed, unlocks homing arrows ability.
Illusion
Ability to make enemy units see illusions. Causes Blindness, Slowness and Weakness. Costs Hunger.
Duration increases with skill level.
To learn and level up the skills, exp levels are required.
More details and system will be added soon.
PM or leave a reply if you are interested. Thank you.
My big boy Ender Fang -
"Creativity defies logic and common sense but yield unexpected and surprising ideas and results"

-Black_Saturn
And also the Vault Keeper...
This would be so cool!
There are 10 types of people in the world. Those that understand binary and those that don't.
http://www.minecraftforum.net/forums/mapping-and-modding/resource-packs/2128869-1-9-15w35b-ragecraft-faithful-64x64
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1293018-opencomputers-v1-5-16
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272467-flans-mod-5-0-apocalypse-1-0-helicopters-mechas
I want this mod please
https://youtube.com/shorts/yxSOpkG2DaQ?si=yGQ2PCDhcgGe-XbS
"Click the link to watch Minecraft now!"