This mod would change a lot about NPC's add Structures, and new Villagers.
This mod will be adding new settlements and tweaking the village settlement, below you will find each settlement and what can be found and each settlement.
Towns are a big settlement, biggest of them all they lots of building a new NPC's.
Do I need to explain?
Basically a shop in medieval design.
-Blacksmith's shop and house.
They would most likely be a 2 story the lower one for his shop and upper story for his house.
Medieval styled (duh)
Not all towns have walls, so this is optional and random.
I see these in a lot of medieval games, so I though it would fit a town.
Should be two stories, third at most.
This would be outside the town walls.
Where guards sleep
If near ocean or lake, rivers are to small.
Random chance not all towns had one at those times.
Optional and would be random
Guard the wall and entrances to the city, or guards around town perimeter. (I know I messed up that word.)
Three tiers. Low class, mid class, and rich class.
Whatever you call it
Why do I feel like I am missing something...
-Outer Town Walls
-Inner Town Walls
This is basiclly retweaking the vanilla villages and adding more, to it.
The Farm is longer and wider.
For a mineshaft to spawn a village has to be near a Extreme Hills biome. These mineshafts aren't abonded. A miner will go into the mineshaft.
This is basically it for my idea. You can add onto it and I will credit you. I will add pictures later.