Need a server side mod that is can be configured to limit the number of spawned mobs and free floating entities to specific amounts.
Example I have a player that through the use of an automatic feeder/breeding system has created a situation where there over a 1000 cows in one chunk. I would like to have the option to limit the number of mods to configurable amount per chunk or chunk radius of a player.
The same for entities in case someone sets off too much tnt.
I would rather the limits not be hard coded so I can tweak them for my server and so that this might come in handy for other server owners.
I would also like to see a cleanup and/or butcher command added that has the option to work globally, by dimension and by chunk radius.
Need a server side mod that is can be configured to limit the number of spawned mobs and free floating entities to specific amounts.
Example I have a player that through the use of an automatic feeder/breeding system has created a situation where there over a 1000 cows in one chunk. I would like to have the option to limit the number of mods to configurable amount per chunk or chunk radius of a player.
The same for entities in case someone sets off too much tnt.
I would rather the limits not be hard coded so I can tweak them for my server and so that this might come in handy for other server owners.
I would also like to see a cleanup and/or butcher command added that has the option to work globally, by dimension and by chunk radius.
I envision the latter to be like:
/cleanup <[item|all]> [global|dimension|chunk radius]
/butcher <[mob|all]> [global|dimension|chunk radius]
where in both all is default and global is default.
Thanks in advance!
This could be a bukkit plugin instead.
STOP MOD REPOSTS!!!
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