Hey. Total Minecraft Forum newb here. If I screwed something up, please tell me.
So, I have an idea for a multiplayer mini-game mode. (Probably a not-so original idea, but I searched it up for a few rounds and found nothing)
Ever felt like being one of the "bad guys" of Minecraft, then teaming up with other fellas to take down some dastardly humans?
Yeah, exactly what I said there. What I want is some sort of "Humans vs Mobs" minigame, where about 24-100(!) people are split into two teams, one team consisting of humans and the other team being all sorts of hostile mobs.
Everyone would spawn as a human in a pre-existing fortress, that isn't completely fortified. The players are all given tools, armour and weapons, and all have one day to fortify the base completely, such as making traps, TNT cannons, etc. When night falls, a percentage of humans are moved to the other team, and are now hostile mobs attacking the fortress. Any humans who die respawn as mobs a few seconds later, anywhere that's dark enough.
All the hostile mobs would have some abilities to counteract some of Minecraft's most powerful potions and weapons, plus their natural abilities. (Spiders climbing walls, zombies pounding down doors, teleporting endermen (can only teleport within a certain range, with a rechargeable metre, so no teleport spamming))
Pretty much all the regular hostile mobs are playable (except for zombies, who can be summoned by players or something), including block-manipulating mobs such as creepers and endermen, to prevent stalemating. The game would essentially be a fight-and-flight scenario, and if the humans make it through the night, they automatically win. Of course, the nature of this game would mean that mobs might win more often, but could still be fun. (L4D's versus mode, anyone?)
Obviously, this would require some serious balancing, but it could work.
If this is a terrible idea, then I'm sorry for wasting your time