Perhaps a mod that adds skill trees...? Where you could only advance as long as you leveled up the skills. Skills could be mining, chopping, crafting, forging, fishing, herbs, fighting, defense, etc, etc...
Let's say like, you're level 1 and you're using a wooden pickaxe to break stone, then somewhere around level 3, the ability to craft a stone pickaxe and mine iron would be available. But before reaching level 3, you'd be unable to craft a stone pickaxe or mine anything besides stone and coal. I hope that made sense Not sure if that's too complicated or not in coding terms.
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How bout a mod that adds humans. If you give humans an item they will do actions based on what was given. You can spawn humans with a human egg or they spawn naturally.
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There's just some poodle's that you can't spoil. They are perfectly capable of doing that to themselves!
Idea thats been playing in my head today. A lighting mod. The idea is fairly simple. You take glowstone and make some "Glow Rods" like you make sticks from wood planks. These rods you can then place on walls, ceilings, floors and create long lines of light. They could link together the same way redstone links as you place it. This way you could make a better looking lighting system for rooms that would let you make a light bar type of light instead of stacking torches up a pillar or large blocks of glowstone.
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Let's say like, you're level 1 and you're using a wooden pickaxe to break stone, then somewhere around level 3, the ability to craft a stone pickaxe and mine iron would be available. But before reaching level 3, you'd be unable to craft a stone pickaxe or mine anything besides stone and coal. I hope that made sense Not sure if that's too complicated or not in coding terms.
http://www.planetminecraft.com/mod/125-monkey-mod/
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/requests-ideas-for-mods/2164542-1-7-cuisinecraft-developers-needed#c3
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