I had a idea for a small mod to have when you break a chest (vanilla and mod chests) (some modded chests that would or could be used with this multipage chest, betterchests, and ironchests mods.) it keeps the items within even when the chest is broken.Then when the chest is placed back down it has the items that was put in.Also this would also have a option in the options menu or a key to disable or enable this.This would be a nice little mod and could make moveing abit easier.Also major thing to kind of make this balanced.The chest will not stack to prevent from looseing items from chests stacking. But if possible a option to allow stacking (more of a cheat) but only if its possible to not make it so the items wont be lost or make a complex and expansive recipe for a item to allow stacking possibly.
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I can see what you see not, vision milky then eyes rot.When you turn they will be gone, whispering there hidden song.Then you see what can not be, shadows move where a light should be.Out of darkness, out of mind, cast down into the halls of the blind.
Hey nachtmahr66,
For this to work for all chests, modded and vanilla, you would have to edit the base TileEntity Chest and then assume that the modded chest use TileEntity Chest too. Maybe a new chest with a slightly harder recipe (Chest + Slime?)would be easier to implement and use.
For this to work for all chests, modded and vanilla, you would have to edit the base TileEntity Chest and then assume that the modded chest use TileEntity Chest too. Maybe a new chest with a slightly harder recipe (Chest + Slime?)would be easier to implement and use.
Satchels, Quivers, Turtles, Looms, Turnips, QuartzTools, and the list goes on...