Ok so here is my idea. I would love to see a mod where Zelda Magic Power is implemented into Minecraft. In this mod, you would have a magic meter that goes down when you use magic items. And it also adds other Zelda Items that were helpful to Link in his many adventures. This would give Minecraft a Zelda feel. Also, there will be a restriction where you can only have one of each of the items in this mod with you at one time and if you have the upgraded version of the item, you can't have the downgraded version with you.
Here are the other Items and attacks in the mod that use magic power (Note: all have infinite durability)
Din's Fire - Sets all mobs within 5 blocks of you on fire
Farore's Wind - Sets a temp warp point when used, use it again to go to that warp point or to dispel it
Nayru's Love - (Instead of using a set amount of MP, it slowly drains the magic meter like the Magic Armor from Wind Waker. Prevents you from taking damage but you still get knocked back)
Fire Arrow - (Obtained via rare scroll found in Desert Temples) - Sets mobs on fire (Replaces flame enchantment) Melts Ice and snow and sets the block it hits on fire if it can be set on fire. Magic arrows can be selected after they are learned while you hold a bow.
Ice Arrow - (Obtained via rare scroll in Strongholds) - Slows mobs or freezes them (If freezing mobs can be implemented) Puts out fire and turns lava into obsidian.
Light Arrow - (Obtained via Extremely rare scroll obtained from defeating the Ender Dragon) - Instantly kills non-boss, hostile mobs. Causes a good amount of damage to the Wither
Ice Rod - Shoots a ball of ice. Slows mobs it hits or freezes them if we can manage to code mobs freezing. Hold Shift-Click to create a floating ball of ice that falls on whatever is underneath it. Ice ball floats in water and then melts but if used on lava, it will turn it into obsidian for a few seconds then it will turn back into lava.
Fire Rod - Use once to shoot fireball, hold use button to shoot a stream of fire particles like the Wand of fire in Thaumcraft. Will set mobs on fire. Shift-Click to launch a fireball onto the ground that turns into a small 3-block high fire vortex that lasts for 3 seconds and moves in the direction the fireball was launched.
Deku Leaf - Allows you to glide through the air and slowly fall while you use it. Crafted from Sacred Leaves from Deku Treeling leaf blocks.
Bombos Medallion - (Very Rare drop from a Creeper) Causes non-griefing explosions within a specific range that only damages hostile mobs
Ether Medallion - Causes lightning to strike hostile mobs within a specific range that only damages hostile mobs
Quake Medallion - Causes something like an Earthquake that damages all hostile mobs within a specific range that only damages hostile mobs that aren't in the air.
Hurricane Spin (Obtained via rare scroll ) - Spin attack is charged by holding the sneak and attack button for a second, hold it longer until the sword glows to unleash the Hurricane spin (Note: Will cause brief nausea after attack is done.
Lens of Truth - Reveals invisible blocks and walls you can walk through. Invisible blocks and ghost blocks will be implemented for this.
Twilight Crystal - (Obtained from beating the boss, the Shadow Wolf) turns you into a wolf who can't use items except the Twilight Crystal and you can dig up blocks and crawl into 1 block high passages.
Ravio's Bracelet - Will allow you to merge with walls and become a moving drawing for as long as you have magic power but it drains the meter very fast.
Tornado Rod - Create a Vortex and fly up into the air by 5 blocks and you won't take fall damage upon landing. Also, all surrounding mobs within the vortex will be made dizzy, thus immobilizing them for a few seconds.
Sand Rod - If the blocks in front of you is sand, it will raise them up by 5 blocks if there is enough sand, and make them not affected by gravity for 10 seconds. The effect of it will work for a few blocks ahead of you but it will not work diagonally. Using the Rod again while its power is in effect will make the sand fall. If the block in front of you isn't sand, it will create a burst of dust that stuns the mobs that gets hit by it. Note: It does not work underwater. The water makes the sand too heavy for the rod to raise it.
Nice Fire Rod - The upgraded Fire Rod. Works just like the normal Fire Rod but it causes more damage than before, it's range for the fireball and stream of flames is increased and the Fire Vortex is now bigger (5 blocks high and 3 blocks in diameter)
Nice Ice Rod - The upgraded Ice Rod. Causes more damage and the balls of ice it shoots are twice as big. Also, it creates 4 floating balls of ice in a 2X2 fashion.
Nice Sand Rod - The upgraded Sand Rod. Raised sand can stay raised as long as you want and if you want to make them fall, just use the rod again. Also, the burst of dust now work a few blocks ahead of you instead of just the block in front of you.
Nice Tornado Rod - The upgraded Tornado Rod. The Vortex is now stronger. It lasts slightly longer and now it can damage mobs a bit.
Boomerang - Doesn't use magic power. Use it and it is thrown and it always returns to you. If it touches a dropped item, it will take that item back to you. If it hits a mob, the mob will be stunned for a moment.
Magical Boomerang - The Upgraded Boomerang. It flies faster and flies farther. Also you can throw up to three at one time!
Bombs - Acts like TNT but with a smaller explosion and the explosion can only destroy cracked blocks and cobblestone. Stacks up to 16
Nice Bombs - Bigger and Deadlier than the old bombs. Explosion size is as big as TNT and causes more damage to nearby mobs. Still only destroys cracked blocks and cobblestone.
Hookshot - Can latch onto wooden blocks and certain other blocks. If it hits a mob, it stuns that mob. Stacks up to 8 due to being larger.
Nice Hookshot - The upgraded Hookshot. Launches faster and can actually damage mobs as well as stun them.
Bomb Bag - Used to carry bombs. Craft it with bombs to put the bombs in it, otherwise it will automatically put bombs in itself when you pick them up until it is full. Use the bag to place a bomb. Attack a lit bomb with the bomb bag and it will become an item. This bag can only hold normal bombs. It can hold up to 60 bombs at a time.
Big Bomb Bag - An enlarged bomb bag that is capable of carrying Nice Bombs. It acts like a normal bomb bag but it will only pick up Nice Bombs.
Hammer - Strikes the ground with enough force to cause a shockwave that stuns nearby mobs.
Nice Hammer - Not only is the Shockwave Larger and its power increased, it looks freaking deadly!
The Magic Meter slowly restores itself over time but if you need MP immediately, you'll need a potion. This mod adds Red, Green, and Blue Potions. Red Potions replace Health Potions and restore a specific amount of hearts. Red Potions aren't powerful at first but with the right ingredients, it will be at full strength.
To make them, you'll need to collect Chu jelly from Chuchus. The types of Chuchus are Red, Green, Blue, and Yellow. Blue Chuchus are the rarest of all types. You will also need an Empty Bottle, a special and rare variety of Glass Bottle that you can only have up to five in your inventory at a time. Empty bottles are found in chests in Dungeons and in temples. These potions don't use redstone or glowstone dust to be improved. The potions are also made with a special version of the brewing stand.
I am open to ideas, so feel free to post them! CtrlFreak1337 is planning on making the mod for me and I believe that DarkHax and Otaku_Riisu will be happy to help him out. Actually, I think the mod would be made faster and even better if I had a team of Mod makers help out CtrlFreak. If you're interested in helping out just say so!
Luckily for you, I'm learning Java programming. I'm still just barely starting, but in time I should be able to work on this. Although I may need to play a few of the games that I haven't yet, to understand the items more.
Also, I'd like to suggest that some NPCs like Midna be added, and an Ocarina, Harp, Flute and other such magical musical artifacts be added.
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Anima draconum, cor lapideum, (Soul of dragons, heart of stone,)
Specie carnis, sanguinis, et os, (Mask of flesh, blood, and bone,)
Surge ex tenebris, surge ex flamma, (Rise from darkness, rise from flame,)
Trans mundi, potestate, repetere, nos. (Across the worlds, your power, reclaim.)
The Meaning of Life, the Universe, and Everything.
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Add in the ball of light, so we can enjoy a good game of Dead Man's Volley.
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Be you not of the Darkness, then be you a lover of Light , be you be........ Lest you would be a mockery, then come to the Darkness, for where there lies power.... Darkness shall always be there. Where there is power, there is Darkness.
Luckily for you, I'm learning Java programming. I'm still just barely starting, but in time I should be able to work on this. Although I may need to play a few of the games that I haven't yet, to understand the items more.
Also, I'd like to suggest that some NPCs like Midna be added, and an Ocarina, Harp, Flute and other such magical musical artifacts be added.
Thanks but the Ocarina mod already adds the Ocarina. You could make it compatible with that mod. And I'm not sure about adding midna as an NPC but that does give me an idea. I'll add the Shadow Crystal that allows you to turn into a wolf. It will cost MP to use but it will not cost anything to turn back to normal.
You are forgetting the magic cape from Zelda 3 (SNES's A link to the Past), as well as the cane that spawns a block (cane of Somaria) and the cane that spawn a circle of light to protect you (Cane of Bryna), the magic powder that can transfor enemies, the magic mirror that brings you back to the light world.
You are forgetting the magic cape from Zelda 3 (SNES's A link to the Past), as well as the cane that spawns a block (cane of Somaria) and the cane that spawn a circle of light to protect you (Cane of Bryna), the magic powder that can transfor enemies, the magic mirror that brings you back to the light world.
The Magic cape and Cane of Bryna work like Nayru's love, so there was no need to add them and there aren't alternate mobs for all of the mobs that magic powder could turn them into. And the Magic Mirror doesn't use MP.
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Forever protecting Hyrule with the power of the Master Sword, DragonMaster16.
I'm just going to bump this...
...Wait, is that against the rules?
Well I suppose I should probably say something like "Yeah, I think the invisibility cape is a good idea."
Also I'm surprised I typed "invisibility" right twice in a row. It feels like I'm just mashing on the keyboard and hoping for a result XD
Here are the other Items and attacks in the mod that use magic power (Note: all have infinite durability)
To make them, you'll need to collect Chu jelly from Chuchus. The types of Chuchus are Red, Green, Blue, and Yellow. Blue Chuchus are the rarest of all types. You will also need an Empty Bottle, a special and rare variety of Glass Bottle that you can only have up to five in your inventory at a time. Empty bottles are found in chests in Dungeons and in temples. These potions don't use redstone or glowstone dust to be improved. The potions are also made with a special version of the brewing stand.
I am open to ideas, so feel free to post them! CtrlFreak1337 is planning on making the mod for me and I believe that DarkHax and Otaku_Riisu will be happy to help him out. Actually, I think the mod would be made faster and even better if I had a team of Mod makers help out CtrlFreak. If you're interested in helping out just say so!
Forever protecting Hyrule with the power of the Master Sword, DragonMaster16.
Also, I'd like to suggest that some NPCs like Midna be added, and an Ocarina, Harp, Flute and other such magical musical artifacts be added.
Specie carnis, sanguinis, et os, (Mask of flesh, blood, and bone,)
Surge ex tenebris, surge ex flamma, (Rise from darkness, rise from flame,)
Trans mundi, potestate, repetere, nos. (Across the worlds, your power, reclaim.)
Thanks but the Ocarina mod already adds the Ocarina. You could make it compatible with that mod. And I'm not sure about adding midna as an NPC but that does give me an idea. I'll add the Shadow Crystal that allows you to turn into a wolf. It will cost MP to use but it will not cost anything to turn back to normal.
Nice idea but you could technically do that with a Ghast.
Forever protecting Hyrule with the power of the Master Sword, DragonMaster16.
Forever protecting Hyrule with the power of the Master Sword, DragonMaster16.
Forever protecting Hyrule with the power of the Master Sword, DragonMaster16.
And I'd like to see this idea
also you should check out Tall Worlds
Nice! You're the first person not from my clan to post here! Congrats! And thanks for your support!
Also, there's an Update in the OP. Check the bottom paragraph.
Forever protecting Hyrule with the power of the Master Sword, DragonMaster16.
The Magic cape and Cane of Bryna work like Nayru's love, so there was no need to add them and there aren't alternate mobs for all of the mobs that magic powder could turn them into. And the Magic Mirror doesn't use MP.
Forever protecting Hyrule with the power of the Master Sword, DragonMaster16.
Hmm... I'll consider it.
Forever protecting Hyrule with the power of the Master Sword, DragonMaster16.
...Wait, is that against the rules?
Well I suppose I should probably say something like "Yeah, I think the invisibility cape is a good idea."
Also I'm surprised I typed "invisibility" right twice in a row. It feels like I'm just mashing on the keyboard and hoping for a result XD
also you should check out Tall Worlds
http://www.minecraftforum.net/topic/1955614-legend-of-zelda-mod/
Forever protecting Hyrule with the power of the Master Sword, DragonMaster16.
Unfortunately, you missed the news that the clan is dead, but work is being done to revive it, and sure you can help.
Forever protecting Hyrule with the power of the Master Sword, DragonMaster16.
Oh dear, well, here I am with my foot in my mouth. Uh, alright, just let me know what you need by PM.