This idea focuses on one of the most underappreciated mobs of all time: the silverfish. Heads up to readers: I have a nice little introduction into why I created this idea. If you're not interested, scroll to where it says "THE SUGGESTION" in bold words while I proceed to mentally frown at you. Anyway, here's the intro.
In case you've been living under a rock for the past two years (which is funny, because these guys live under rocks too), this is a silverfish.
The silverfish used to be found only in Strongholds, but is now a rare spawn from certain blocks in the Extreme Hills biome, thanks to a recent update. Still- far unlike Endermen- despite the silverfish's rarity, it is generally considered the least harmful hostile mob.
I won't say it's the least intimidating as well, because a small, squirming, spiny insect can be quite scary for certain people. However, if not for the wholesome, innocent squishiness of the Slime, I would also say the Silverfish is the least intimidating hostile mob.
Obviously we have a problem here. It's rare, most of the time it's only found in the "end zone" of the game, an area where only experienced and geared players would venture, and it's also not very intimidating or harmful. This is great for people who like to play the game on Easy, or dislike small squirming spiny insects, but not so great for people who like to play games with a higher level of difficulty or enjoy killing though monsters.
Let's take a look at the cold, hard, numbers.
THE COLD, HARD NUMBERS
* A silverfish has 8 health.
* The silverfish does 1/2 heart's worth of damage.
* The player has 10 health.
* A diamond sword does 8 damage, while an iron sword does 7 damage.
What does this mean? It means that 1) silverfish can be one-shot with a diamond sword, and one-shot with a critical strike from an (unenchanted) iron sword. It also means 2) A single silverfish would have to hit an unarmored player 20 times in a row to kill him.
Some of you might be saying "But silverfish aren't strong by themselves! They have strength in numbers!"
Numbers don't really matter when you can instantly kill an enemy by clicking on it once. Which leads me to...
Most players will never encounter silverfish besides a single one in a Hills biome and that one spawner in front of the End Portal. Capitalize on their rarity and make them something to be feared, like the Enderman!
HOW WE DO THIS
Some of the best games draw inspiration from other sources. Notch was inspired to make Minecraft from Infiniminer, and look where it is now! So, what inspiration can we use to enhance the silverfish? Simple: expand upon the silverfish as a creature, and give it a place to live. In this case, we'll go with the time-tested trope of creepy bug hives.
CREEPY BUG HIVES They are found only in strongholds, and only one hive can be found per stronghold. The entrance to the hive/nest resembles something like a collapsed section of the stronghold, and a dark tunnel leading into a separate area. The tunnel, and hive itself, is made up mostly of a new block: Hive Block. Essentially, it's a mini-biome within the stronghold. The entrance tunnel gradually splits into several dozen different tunnels about four blocks high and three-four blocks wide. Picture reference here. Sometimes the tunnels lead into a larger, more open area. All tunnels that aren't dead ends eventually lead to the Central Hive Chamber, where an epic boss battle is to be had.
(Picture coming at some point.)
Resembles something like a goo-covered stone block. Think of Mycelium, and how it covers dirt.
The Hive Block, like Soul Sand, slows players who walk over it by a good bit. This effect can be negated by wearing Enchanted Gold Boots (any enchantment works.) Unfortunately for you, the Hive Block also takes twice as long as obsidian to mine. This is to discourage players from just mining their way to the end of the hive.
Now, what about expanding the silverfish? Here's the main part of this mod suggestion.
EXPANDING THE SILVERFISH
All types of critters that live in hives in real life (which are generally unpleasant thing like ants, wasps, and termites) have different types of those critters with different jobs, because it's easier to take care of a colony that way. Just take a look at this real-world example that definitely helped inspire this suggestion.
Interesting, huh? I have a similar plan in store for the silverfish. Also, keep in mind that while I may have been inspired by real creatures, the following is quite different from the original ugly little wood-eating insect that Notch and Jeb based the silverfish on. I'm not even sure the name "silverfish" even fits anymore. That's why it's a mod suggestion, and I'm not asking for this to be in vanilla Minecraft.
TYPES OF SILVERFISH
Let's go over the types of silverfish this mod would add in order of the threat they pose(or as I like to call it, dangerousness.) Pictures will be added at some point, but maybe not for a while because I suck with Techne and it takes me like five minutes just to get a leg in the right position. Would you guys like poorly-drawn sketches until I can get a lovely modeller/modder to make a proper version? Let me know. For now, you get a little "Appearance" tab to get your imagination flowing.
These are the generic, vanilla, Minecraft silverfish that we already know and probably don't love. They're weak, easy to kill, and pretty rare overall. However, two changes are added to the drones:
* Silverfish drones deal additional damage based on how many there are.
* Increased health from 8 to 16 and attack damage from 1/2 heart to 1 heart.
So they're kind of a bigger threat. Now, there's an actual reason to be afraid of swarms. One last thing: drones are also the only type of silverfish that can be found outside of the Hive besides Soldiers.
The larvae are found only in and around Silverfish Eggs, another new block. They are kind of like weaker versions of Drones, except for their special ability to jump on your face and eat it. Yes, you read that right. Silverfish are born to be extremely aggressive after hatching to ward off predators, or something like that.
Special Abilities Jump On Your Face And Eat It
Larvae with nothing to attack will just slither around doing nothing, but when an enemy (this means you) comes near, they launch themselves onto your head and start doing 1/2 a heart of damage per second. Eggs will sometimes spawn larvae when a player walks nearby, but always if bumped into. "Mining" the egg has an 80% chance to destroy it and the larva inside, and a 20% chance of destroying the egg and releasing a very angry larva.
Get it Off, Get it Off!
When a silverfish larva is attached to your face, you are unable to attack or use any items. This is probably because your hands are preoccupied with trying to rip a horrifying maggot-beast off your head. The only way to remove the pest is to jump up and down rapidly, upon which the larva will fall to the floor. That's when you kill it, unless you want to repeat the earlier spectacle.
Basically a regular silverfish, except smaller, paler, and without the spiny bits. Also, it has a terrifying mouth something like this suggestion by Mr. Torb. Yikes!
Workers are the backbone of the Silverfish Hive, digging tunnels and acting as the first line of defense to intruders.
Special Abilities Entangle
Workers have a chance to cover you in silky webbing when they attack you, rooting you in place for two seconds. The "webbing," normally just used by workers to construct the hive, is just a particle effect and isn't a new block.
Basically larger regular silverfish. Nothing special here, but they have a slightly different coloration from the default drone.
Spitters are ranged attackers who use their acidic spit to melt through stone or repel enemies. Their variety of attacks make them quite a formidable enemy to face. [If the coding is possible, I would love for them to primarily walk on the sides or ceilings of the hive, spitting down acid from a safe range. This would make bows absolutely necessary to conquer the Silverfish Hive.]
Health: 30 (= 15 Hearts)
Attack Damage: 2-5 Hearts, depending on the attack used
Special Abilities Caustic Bile
All of the Spitters' attacks inflict a stacking effect called Caustic Bile that lasts for five seconds. The debuff does nothing from 1-3 stacks, but from 3+, the bile slowly starts to dissolve armor, wearing out the durability until it runs out or is cured by milk.
A fast-moving projectile that inflicts struck victims with a slowing effect for five seconds. Deals 2 hearts of damage.
A heavy-hitting projectile that deals 5 hearts of damage. Spitters will generally quickly launch two or three gobs of Noxious Goo at the player, wait a little, and then spit Acid Rain. Obviously the projectile is harder to dodge when you're moving slowly from Noxious Goo, so be careful! Use the pause in the Spitters' attacks to your advantage.
A larger, slightly more elongated silverfish with six skinny legs. Its mouth is... well, just imagine something like this lovely creature from League of Legends. The Spitter has brightly colored spots along its side, due to its poisonous nature.
Soldiers are tough, beefy creatures designated to protect the important areas of the hive. You will never encounter more than two or three of these at the same time, but that doesn't mean the experience won't be terrifying!
I'm not gonna lie. These are basically rhinoceroses in the form of bugs. You're gonna have a bad time. Two of these are found outside the Central Hive Chamber and are basically minibosses.
Health: 180 (= 90 Hearts)
Attack Damage: 2-10 hearts, Depending on the attack (Its basic attacks-bumping into you-do only 2 hearts of damage)
Special Abilities Very, Very Hard Head
Silverfish Brutes take no damage when attacked from the front. None. Nada. Not even the finest diamond could cut through that thick head.
The Brute swings its head from side to side, dealing 5 hearts of damage and knocking the player back 8 blocks.
The Brute swings its head downwards, dealing 8 hearts of damage and stunning the player for two seconds.
The Brute prepares itself and then rushes forward towards the player. If it hits any mob, it deals 10 hearts of damage to all nearby enemies and knocks them back five blocks. If the attack misses, the Brute is disoriented for three seconds. Hint: This is when you go behind it and attack it.
A gigantic, armored silverfish that is really more of a beetle than anything else. Check these out to understand just how big and armored its head is. Rhino BeetleSpiny Rhino Beetle
Boss Battle: The Queen
You don't need an explanation for this! It's the mother of all silverfish, the Hive Queen, the force behind the swarm. If this suggestion ever makes it to the mod phase, it'll be one of the most complex fights in Minecraft, rivaling those of DivineRPG (Awesome mod, by the way, check it out! I'm a sucker for boss fights, if you haven't guessed already)
Health: 350 (= 175 Hearts)
Attack Damage: 1-13 hearts, depending on the attack
Almost every ability the Queen uses is special. Abilities marked with a * are only used on Hard and Hardcore mode. Let's move on to the phases of the boss fight.
Summoning the Silverfish Queen
The Queen is summoned by breaking any of five special eggs in the center of the Central Hive Chamber that don't hatch any larvae. They just exist to summon the Queen boss fight. Anyway, breaking these eggs causes the Queen to emit a horrifying noise and spawn in the distance.
The Queen spreads her wings and takes to the air, hovering high above the ground. During this phase, she uses only ranged attacks.
The Queen continually spits acidic projectiles at the player every second, dealing 1 heart of damage each if they hit.
Just like the Spitters, this attack deals 5 hearts of damage and is slightly slower than other projectiles. The Queen only uses this attack once every 6-10 seconds.
A ranged projectile that, if it hits the player, causes the player to continually draw aggro from all silverfish within 30 blocks. Lasts 5 seconds, but all silverfish that were alerted to the player will continue to attack him until they are killed.
The Queen produces five larvae every 20 seconds, which will stay directly under her unless the player gets too close or gets hit by Pheromones.
Overall, this phase is about dodging the abilities when possible and shooting arrows at the Queen, who repositions herself every time she's hit. Although there are still some types of silverfish entering the Central Chamber through the tunnels, "adds" won't be a big problem for now. Do note that the Queen destroys any blocks not native to the Hive- don't try and build a bridge up to her or hide under manmade cover.
When the Queen is at 75% health, she will land on the ground and gain a new set of abilities. (Any abilities not mentioned in the phase descriptions are not used for that phase.) While on the ground, the Queen is immune to arrows.
Existing Abilities Acid Rain
New Abilities Defend the Hive!
The Queen summons ten drones and four workers to attack the player.
The Queen snaps her mandibles when within range of the player, dealing 5 hearts of damage. Can only be used every five seconds.
During this phase, the player will want to make sure he doesn't get overwhelmed by the lesser silverfish while doing as much damage to the Queen as he can. Remember, when you are in range to hit the Queen, she can attack you with Snap. She can only use it every so often though, so adopt a kind of "run in -> hit her -> heal -> run back in" strategy.
At 50% health, the Queen spreads her wings and returns to flight- this time, flying up to the ceiling, out of range of most shots.
Existing Abilities Acid Globules* Acid Rain Pheromones Spawn Larvae- Now spawns 10 larvae instead of 5! Defend the Hive!
New Abilities Mind-Numbing Toxin
Every 10 seconds, the Queen will fly down to launch a poisonous attack at the player. If it hits, it will deal 6 hearts of damage over 3 seconds and distort the player's screen. You should dodge this and shoot as many arrows at her as you can, before she goes out of range!
Spawns a Spitter to help attack the player! Used every 20 seconds.
When the Queen reaches 25% health, her wings become torn and she crashes to the ground, furious. She automatically spawns one Silverfish Brute and two Soldiers, and focuses on attacking the player.
Existing Abilities Acid Rain Pheromones Spawn Larvae- Now spawns 14 larvae instead of 10! Defend the Hive! Snap Reinforcements*
New Abilities Leap
The Queen briefly spreads her wings and jumps at the player.
If the player gets within range of the Queen's rear end, she stings him with a deadly venom that deals half a heart per second for one minute. This will KILL you if you don't drink some milk or guzzle down Regeneration Potions!
The Queen Is Dead
When the Queen reaches 0% health, she will go berserk, launching dozens of Acid Rain projectiles all around the Hive Chamber. Finally, she crashes to the ground and explodes into loot and XP!
This one is tough. Until I can get a real Minecraft model for the Queen, just imagine her as a larger, thinner version of the Silverfish Soldier with nastier jaws and a big ol' stinger.
LOOTS "Yeah, yeah, so what. What's the point of going into this disgusting hive at all?" Well, thanks for the convenient question, mister or missus reader. That's what this section is for!
Experience, varying on the type of silverfish
Spitters Vial of Spitter Blood: Can be thrown at enemies to slow them and damage them over time. Now that's a deal!
Soldiers and Brutes Chitin Chunks: identical to flint, but dropped in large numbers. 3-6 from a Soldier, 10-15 from a Brute. Happy arrow-making!
The Queen Carapace of the Broodmother: Chest armor that gives diamond protection and has infinite durability.
Stinger of the Fallen Queen: Inflicts enemies with the Lethal Sting debuff. The Wither and Enderdragon are immune to it. Has 30 uses.
Shattered Wings: ???
Bugbait: A small, pheromone-laden piece of the Queen's body. It basically gives you control over up to four Silverfish Workers at a time. Infinite durability.
Right-Click: Throws a pheromone scent at a target, spawning a silverfish to attack it. Once the target is dead, the silverfish will follow you around.
Left-Click: Calls your silverfish off whatever target they were attacking, to follow you.
Pressing Q (Dropping the item): Instantly despawns the silverfish.
Head of the Queen: A placeable item for decorating your house and grossing out your friends.
2 New Blocks
6 New Mobs
6 New Items
1 New Entity (The Head of the Queen)
Well, that's all for now folks! I realize a lot of the ideas here are super-complex. However, I would love it if a modder was willing to pick this up for a try, and I'd help in any way I could. If you're not a modder and are just browsing: leave me feedback, please!!
This started off sounding kind of kool... But I think maybe lowering their difficulty a bit would be better, and make them what they seem they should be... Swarmers. The kind of monster that DOES have strength in numbers. These ones seem a little over-powered in my eyes.
I dunno, I just viewed this as a place to go either before or after conquering the Enderdragon. I based the stats off of a player with full diamond gear and maybe even a Bane of Arthropods enchantment on a diamond sword. With those, this would be "moderate" difficulty instead of "absolutely impossible."
Edit: oop, forgot to mention. Remember the Charge ability of the Silverfish Brute? It can hit quite a number of mobs at the same time and knock them back, doing serious damage. Use this to your advantage during the final stage of the Queen battle, when you're overwhelmed by the cluster**** of different silverfish swarming around you.
First off, this is a complex yet interesting idea, with many somewhat (if not totally) original ideas, and I for one would love to see this made into a Mod, added onto a Mod, or added to Vanilla Minecraft for added fun (although this is VERY unlikely)!
Now, continuing on with the 'added onto a Mod' part, I am currently working on a mod myself, and would ask if I could use and/or adapt these concepts to the mod! Even if you do not want that, me and my (somewhat smaller than most) development team would be more than happy to make some mob, block, and item textures for you to add onto this thread and use to your heart's content, and if I can use them, I will give credit for them.
Hit me up on deviantArt for any inquires or to discuss further, and I hope to work with you more in the future!