Hey all, I'm not sure it's the correct place, but it is a mod request of sorts... Hope this is the right place.
Anyway, long story short, I run a small youtube channel, which anyone who see's my name should be able to find on youtube (don't want to advertise it), and I'm looking for mods to do spotlights on. Recently done one for Security craft which has had over 5000 views in about 2-3 days, and I realized I had a lot of fun making it and helped the modder. Providing information and hopefully getting him downloads.
Anyway, I'm looking for more mods to do a spotlight, so if any of you have mods you want to submit, submit them below using the following Format.
Mod Name:
Preferred Name:
Link to forum post:
Quick Description of mod:
And thats it.
I must also quickly post here, that minecraft isn't the focus of my channel, I aim to cover all sorts of Gaming and Geekery. As such, I aim to do one mod Spotlight a week. So please don't be upset if it takes me a while to get to your mod. Obviously theirs a chance I can do more than one mod a week, if a mod is small or there isn't as much content for me to put out.
Anyway, thats me, and I'm looking forward to playing your mods.
Feel free to do my new mod I made for modjam Custom Flags. Basically it allows you to not only hang flags on poles (which are beautifully animated) but allows you to also customise them in game using a GUI (I basically wrote a stripped down dodgy version of ms paint in minecraft over 96 hours)
I don't usually do this, but I want to get more people making videos of it.
Mod Name: Plunder Rummage
Preferred Name: Guff Link to Mod
Description: The mod adds treasure hunting to the game via mob dropping treasure maps.
I would recommend waiting until tomorrow to do a spotlight if you decide to as I am about to update to a new version and would like to have a video for the most recent version. Thanks.
Mod Name: Bunny Boots
Preferred Name: Stephenh2009 (Wasn't sure what you ment here)
Link to forum post: http://www.minecraft...-mod-jump-high/
Quick Description of mod: Just adds 3 new items to the game "Bunny Boot" "Group Of Feathers" and "Bunny Boots" the feathers and bunny boot does nothing its just there for crafting recipes but the "Bunny Boots" makes it so you can jump up 3 blocks high.
Just a small mod for a 2-3min video.
I already have a few videos on the mod but they are videos of the old version of the mod and since then I have redone all the crafting recipes, So I kinda need a new video on the mod.
Will do, saw your mod last night and planned doing it anyway.
Hey buddy, I'm not the type of people that usually goes about boasting to advertise my creations or anything, but stumbling on your post realized that it would benefit both of us if I tell you about the mod me and a buddy are working on, so on to that:
Mod Name: Expanded Rails Mod
Preferred Name: Smokesick and BlazeAxtrius (as we work in team for this)
Link to forum post: http://www.minecraft...11-100downloads
Quick Description of mod: A unique and fun way to add many kinds of rails to minecraft, several with interesting properties in a whole brand-new crafting system!
So yeah, pretty much said that's the mod bit. There will be an update in ~2 days and then we will add all the planned goodies we had and coded so far so that the mod makes even more sense now to be used besides just decorating your tracks, mines, homes, hills and etc. etc.
Propr to the Minecraft community and you, kind sir! ^^
I'll take a look at it 3 mods, to look at already fun.
So, I'm going to Pm people with the play of their mod so they can link it on their forum post, but thought I should also post here, so people can see when I've finished a project, see if they like my style and see me progress and get better
I have to say, I watched your videos and I think your style is very clean and professional; you don't really waste a bunch of. Uhm. Like. Time. And stuff. Kind of explaining. What like. Something does. I really appreciate that. I've updated both Minor Alchemy and Plunder Rummage, and I'd actually like if you'd take a look at both of those, possibly together just to show how well they mesh. Here's the link to Minor Alchemy. It may have to be a bit longer of a video in order to explain how everything works and what works together, but I'll really appreciate it.
I have to say, I watched your videos and I think your style is very clean and professional; you don't really waste a bunch of. Uhm. Like. Time. And stuff. Kind of explaining. What like. Something does. I really appreciate that. I've updated both Minor Alchemy and Plunder Rummage, and I'd actually like if you'd take a look at both of those, possibly together just to show how well they mesh. Here's the link to Minor Alchemy. It may have to be a bit longer of a video in order to explain how everything works and what works together, but I'll really appreciate it.
Again, nice job on the videos!
Thanks for the compliments, it means a lot coming from someone who makes mods as good as you do. And someone who has as many posts.
I will definetly do videos on your mods, but it might have to be next week, currently in a mad rush to pack stuff for storage so I can leave my flat (student) for two weeks. Your mods are a bit big to do over this weekend, what with everything Else I have to do and the fact I'd need to build a testing facility wing for them
Thanks for the compliments, it means a lot coming from someone who makes mods as good as you do. And someone who has as many posts.
I will definetly do videos on your mods, but it might have to be next week, currently in a mad rush to pack stuff for storage so I can leave my flat (student) for two weeks. Your mods are a bit big to do over this weekend, what with everything Else I have to do and the fact I'd need to build a testing facility wing for them
You'll probably want a facility wing for Minor Alchemy, but Plunder Rummage is dynamic, so you won't really be able to show what it does. Granted, you could show the items and what they do, but the actual process of treasure hunting takes place over a potentially huge range of area. I am pending updates because there were a couple of things I needed to fix, but while I am eager to see what you have in store, I'm in no rush.
You'll probably want a facility wing for Minor Alchemy, but Plunder Rummage is dynamic, so you won't really be able to show what it does. Granted, you could show the items and what they do, but the actual process of treasure hunting takes place over a potentially huge range of area. I am pending updates because there were a couple of things I needed to fix, but while I am eager to see what you have in store, I'm in no rush.
Well, I wanted to say I'm currently rushing through the countryside towards home as we speak (first class free wifi for the win.)
Hope to be able to do a video tomorrow.
Probably going to do two different videos for the mod. But after some testing, I think they are both good, especially the explosive from the adventure mod.
I do also think the amount of materials to clone a diamond in minor alchemy is pretty huge.
Well, I wanted to say I'm currently rushing through the countryside towards home as we speak (first class free wifi for the win.)
Hope to be able to do a video tomorrow.
Probably going to do two different videos for the mod. But after some testing, I think they are both good, especially the explosive from the adventure mod.
I do also think the amount of materials to clone a diamond in minor alchemy is pretty huge.
Both mods are configurable in their respective .minecraft directory (MinorAlchemy, PlunderRummage).
Mod Name: Additional Crafting Preferred Name:Chibill Link to forum post:http://minecraft.curseforge.com/mc-mods/additionalcrafting/ (Have not real forum post as of now) Quick Description of mod: It adds at ablitiy to craft spawners to the game and adds some new stairs (Sugestion use NEI as I have remove the recipies from the decription because i am updating to 1.7.2 and am doing a full recode. And it suports down to 1.4.5 but the 1.4 versions are on media fire so yeah thats old. And any of them that have 1.5.x are 1.5 compatable in all versions same with the 1.6 versions
I the next mounth I am going to put out a 1.7 beta version.
Anyway, long story short, I run a small youtube channel, which anyone who see's my name should be able to find on youtube (don't want to advertise it), and I'm looking for mods to do spotlights on. Recently done one for Security craft which has had over 5000 views in about 2-3 days, and I realized I had a lot of fun making it and helped the modder. Providing information and hopefully getting him downloads.
Anyway, I'm looking for more mods to do a spotlight, so if any of you have mods you want to submit, submit them below using the following Format.
Mod Name:
Preferred Name:
Link to forum post:
Quick Description of mod:
And thats it.
I must also quickly post here, that minecraft isn't the focus of my channel, I aim to cover all sorts of Gaming and Geekery. As such, I aim to do one mod Spotlight a week. So please don't be upset if it takes me a while to get to your mod. Obviously theirs a chance I can do more than one mod a week, if a mod is small or there isn't as much content for me to put out.
Anyway, thats me, and I'm looking forward to playing your mods.
Sure.
What will the mod be about, and when do you expect to have it released.
Mod Name: Plunder Rummage
Preferred Name: Guff
Link to Mod
Description: The mod adds treasure hunting to the game via mob dropping treasure maps.
I would recommend waiting until tomorrow to do a spotlight if you decide to as I am about to update to a new version and would like to have a video for the most recent version. Thanks.
RSMC - A massive RPG mod which adds skills and tons of content to Minecraft, one block at a time!
Will do, saw your mod last night and planned doing it anyway.
And Guff, I'll do yours too once it updates.
I'll take a look at it
So here's Bunnyboots.
Again, nice job on the videos!
RSMC - A massive RPG mod which adds skills and tons of content to Minecraft, one block at a time!
Thanks for the compliments, it means a lot coming from someone who makes mods as good as you do. And someone who has as many posts.
I will definetly do videos on your mods, but it might have to be next week, currently in a mad rush to pack stuff for storage so I can leave my flat (student) for two weeks. Your mods are a bit big to do over this weekend, what with everything Else I have to do and the fact I'd need to build a testing facility wing for them
You'll probably want a facility wing for Minor Alchemy, but Plunder Rummage is dynamic, so you won't really be able to show what it does. Granted, you could show the items and what they do, but the actual process of treasure hunting takes place over a potentially huge range of area. I am pending updates because there were a couple of things I needed to fix, but while I am eager to see what you have in store, I'm in no rush.
RSMC - A massive RPG mod which adds skills and tons of content to Minecraft, one block at a time!
Well, I wanted to say I'm currently rushing through the countryside towards home as we speak (first class free wifi for the win.)
Hope to be able to do a video tomorrow.
Probably going to do two different videos for the mod. But after some testing, I think they are both good, especially the explosive from the adventure mod.
I do also think the amount of materials to clone a diamond in minor alchemy is pretty huge.
Both mods are configurable in their respective .minecraft directory (MinorAlchemy, PlunderRummage).
RSMC - A massive RPG mod which adds skills and tons of content to Minecraft, one block at a time!
Proficiebat Technicae FabrIca (PTF )
Preferred Name: PTF development team (SAFCxHarter, Asalt13, Elopuppet, ernikillerxd64, Prank123 and Blocks47)
Link to forum post:http://www.minecraftforum.net/topic/1866705-proficiebat-technicae-fabrica/ (idea form) http://www.minecraftforum.net/topic/1899150-152-forge-proficiebat-technicae-fabrica-advanced-technology-craft/ (WIP form)
Quick Description of mod:currently only adds world gen but soon will add mining machines, processing machines, a power system, a stargate, mechs and more
Preferred Name:Chibill
Link to forum post:http://minecraft.curseforge.com/mc-mods/additionalcrafting/ (Have not real forum post as of now)
Quick Description of mod: It adds at ablitiy to craft spawners to the game and adds some new stairs (Sugestion use NEI as I have remove the recipies from the decription because i am updating to 1.7.2 and am doing a full recode. And it suports down to 1.4.5 but the 1.4 versions are on media fire so yeah thats old. And any of them that have 1.5.x are 1.5 compatable in all versions same with the 1.6 versions
I the next mounth I am going to put out a 1.7 beta version.
Slabs- Bring easily place able upside down slabs back to minecraft!