Ars Magica 2 - Ideas
Poll: If I were to implement an API, would you make use of it? (able t
Ended May 15, 2014
Poll: If I were to make the code for this mod available on GitHub, wou
Ended May 15, 2014
Poll: What specific mod integration would you like to see the most?
Ended May 15, 2014
Pre-ideas: I can further explain all of these, if you like.
One of them would be a spray, similar to a flamethrower... Just so I could have a flamethrower. Though, it could still be useful with other stuff.
The other one would be a twister type spell, similar to the one in Diablo III, if you know what I'm talking about.
Also, what do you think of the 'Rune' system in Diablo III? I'm not sure how it would fit into Ars Magica 2, but I still think it would be pretty cool.
One last thing. Why do the beams act so derpy? If you look slightly down while casting them, they point directly down, at your feet. Which is pretty annoying when you are setting a world ablaze. XD
Hope you like my ideas! Keep up the good work!
FIX THIS!!! THE OLD WAY WAS BETTER!!! >:(
Although I realize that the polls have closed, are suggestions still being taken into consideration, Mithion?
There is no item to do this. However, if you are in creative mode and you use the inscription table to put together a spell, there is a button to the left that creates the spell immediately. For me, there is a bug that the spell doesn't immediately enter your inventory, but it shows up when you exit the screen. I am assuming that you are using Ars Magica 2.