well i have browsing the world of minecraft and it has come to great attention that there aren't dragon mods(besides that1person's mod which has similarities) that i prefer, so to make things better i am requesting a mod of the following:
General:
Dragons are to be simi-rare, like a dungeon but maybe a bit more rare than that on MC
dragons have similar abilities of ghasts, but they dwell on the surface instead of in the nether, they shoot flame ect, if you get to close they hurt you.
the dragons guard cave entrances at dusk and flock to the cave entrance like daytime animals do.
when you get to close they will roar as a warning to players but they will have a normal grumble or growl when on idle
dragons feed every 3 days, during which periods they arent feeding they are gathering and hoarding riches of minerals and staying somewhat deep in the cave that will be o fuse to the fellow minecrafter.
there will be two maybe three dragons land, air, water, all of which is discirbing their habitats.
air dragons reside in mountain caves.
land dragons reside in lower, closer to the ground caves
the both cave dwelling dragons will hoard minerals the water however will be kindly to snatch the un suspecting minecrafter out of the water and make him or her a meal, and water dragons are much more hungrier than land or air dragons, making them more dangerous since they dont guard a cave for three days to two days
the abilities further elaborated into class:
water will be about faster than a shark and a medium size, they work well as a speedboat and can freeze water and melt ice, this can be attributive when the player has a controller. these dragons are hurt by lava (ICE POWERS)
the land dragons will be very strong and will be willing to defend his treasure. Large for he or she has great strength. land dragons are immune to lava but hurt in water (FIRE AND EARTH)
the air dragons are weak but are the fliers they are the ones you want for transportation around WOMC
air dragons will flee caves and wont hoard much minerals and are also a medium size these dragons are also hurt by lava. (AIR POWERS) (or flying essentially)
Land dragons will be hoarding minerals,lots and the minerals will be worth the battle, and so will the drops
with at least a 70% chance of getting something good
TAMING and AGING:
taming will get harder as the dragon ages, making it less worth the resources if your going to tame an adult
hatchings/children are the easiest and all you need is a piece of raw meat to get them on your side
adolescents are harder to tame and im not certain how many it will take to tame
adults/elders near impossible and takes ungodly amounts of meat to tame (it takes more meat than they eat to tame)
Dragons will respawn after a long time or month in MC time as an adolescent to prevent absence of dragons. im not sure how this will be prevented if unfavorable.
feeding a dragon pork can heal it if injured by a foe.
Attributes of taming:
water- works as a great boat and is about the size of a two to three Minecraft boats, they can also submerge but are relatively bouyant
land: very good friend that follows you around and fights by your side through thick and thin, but does not stomp or hammer its tail due to that could hurt the player (it can if you really want it to)
Air: you can ride it and doesnt do very much damage.
they will eventually grow and they will have normal abilities then
dragons have Inventories and will give a good amount say 50% of precious things they found(this can be anything from a wood tool to a diamond one, this will act as another reward system for taming a dragon, but land dragons, as stated before are more likely to give.(this also applies the age rule)
EGGS;
dragon eggs are invitoriable and can be raised at a shelter
essentially they grow like trees only their eggs, they fill up full health if eaten
after that they can be either set free or domesticated
but they have to be domesticated immidately or they will want to murder you and destroy your shelter or use it as their new home
Sexes:
males are stronger than females yet females are more aggressive than males
essentially they will attack sooner than males
the males will be easily distinguishable from the females.
this means if you find a female cave you might find different things than a male cave :ohmy.gif:
Scales: will be used for armor only.
the scales on the dragon will act as its own armor
dragons will shed their scales and grow new ones after an amount of time such as when they grow, this will give the opportunity to farm or harvest their scales when they drop.
the scales get harder as the dragon ages making it not as bad if your dragon dies of or at an older age
nationalities: i know there are two major types of dragons, the west and the east dragons which are essentially the euro/ american and the Chinese.
the Chinese dragon will only be air and water.
nationalities overall will not effect interactions other than appearance
Haven'ts (can be made into haves if requested and backed with good reason):
dragons will not come in dungeons, there is to small of space and dragons are too strong to be spawning rapidly
Control over the tamed dragon:
a command tool that can be made out of adolescent (or older) dragon scales, gold, Redstone(peaceful and normal) to command the dragon depending on what class it. but the Redstone will be changed to diamond in medium and hard
to add more of a challenge for the players who like to keep it on a constant difficulty level. essentially the tool will require four Redstone or diamond four, adolescent dragon scales and one gold. not entirely sure what it will look like
here's what it looks like: S= Dragon scales
[S] [ ] [S]
[ ] [ ] [ ]
[S] [ ] [S]
Possibilities:
Dragon alliance, when you give a dragon a flower, shiny or interesting object, a little food or something of sorts, it will increase relationship with the dragon causing it not to pillage your shelter and allow partial control over it(a friend not a pet). this will block some controls for the friendly dragon that would be normally available for a fully tamed dragon, this will also have a relationship status by looking at the dragons eyes, orange for angry (most dragons are and wont attack immediately), red for aggressive, yellow for neutral(for hatchlings and children), green for friends, and blue for tamed and allies. you will have to keep giving items to the dragon to boost its status other than when its fully tamed, this will allow for easier taming of larger dragons, and perhaps a different method of showing social status with that dragon. the controller will decrease your relationship with the dragon faster than usual, so dont be very bossy, but this wont be an issue if the dragon is tamed and commands can't be given if neutral or lower, also social status will only go as far as +/- 0 when you get the stutus up to that level, and it will only go below zero if you attack the dragon 3 times in a row within 30 seconds, even then will it drop the friendly status quickly.
Breeding:
Same rule applies like horse breeding in Mo creatures, exept 10 on each side for each dragon
if you have any questions, thoughts or concerns, just post
;D
thanks to bagofbones11 for a good bit of help.
For the Moderators:
i have a post in suggestions that is this, but i moved it and added to it(it was to late to do so in the other post)
it is labeled Dragon mod done right.
Request approvals and what has been added
[draconianoid] dragon inventories, immunities to lava or water,normal feed2heal concept , dragon respawn, and a sorta and more clearly stated point, is the size of the dragons.
side note: i cant script or mod
I like your thinking sir!
quite the point i was trying to make, a large dragon for land, a medium sized one for air and perhaps a medium one for water.
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my minecraft mod idea !! its awesome!!!
I'm just wondering when you think you will start getting deep into the development of this mod because its sounds promising, also im wondering when you think it will be done.
Yes only when you get really clOse and they won't be as strong and land dragons will horde normal minerals
Quote from lynmachine »
I'm just wondering when you think you will start getting deep into the development of this mod because its sounds promising, also im wondering when you think it will be done.
this will be released with the update of Mo' Creatures (i presume)
General:
Dragons are to be simi-rare, like a dungeon but maybe a bit more rare than that on MC
dragons have similar abilities of ghasts, but they dwell on the surface instead of in the nether, they shoot flame ect, if you get to close they hurt you.
the dragons guard cave entrances at dusk and flock to the cave entrance like daytime animals do.
when you get to close they will roar as a warning to players but they will have a normal grumble or growl when on idle
dragons feed every 3 days, during which periods they arent feeding they are gathering and hoarding riches of minerals and staying somewhat deep in the cave that will be o fuse to the fellow minecrafter.
there will be two maybe three dragons land, air, water, all of which is discirbing their habitats.
air dragons reside in mountain caves.
land dragons reside in lower, closer to the ground caves
the both cave dwelling dragons will hoard minerals the water however will be kindly to snatch the un suspecting minecrafter out of the water and make him or her a meal, and water dragons are much more hungrier than land or air dragons, making them more dangerous since they dont guard a cave for three days to two days
the abilities further elaborated into class:
water will be about faster than a shark and a medium size, they work well as a speedboat and can freeze water and melt ice, this can be attributive when the player has a controller. these dragons are hurt by lava (ICE POWERS)
the land dragons will be very strong and will be willing to defend his treasure. Large for he or she has great strength. land dragons are immune to lava but hurt in water (FIRE AND EARTH)
the air dragons are weak but are the fliers they are the ones you want for transportation around WOMC
air dragons will flee caves and wont hoard much minerals and are also a medium size these dragons are also hurt by lava. (AIR POWERS) (or flying essentially)
Land dragons will be hoarding minerals,lots and the minerals will be worth the battle, and so will the drops
with at least a 70% chance of getting something good
TAMING and AGING:
taming will get harder as the dragon ages, making it less worth the resources if your going to tame an adult
hatchings/children are the easiest and all you need is a piece of raw meat to get them on your side
adolescents are harder to tame and im not certain how many it will take to tame
adults/elders near impossible and takes ungodly amounts of meat to tame (it takes more meat than they eat to tame)
Dragons will respawn after a long time or month in MC time as an adolescent to prevent absence of dragons. im not sure how this will be prevented if unfavorable.
feeding a dragon pork can heal it if injured by a foe.
Attributes of taming:
water- works as a great boat and is about the size of a two to three Minecraft boats, they can also submerge but are relatively bouyant
land: very good friend that follows you around and fights by your side through thick and thin, but does not stomp or hammer its tail due to that could hurt the player (it can if you really want it to)
Air: you can ride it and doesnt do very much damage.
they will eventually grow and they will have normal abilities then
dragons have Inventories and will give a good amount say 50% of precious things they found(this can be anything from a wood tool to a diamond one, this will act as another reward system for taming a dragon, but land dragons, as stated before are more likely to give.(this also applies the age rule)
EGGS;
dragon eggs are invitoriable and can be raised at a shelter
essentially they grow like trees only their eggs, they fill up full health if eaten
after that they can be either set free or domesticated
but they have to be domesticated immidately or they will want to murder you and destroy your shelter or use it as their new home
Sexes:
males are stronger than females yet females are more aggressive than males
essentially they will attack sooner than males
the males will be easily distinguishable from the females.
this means if you find a female cave you might find different things than a male cave :ohmy.gif:
Scales: will be used for armor only.
the scales on the dragon will act as its own armor
dragons will shed their scales and grow new ones after an amount of time such as when they grow, this will give the opportunity to farm or harvest their scales when they drop.
the scales get harder as the dragon ages making it not as bad if your dragon dies of or at an older age
nationalities: i know there are two major types of dragons, the west and the east dragons which are essentially the euro/ american and the Chinese.
the Chinese dragon will only be air and water.
nationalities overall will not effect interactions other than appearance
Haven'ts (can be made into haves if requested and backed with good reason):
dragons will not come in dungeons, there is to small of space and dragons are too strong to be spawning rapidly
Control over the tamed dragon:
a command tool that can be made out of adolescent (or older) dragon scales, gold, Redstone(peaceful and normal) to command the dragon depending on what class it. but the Redstone will be changed to diamond in medium and hard
to add more of a challenge for the players who like to keep it on a constant difficulty level. essentially the tool will require four Redstone or diamond four, adolescent dragon scales and one gold. not entirely sure what it will look like
here's what it looks like: S= Dragon scales
[S] [ ] [S]
[ ] [ ] [ ]
[S] [ ] [S]
Possibilities:
Dragon alliance, when you give a dragon a flower, shiny or interesting object, a little food or something of sorts, it will increase relationship with the dragon causing it not to pillage your shelter and allow partial control over it(a friend not a pet). this will block some controls for the friendly dragon that would be normally available for a fully tamed dragon, this will also have a relationship status by looking at the dragons eyes, orange for angry (most dragons are and wont attack immediately), red for aggressive, yellow for neutral(for hatchlings and children), green for friends, and blue for tamed and allies. you will have to keep giving items to the dragon to boost its status other than when its fully tamed, this will allow for easier taming of larger dragons, and perhaps a different method of showing social status with that dragon. the controller will decrease your relationship with the dragon faster than usual, so dont be very bossy, but this wont be an issue if the dragon is tamed and commands can't be given if neutral or lower, also social status will only go as far as +/- 0 when you get the stutus up to that level, and it will only go below zero if you attack the dragon 3 times in a row within 30 seconds, even then will it drop the friendly status quickly.
Breeding:
Same rule applies like horse breeding in Mo creatures, exept 10 on each side for each dragon
if you have any questions, thoughts or concerns, just post
;D
thanks to bagofbones11 for a good bit of help.
For the Moderators:
i have a post in suggestions that is this, but i moved it and added to it(it was to late to do so in the other post)
it is labeled Dragon mod done right.
Request approvals and what has been added
[draconianoid] dragon inventories, immunities to lava or water,normal feed2heal concept , dragon respawn, and a sorta and more clearly stated point, is the size of the dragons.
side note: i cant script or mod
quite the point i was trying to make, a large dragon for land, a medium sized one for air and perhaps a medium one for water.
that would be awesome if he does!
PLEASE CLICK THE EGG AND YOU WILL HELP A BABY DRAGON NOT DIE
0-0
give me a link and ill post a link to this place
He already is... It's going to be his last mob. Or atleast i think cause he put the next three updates in one of his posts and so .... ya
*falls over and has seizure from excitement*
thank the coding gods
_______________________________________________
viewtopic.php?f=1033&t=207673
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
my minecraft mod idea !! its awesome!!!
I think there is a reason nobody wants to make it.
Yes only when you get really clOse and they won't be as strong and land dragons will horde normal minerals
this will be released with the update of Mo' Creatures (i presume)
Dragon Mod