Alright, now this would essentially be the same as wildgrass, except they would only spawn in large deserts (not on beaches, if poss), and would grow in only 3 stages. They would be shaped like pyramids of sand, and would grow in relative size according to time. They would be able to be destroyed by a shovel. A stage one dune, when destroyed by a shovel, would not yield anything. A half grown would yield nothing. A full grown would garner one sand. They are destroyed in one shot. They would deal half the normal durability damage to a shovel. Any other tool would not work.
Feedback on this suggestion! I don't think that this would be too hard to implement. :smile.gif: