Good day. I recently tried to make a Modpack on Curseforge for version 1.12.2. It has 88 mods in total and runs fine on single-player. However, once I try to have it hosted by Bisect and Apex to play it with friends, it no longer shows the majority of mods, and those that are shown only show a few blocks/items from their respective mod packs. Not sure what I am doing wrong but if possible id appreciate the help with it. Attached are pictures of my Modpack, what one of the many mods looked like in multiplayer, and an error sent to me by a Server hosting site that shows errors from the Thermals mod series.
Ah I see alright thank you, I'll give it a go. One more thing would I just be able to remove the mods/add certain mods id like to a premade modpack with minimal issues?
Good day. I recently tried to make a Modpack on Curseforge for version 1.12.2. It has 88 mods in total and runs fine on single-player. However, once I try to have it hosted by Bisect and Apex to play it with friends, it no longer shows the majority of mods, and those that are shown only show a few blocks/items from their respective mod packs. Not sure what I am doing wrong but if possible id appreciate the help with it. Attached are pictures of my Modpack, what one of the many mods looked like in multiplayer, and an error sent to me by a Server hosting site that shows errors from the Thermals mod series.
Use a pre-configured modpack as working base - most of these already have a server pack
>> Link to Curseforge <<
Ah I see alright thank you, I'll give it a go. One more thing would I just be able to remove the mods/add certain mods id like to a premade modpack with minimal issues?
Adding/removing mods should be fine
>> Link to Curseforge <<