The Meaning of Life, the Universe, and Everything.
I've come across a weird bug.
Glass panes, fences and other not-full blocks have weird water texture around them, when they're placed underwater.
Something like this:
I know it happens in vanilla Minecraft, and I found a solution - I deleted the "flowing" water texture in my resourcepack - and the problem was solved. However when using shaders, this still happens (even with the resource pack with the texture removed). Is there a way to get rid of that?