Where are you hosting? Maybe it's advertising the server... If you don't advertise many people don't know, sometimes advertising or word of mouth can be a good way to get people interested in the server. Sometimes if it's say a modded survival server, many might come across the modpack on curseforge or the MCForums, get the server modpack and join via the server IP.
Otherwise, depends also on the mods your server uses and if they suit people (maybe that's more a me thing since people do use the common mods for a good reason, but it's a possibility I'm considering people could have reason to think up). Maybe it's the type of server, is it survival, building, etc. That's my guess at least, I'm not sure since I'm not a server 'type' user usually but just my 2 cents. Advertising your server or maybe getting a few friends to join might be a start. But without much advertising or 'awareness of something' it's hard to get people on board or for people to know about it.
Which I focus on when I upload YouTube videos for mods and datapacks people have little awareness of or that the content has few downloads for that seem interesting. I enjoy the idea of the community content, test it out and learn what it does, post a video and I'm advertising for it not just because I like it but also as my goal of showcasing niche community content since it was the focus of my channel in the first place. That and I actually do appreciate the content and use it often sometimes in my own custom modpacks. I just like niche content though and some of the ideas that get overshadowed in downloads or seem to stand out that are really interesting to me I upload videos for to document or give awareness to rather than caring about the views. That or filling in the gap of things like the Rift & Fabric mods/modloaders having tutorial videos but none/little to no mod spotlights. And the audience in the MCForums threads for those show. Not for my videos as much of course but that's fine with me since I care about awareness/documenting the community content, but for the interest of mods for those versions (1.13 to 1.14 snapshots even) shows I think in the span of the months they have been a thing the audience size and how word of mouth/presenting makes it aware of it's existence.
I might take a look. What's the server called/IP, what mods you got on it and what's it key focus (survival, building, minigames... just guessing possibilities here) and I might take a look. I have wanted to join servers but either haven't due to the time I can have sometimes, or the connection/distance from the host (not that I have bad connections, just the last time I tried I was unable to join successfully due to where my country is located compared to where the host was located so I was unable to 'continuously' join the server. But they still welcomed me, even though they know me for covering their mods in videos and bug reports, but you get my point at least).
You can be particular about who joins with a 'recruitment' discord server if you want to limit who can join the server or not. I had to go through that with one of them even though they knew I made videos of there mods and did bug reporting I was OK with stating what I do with modding, a bit of my interests and what I can contribute to the server.
I did just check your profile and your past posts to see your server info and forum thread/post. Seems interesting, not my typical thing but I don't stick with a proper survival much or anything else other than mod testing or niche mods I put into my own custom modpacks, so this 'difference' could be interesting to me, I assume this is the one you were relating to little amounts of players joining right?
Fair enough, I'd assume it's just maybe the time people have (I'm not wanting to go into "player's attention span" or the "players on the server were difficult" as reasons to leave as that doesn't seem likely to be the case and does seem rude, but possibilities still I though to bring up).
I don't know, you do have a lot going for it and I don't see a problem that suits if you have done all the necessary things to get it out there.
Have you gotten feedback as to reasons why they haven't stuck around from those that have joined in the past from other servers you have co-hosted/managed/have theories at least? I'd assume you do have a community focus too maybe, or is it more a 'do your own thing' but still respect the community members rather than a 'stick as a community' approach?
I don't know. Was there ever a communication difficulty with say mics/chat in discord/Minecraft chat? Did they have difficulty with the mods maybe?
I'm just making up possibilities here so forgive me if it's not likely to be the case.
I'll join because it looks like fun but maybe also to see what the situation could be as I can't really come up with a reason honestly, you have approached it how I would or would think of even with my limited advertising/server environment experience. But I'm mostly joining as it looks like fun, I've been wanting to join a server but never gotten to at times.
yeah I don't really have any feed back from anyone. the few players I have tracked down and asked didn't have anything bad to say about it ether so I don't really know. I know most players tend to favor the larger servers that are already well established as there is more going on at any one point in time, and a larger social working.
But honestly I don't really have a clue... I've thought that maybe it was just our choice of mods are more of acquired taste. but then on the same hand I would have thought there not already being a server hosting such a experience would make it more attractive.
Being that I have never hosted anything but modded servers before I might have just mistaken the amount of interest for modded servers.
I would really like to know if anyone has gotten large (or in this case any substantial) number of players with custom non-Tekkit servers.
That's true, for server size/familiarity of name I get that, especially for minigame servers, but I don't think that's the case for mod server.
I think your mods choices are fine, nothing wrong with them. I have looked over them a few times and they are very fitting compared to other modpacks I've seen that have the same mods I've seen/used for years while yours has a few I've heard of but a good blend. And I'm no stranger to trying any new mods from scratch and have been doing so for 2 years now since 1.10.2 when the mainstream mods had a ways to get to those versions so I explored a bit (that and was getting bored of them).
Other than no JEI/recipe mod though, but that's just me and I think the approach you have with it is interesting. Besides I end up relying on it too much when I could just use the recipe book or my own brain to work out mod recipes since Vanilla recipes are a breeze for me.
I don't know I think modded servers still have a place, I don't know the audience size of course but most of the big modpacks are probably what people are using modded servers these days. Like Stoneblock or Sky Factory 3 for example. But even those not into the 'premade mudpack hits/big modpacks' I assume people still search for something to play/find a server to join.
I don't technically count in that way as much since I just read the forums at lot in the odd locations of mod discussion/survival (java edition) and the let's play section but still. I sometimes get a server joining itch even if few and far between. I guess maybe the modpack being on curseforge might help but a link still to the MCForums page or so for other info on it or the server IP, instead of just the dropbox location. Otherwise I don't know. I know premade modpacks are the way to go on modpack launchers/any players, but the amount of people that make their own like you and get a few players isn't uncommon/more than rare. But that's just a speculator-y guess really more than anything. I don't go around seeing server access of course because that would be weird and I just don't join servers often anyways.
I mean, your server is great from what I saw for the city. I don't have the best connection which bugs me when I try to visit servers and can't for long periods of time due to the location the host is... its annoying being on one side of the world compared to the others. But otherwise I think a server with few people is suitable, it might be small but if you have the people that do stick around satisfied that's good enough I'd say.
Rollback Post to RevisionRollBack
'Niche Community Content Finder' for fun and support of creators. I look for mods that interest me or need a bit of acknowledgement or bug fix testing/reporting. I also make modpacks/maps
Creator/Maintainer of Fabric, Rift & Tesla Mod Discussion Threads/Niche Mod Youtuber.