It happens that I have installed mod that I like, Modern Warfare 1.12.2, and it gives me problems when starting minecraft. It takes too long to start due to the many complex models (those of the weapons) and what I want to do is delete some of these models so that my PC does not have much load when starting the minecraft with the mod.
You do realise I wouldn't recommend that as it's against the license terms of the mod creator's content right? Why would I recommend that? Of course I'd recommend mod alternatives and other options. Why would I go against the license agreement of the mod?
Ask the mod creator about it first towards their mod, don't just go about breaching their licensing terms and messing with their creation.
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'Niche Community Content Finder' for fun and support of creators. I look for mods that interest me or need a bit of acknowledgement or bug fix testing/reporting. I also make modpacks/maps
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You should be able to just open up the .jar file in WinRAR or something and delete some of the files in the /assets/ folder, especially those in /assets/textures and /assets/sounds. The features that use those assets will probably still be usable in-game, they just won't have a texture/model/sound associated with them.