I run a modded server that is still young, and from time to time I'm adding a mod or two. This, of course, would cause block ID's to change on any saved map causing existing blocks to change. Is there any mcedit script or mod anyone can recommend to help detect id changes between two modlists versions and then apply an update to a save file with the new id's?
I run a modded server that is still young, and from time to time I'm adding a mod or two. This, of course, would cause block ID's to change on any saved map causing existing blocks to change. Is there any mcedit script or mod anyone can recommend to help detect id changes between two modlists versions and then apply an update to a save file with the new id's?