I'm playing modded for the first time, and I'm playing using the project ozone lite pack on the hermit skies world. I just recently tried to link up a crafting terminal, but it isn't linking to the drawer controller the ME drives are offline (they do all have storage cells in them).
I've watched a couple of the hermit's videos, but I can't seem to see the error.
Please help!
Edit: It's not an issue with the transceiver; I checked that. It's receiving RF, and is correctly outputting to the energy acceptor (as far as I can tell).
My first thought was that you had channels enabled but no controller, but I think the tooltip would say "device missing channel" rather than just "device offline" if that were the case. I could be wrong about that, though.
However, what isn't clear is how much RF/t your transceiver (Dimensional Transceiver from Ender IO?) is feeding to the energy acceptor. With that many ME drives, you'll need a lot of power (at default conversion, 224 RF/t just for the drives if you used 1k storage cells in all of them, or 704 RF/t if you used 64k storage cells; the power draws caused by the crafting terminal, storage bus, and cables are trickier to calculate).
Also, interesting thing to note about most AE2 devices (such as ME drives): they can transfer power and channels to adjacent AE2 devices without needing cables for that, so all but about 3 of the cables you put in the back are redundant.
That sounds like it's running out of channels, though you still haven't specified how much RF/t you're feeding through the transceiver - if it's something along the lines of a few Stirling Generators, that probably won't be enough, but if you've got a large reactor set up (from Extreme Reactors, which is in the mod list for Project Ozone Lite), that could easily be sufficient.
Anyway, if you want to understand channels, there's an explanation and video in the AE2 wiki: http://ae-mod.info/Channels/
Alternatively, if you're in single-player, you can deactivate channels in the config.
I'm playing modded for the first time, and I'm playing using the project ozone lite pack on the hermit skies world. I just recently tried to link up a crafting terminal, but it isn't linking to the drawer controller the ME drives are offline (they do all have storage cells in them).
I've watched a couple of the hermit's videos, but I can't seem to see the error.
Please help!
Edit: It's not an issue with the transceiver; I checked that. It's receiving RF, and is correctly outputting to the energy acceptor (as far as I can tell).
My first thought was that you had channels enabled but no controller, but I think the tooltip would say "device missing channel" rather than just "device offline" if that were the case. I could be wrong about that, though.
However, what isn't clear is how much RF/t your transceiver (Dimensional Transceiver from Ender IO?) is feeding to the energy acceptor. With that many ME drives, you'll need a lot of power (at default conversion, 224 RF/t just for the drives if you used 1k storage cells in all of them, or 704 RF/t if you used 64k storage cells; the power draws caused by the crafting terminal, storage bus, and cables are trickier to calculate).
Also, interesting thing to note about most AE2 devices (such as ME drives): they can transfer power and channels to adjacent AE2 devices without needing cables for that, so all but about 3 of the cables you put in the back are redundant.
Okay, I probably should have done this first, but I went through and built it up bit by bit rather than in large chunks.
The issue was that I was trying to connect too many things to the energy acceptor.
Which means I now, at least, know what the problem is even if I don't know how to solve it.
i think when you have a lot of drives you also need Me controllers for it to work
Owner of Private RealmsOfDarkness servers,
(Message me if you wanna join)
Maker of the Private FSED Modpacks,
(Message me if you wanna have the Modpack aswell)
Mostly Playing Eggwars and Modded.
Been playing minecraft since the beginning.
That sounds like it's running out of channels, though you still haven't specified how much RF/t you're feeding through the transceiver - if it's something along the lines of a few Stirling Generators, that probably won't be enough, but if you've got a large reactor set up (from Extreme Reactors, which is in the mod list for Project Ozone Lite), that could easily be sufficient.
Anyway, if you want to understand channels, there's an explanation and video in the AE2 wiki: http://ae-mod.info/Channels/
Alternatively, if you're in single-player, you can deactivate channels in the config.
Thanks for the help, got it sorted now.
Turned out it was, indeed, me trying to connect too many ME drives. I just added a few ME controllers to the system and it was all fixed
See those ME Controllers are so you can extend your system with more ME Drives.
Owner of Private RealmsOfDarkness servers,
(Message me if you wanna join)
Maker of the Private FSED Modpacks,
(Message me if you wanna have the Modpack aswell)
Mostly Playing Eggwars and Modded.
Been playing minecraft since the beginning.