I'm using a rather old and out dated modpack that I cobbled together to make a small series Right now I'm looking into any modders who are able to help with fixing crashes and in the future updating the outdated mods.
Right Now I'm stuck in the olden days of 1.7.10, where sadly a lot of my modpack’s significant mods are stuck, such as Pistronics, CraftHeraldry, and Carpenter's Blocks. (And Many more/though many are in various states past 1.7.10, and I was looking for either a 1.11 or 1.12 release to restart the modpack)
I know modding takes a quite a bit of time and effort to do, so I'm able and willing to pay for this updates. Yes I'm aware that most of these will have to be completely reconstructed to to the changes between 1.7.10 and modern Minecraft. So on average for mechanic heavy mods such as Pistronics, and the Better dungeon mod, I'm willing to pay 100$ (or BO) as for less complicated mods such as CraftHeraldry & Carpenter's Blocks, I'm willing to pay 50$ because they are less work intensive and are mostly ascetic.
On to the Next thing, I need modders able to help fix crashes or conflicts between mods. Since I'm not made of money (Not yet ) I know I won't be able to update all the mods at once nor do I think they're will be enough modders willing to jump on the project. (Plus the project will cost at least 1-2k roughly) So while working on that, I'm attempting to fix possible bugs and glitches, as well as add a last few minor additions to the modpack, such as Et Futurum and fixing the Conflict between chicken bones core and spacechase0's Space core. (So I can have all the red stone and inventory stuff as well as colored words in my books)
Since these are a lot less intensive than updating or completely rebuilding mods, I'm willing pay 20$ for each one of these, which will come with a crash log any other information the modder would need.
As for any questions about payment or crash/reports/or how work will be allocated
(If anyone even responses...)
Simply PM me
As for allocating mods and money, if a modder wants to do one of these, they can chose mod or bug fix
If bug fix I will PM them the crash-log and once both parties accept, we will post that we both accept the terms in this forum, Once the job is finished, PM the finished work to me in which I will send the payment through paypal. (I will keep a screenshot of the payment and to who, to make sure there is no shady business)
As for those who want to update mods, PM me, I will send the next mod that needs to be updated (Though If you want to do a different mod that is also fine) and everything will be pretty much the same as above, send finished work, receive payment.
Lastly we reach the next big question, once these works are done, what happens to them/how are they published. Well most of those mods stuck in 1.7.10 have either been discontinued or abandoned outright. So once I receive a finished product I will attempt to contact the original author, and if possible gain their permission to publish such.(All works will be credited to the assisting modder/s) If I cannot get in contact I will still publish them with both credit going to the original mod author and the one who updated it. But if the modder wants, to, they can publish said work instead (I don't really need or want to publish said works except to get them out to the world) Bug Fixers will be credited in the Modpack.
(Working on placing link to Modpack, and a mod list) Also if this is the wrong place to post this I'm sorry, haven't posted in ages.
(Working on posting Link to modpack, and a modlist)
I'm using a rather old and out dated modpack that I cobbled together to make a small series Right now I'm looking into any modders who are able to help with fixing crashes and in the future updating the outdated mods.
Right Now I'm stuck in the olden days of 1.7.10, where sadly a lot of my modpack’s significant mods are stuck, such as Pistronics, CraftHeraldry, and Carpenter's Blocks. (And Many more/though many are in various states past 1.7.10, and I was looking for either a 1.11 or 1.12 release to restart the modpack)
On to the Next thing, I need modders able to help fix crashes or conflicts between mods. Since I'm not made of money (Not yet ) I know I won't be able to update all the mods at once nor do I think they're will be enough modders willing to jump on the project. (Plus the project will cost at least 1-2k roughly) So while working on that, I'm attempting to fix possible bugs and glitches, as well as add a last few minor additions to the modpack, such as Et Futurum and fixing the Conflict between chicken bones core and spacechase0's Space core. (So I can have all the red stone and inventory stuff as well as colored words in my books)
(Working on placing link to Modpack, and a mod list) Also if this is the wrong place to post this I'm sorry, haven't posted in ages.
(Working on posting Link to modpack, and a modlist)
"I'm the Kizuse Akaska, and I shall know no FEAR" ~Redace~
here is the Link to the Modpack https://mega.nz/#!5PQwkBrR
"I'm the Kizuse Akaska, and I shall know no FEAR" ~Redace~