Disclaimer: I know absolutely nothing about JVM or Java coding or any of that business, so feel free to pretend you're talking to a kid or something.
But anyway! I'm having problems with the GC; my world hangs every time I load a new chunk and according to Optifine's lagometer thingamajig, it's because of Java's GC. Big ol' orange spikes that hit the top of my screen.
But here's the thing: I have no idea how to fix it. I've tried downgrading the amount of RAM I use to 2g, but then the game doesn't have enough memory to load and crashes. At 2.5gb and higher it loads and runs smoothly in already loaded chunks, but has severe block lag when trying to generate new terrain. I can't even play with the visual distance on tiny, it's that bad.
I've tried a lot of different JVM arguments from around the web, but it either didn't work or straight up crashed.
So I come to you fine folk for help! Does anyone have any good JVM arguments for making the GC run smoothly?
For now I'm gonna go mess around with the 2.5gb and try breeding some bees in already loaded chunks and check this in the morning (it's 10 pm here), but man, do I need some help.
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*punches hole through casket* i forgot to clear my history