The model textures must look like this (64x32 / 128x64 ):
in two images:
and Layer 2:
The item Textures must look like this (4x 16x16 ):
That's correct though layer 2 must have the same dimensions as layer 1, so if layer 1 is 64 by 32, layer 2 has to also be 64 by 32 , all items must be 16 by 16 so the items of the armor is no different. "item Textures must look like this (4x 16x16 )"? Where does the value "4" applies to?