Ever since I got to use Vazkii's wonderful mod, PSI, I've wanted a good place to share them, show them off, and the like. It finally occurred to me to just make a forum topic for this, and put in some of my favorite/funny/weird/useful PSI spells so people can add them to their CADs, Psimetal Tools, Psimetal Exosuits, and enjoy them either in a survival, creative, singleplayer, and/or multiplayer environment.
My first PSI spell I shall impart to you is "Pants on Fire," a spell designed to be equipped in the Exosuit Leggings.
Effect: Sets mobs in an 8 block radius (adjustable) on fire using Trick: Ignite and Entity List: Enemies. Every tick, the pants (which are on fire (disclaimer: does not actually make them appear to be lit on fire)) will check for a random hostile mob to set on fire. And keeps setting them on fire, hence why the burn time is only 1.
Spell: Copy the contents of this spoiler for "Pants on Fire".
{spellName:"Pants on fire",uuidMost:5439016972285461997L,validSpell:1b,spellList:[0:{data:{key:"constantNumber",constantValue:"8"},x:3,y:2},1:{data:{params:{_position:4,_radius:1},key:"selectorNearbyEnemies"},x:3,y:3},2:{data:{params:{_target:1},key:"operatorRandomEntity"},x:3,y:4},3:{data:{key:"errorSuppressor"},x:4,y:2},4:{data:{params:{_target:4},key:"operatorEntityPosition"},x:4,y:3},5:{data:{params:{_time:4,_target:3},key:"trickIgnite"},x:4,y:4},6:{data:{key:"selectorCaster"},x:5,y:3},7:{data:{key:"constantNumber",constantValue:"1"},x:5,y:4}],uuidLeast:-5507875929635316305L}
So, yeah! When I make other PSI spells, I'll do the same for them if I think others will get a kick out of seeing what they do firsthand.
Ah, I almost forgot! Feel free to share YOUR spells here too! Just make sure to put the text into a spoiler at the least, and give an explanation of the effects, too.
Yes, more Exosuit Leggings spells, I know, but this one actually works as a really weird way of achieving flight!
Effect: Uses Trick: Torrent to spawn a water block at the location of the caster. If you swim up, the water spawns on your face, so you get to keep swimming up to build limit by making a column of water! Or, you know, you can swim through air, basically, but you leave a curtain of water in your... WAKE. Heheheheh. I'm sorry, I love puns.
Spell: Copy the contents of this spoiler for "Soaked Jeans".
Hello! Decided to make my little contribution to this.
A combat spell for normal Spell Bullet - Safe Demolition. The trick that deals the most damage very fast right now is Trick: Explode. But it leaves ugly holes in the ground everywhere, making it really limited for having fun with explosions! This spell mitigates this. So what it does is:
1) find a mob closest to the targeted position,
2) place water at its feet,
3) blow it up,
4) momentarily conjure block for one tick to remove the water source block.
Nice! Sometimes I've noticed it fail to remove the water source block. Haven't figured out why yet, partially because it happens very rarely for me.
Feel free to adjust the radius of search and explosion strength. The current explosion strength (1.442) is such that all unarmored targets die instantly, armored targets can die from fall damage, Endermen take two shots to kill. Very rarely armored targets survived the blast and fall damage. Just rinse and repeat ;). I have left the spell without Error Suppressor for a reason: you know when you missed and need to cast again. If you don't like it, just throw that extra Error Suppressor piece in a corner somewhere.
P.S. It selects nearby enemies, if you want to attack anyone, just change it to select nearby living. I blew up a bunch of my cows in the cow farm this way by mistake, hence a fair warning :).
P.P.S. Not so safe demolition in the Nether: the water source block cannot be created.
Ever since I got to use Vazkii's wonderful mod, PSI, I've wanted a good place to share them, show them off, and the like. It finally occurred to me to just make a forum topic for this, and put in some of my favorite/funny/weird/useful PSI spells so people can add them to their CADs, Psimetal Tools, Psimetal Exosuits, and enjoy them either in a survival, creative, singleplayer, and/or multiplayer environment.
My first PSI spell I shall impart to you is "Pants on Fire," a spell designed to be equipped in the Exosuit Leggings.
Effect: Sets mobs in an 8 block radius (adjustable) on fire using Trick: Ignite and Entity List: Enemies. Every tick, the pants (which are on fire (disclaimer: does not actually make them appear to be lit on fire)) will check for a random hostile mob to set on fire. And keeps setting them on fire, hence why the burn time is only 1.
Spell: Copy the contents of this spoiler for "Pants on Fire".
{spellName:"Pants on fire",uuidMost:5439016972285461997L,validSpell:1b,spellList:[0:{data:{key:"constantNumber",constantValue:"8"},x:3,y:2},1:{data:{params:{_position:4,_radius:1},key:"selectorNearbyEnemies"},x:3,y:3},2:{data:{params:{_target:1},key:"operatorRandomEntity"},x:3,y:4},3:{data:{key:"errorSuppressor"},x:4,y:2},4:{data:{params:{_target:4},key:"operatorEntityPosition"},x:4,y:3},5:{data:{params:{_time:4,_target:3},key:"trickIgnite"},x:4,y:4},6:{data:{key:"selectorCaster"},x:5,y:3},7:{data:{key:"constantNumber",constantValue:"1"},x:5,y:4}],uuidLeast:-5507875929635316305L}
So, yeah! When I make other PSI spells, I'll do the same for them if I think others will get a kick out of seeing what they do firsthand.
Ah, I almost forgot! Feel free to share YOUR spells here too! Just make sure to put the text into a spoiler at the least, and give an explanation of the effects, too.
I present my second PSI spell, "Soaked Jeans"!
Yes, more Exosuit Leggings spells, I know, but this one actually works as a really weird way of achieving flight!
Effect: Uses Trick: Torrent to spawn a water block at the location of the caster. If you swim up, the water spawns on your face, so you get to keep swimming up to build limit by making a column of water! Or, you know, you can swim through air, basically, but you leave a curtain of water in your... WAKE. Heheheheh. I'm sorry, I love puns.
Spell: Copy the contents of this spoiler for "Soaked Jeans".
{spellName:"Soaked Jeans",uuidMost:5923915853285442882L,validSpell:1b,spellList:[0:{data:{params:{_target:2},key:"operatorEntityPosition"},x:3,y:4},1:{data:{key:"selectorCaster"},x:3,y:5},2:{data:{params:{_position:3},key:"trickTorrent"},x:4,y:4}],uuidLeast:-5600185959223171318L}
A bit of a short one today, but this one's just as funny as "Pants on fire" in my opinion, it brings a funny mental image to mind.
Hello! Decided to make my little contribution to this.
A combat spell for normal Spell Bullet - Safe Demolition. The trick that deals the most damage very fast right now is Trick: Explode. But it leaves ugly holes in the ground everywhere, making it really limited for having fun with explosions! This spell mitigates this. So what it does is:
1) find a mob closest to the targeted position,
2) place water at its feet,
3) blow it up,
4) momentarily conjure block for one tick to remove the water source block.
Nice! Sometimes I've noticed it fail to remove the water source block. Haven't figured out why yet, partially because it happens very rarely for me.
So, here it is:
{spellName:"Safe
Demolition",uuidMost:3416421815996075623L,validSpell:1b,spellList:[0:{data:{key:"selectorCaster"},x:1,y:3},1:{data:{params:{_target:1},key:"operatorEntityLook"},x:1,y:4},2:{data:{params:{_target:3},key:"operatorEntityPosition"},x:2,y:3},3:{data:{params:{_ray:3,_max:0,_position:1},key:"operatorVectorRaycast"},x:2,y:4},4:{data:{params:{_target:1},key:"connector"},x:2,y:5},5:{data:{key:"constantNumber",constantValue:"5"},x:3,y:3},6:{data:{params:{_position:3,_radius:1},key:"selectorNearbyEnemies"},x:3,y:4},7:{data:{params:{_target:1,_position:3},key:"operatorClosestToPoint"},x:3,y:5},8:{data:{params:{_target:2},key:"connector"},x:4,y:3},9:{data:{params:{_target:2},key:"connector"},x:4,y:4},10:{data:{params:{_target:3},key:"operatorEntityPosition"},x:4,y:5},11:{data:{params:{_position:3},key:"trickTorrent"},x:5,y:3},12:{data:{params:{_power:4,_position:3},key:"trickExplode"},x:5,y:4},13:{data:{params:{_time:4,_position:3},key:"trickConjureBlock"},x:5,y:5},14:{data:{key:"constantNumber",constantValue:"1.442"},x:6,y:4},15:{data:{key:"constantNumber",constantValue:"1"},x:6,y:5}],uuidLeast:-9005980368772214057L}
Feel free to adjust the radius of search and explosion strength. The current explosion strength (1.442) is such that all unarmored targets die instantly, armored targets can die from fall damage, Endermen take two shots to kill. Very rarely armored targets survived the blast and fall damage. Just rinse and repeat ;). I have left the spell without Error Suppressor for a reason: you know when you missed and need to cast again. If you don't like it, just throw that extra Error Suppressor piece in a corner somewhere.
P.S. It selects nearby enemies, if you want to attack anyone, just change it to select nearby living. I blew up a bunch of my cows in the cow farm this way by mistake, hence a fair warning :).
P.P.S. Not so safe demolition in the Nether: the water source block cannot be created.