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I've heard that lots of modders are unwilling to update their mod to 1.8 because of how different it is, and how their waiting for 1.9 to come around to update their mods. I'm wondering if 1.9 will revert the code back to how it was to 1.7? As a 1.8 modder that worries me if they do.
So I develop for 1.7.10 (and have tried my hand at 1.8 a few times). The biggest problem with 1.8 is not only does it take a immensely long and difficult time to fix everything (especially render code, which while actually like a lot honestly, the effort to get to it isn't worth it), but the fact that 90% of previous code will actually crash the game makes touching 1.8 after 1.7 nearly impossible (think of how much work Thuamcraft for example had to go through). It also requires learning entirely new methods which we didn't recognize before. Simply, the changes were way too drastic for modders to feel happier over, it was so drastic with no possible transition system that is practically split the modding community, with a lot more 1.7 and before developers avoiding 1.8 entirely.
The reason we plan to possibly update to 1.9 is it might finally provide all the features that 1.8 didn't have to which 1.7 did. (at least that's what I suspect, don't take that as 100% true) From what I understand, 1.9 is not going to touch anything of 1.7, and will probably stay within the 1.8 system (though how you feel about downgrading any mod you make from 1.8 to 1.7 is only slight compared to going to 1.7 to 1.8 because we originally lost a lot of texturing features, and it becomes more difficult to use for those with more complex systems)
tl;dr: As far as I know, the answer to your question is probably no, and it is not the reason I am actually interested in 1.9's potential (though taking a look at the Meddle Snapshot modding system might give a slight clue about it)
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