Right, I don't remember if warp drive mod has auto gun turrets. If they don't have I hope they could add one, like the laser turret and rail gun of ICBM mod.
You should get in touch with cuchaz, hes done something like this before. His wasn't quite as advanced though. Also, how does entity interaction work? will a player be able to ride an airship by just standing on it? If so, what happens if they jump? will they fly backwards or maintain inertia?
You should get in touch with cuchaz, hes done something like this before. His wasn't quite as advanced though. Also, how does entity interaction work? will a player be able to ride an airship by just standing on it? If so, what happens if they jump? will they fly backwards or maintain inertia?
I'm aware of the project. =) Frankly, Valkyrian Warfare could someday be much better than Ships Mod, if it isn't already.
Cuchaz! My other favorite modder! Your mod is also great.
So I have to ask. Are you going to update it or are you just going to let this mod fill the void? You seem to have other priorities, like don't you make games or something?
I don't want to hijack the thread here, but feel free to PM me if you have questions not related to Valkyrian Warfare.
I want to play with the mod first before I build anything. If big ships are allowed - I would build a floating island and collect things on it - livestock, crops, villagers, etc. And then stuff it with cannons. If big ships are problematic - I will have specific ships for separate things (including destroyers for offence\defense). I would also like to build a flying experience farm out of a dungeon spawner. To carry it with me. That would be awesome. Or you can use this farm to drop mobs on an enemy ship. XD Spawn 50 skeletons in one spot and then let them out to party (It happened before by an accident. That was horrible)
Sounds amazing. Floating islands are planned to be part of the worldgen eventually too btw. If you wanted to make your own floating island before then, you might want to usea feature we're probably going to add soon, which is a 'gravity engine', a late-game 3x3x3 multiblock that effectively makes any airship it's on weightless.
I'm aware of the project. =) Frankly, Valkyrian Warfare could someday be much better than Ships Mod, if it isn't already.
Perhaps you could assist us with floating mechanics? I think we should do water ships even if our focus is airships and flying stuffs. In fact, I see the base code from Valkyrian Warfare eventually becoming what MetaWorlds could have been, an API and engine for physics-able subworlds.
I'm aware of the project. =) Frankly, Valkyrian Warfare could someday be much better than Ships Mod, if it isn't already.
Oh wait! Airships need skies to fly in right? Cuchaz, this is where you come in again: your tall worlds mod. I know its for your M3L loader, but I see something like that being immensely useful in an airship mod.
No weapons yet; AP IB testing ends next week so I won't have free time until then.
Not much in the way of updates, with the help of Lemadec I've managed to improve the performance greatly. On optimal settings, you can have 50k-80k blocks worth of ships running with no lag! Of course that's nowhere near fast enough, but last month that number was around 2k so progress is being made plenty!
Anyway I've got the AP Literature Exam tomorrow, I can't wait for these to be over so I can get back to modding!
No weapons yet; AP IB testing ends next week so I won't have free time until then.
Not much in the way of updates, with the help of Lemadec I've managed to improve the performance greatly. On optimal settings, you can have 50k-80k blocks worth of ships running with no lag! Of course that's nowhere near fast enough, but last month that number was around 2k so progress is being made plenty!
Anyway I've got the AP Literature Exam tomorrow, I can't wait for these to be over so I can get back to modding!
Good luck on those tests! And good luck with modding! Hope we could have weapon soon!
yey
Right, I don't remember if warp drive mod has auto gun turrets. If they don't have I hope they could add one, like the laser turret and rail gun of ICBM mod.
You should get in touch with cuchaz, hes done something like this before. His wasn't quite as advanced though. Also, how does entity interaction work? will a player be able to ride an airship by just standing on it? If so, what happens if they jump? will they fly backwards or maintain inertia?
My first mod =D
I'm aware of the project. =) Frankly, Valkyrian Warfare could someday be much better than Ships Mod, if it isn't already.
Cuchaz! My other favorite modder! Your mod is also great.
So I have to ask. Are you going to update it?
I don't want to hijack the thread here, but feel free to PM me if you have questions not related to Valkyrian Warfare.
I didn't expect you to reply, frankly I'm honored.
My first mod =D
Understood
Sounds amazing. Floating islands are planned to be part of the worldgen eventually too btw. If you wanted to make your own floating island before then, you might want to usea feature we're probably going to add soon, which is a 'gravity engine', a late-game 3x3x3 multiblock that effectively makes any airship it's on weightless.
Hey great! Also, there's a similar mod concept called Futurecraft (look up it's MC forum post for more info), that you might want to take a look at.
Perhaps you could assist us with floating mechanics? I think we should do water ships even if our focus is airships and flying stuffs. In fact, I see the base code from Valkyrian Warfare eventually becoming what MetaWorlds could have been, an API and engine for physics-able subworlds.
Oh wait! Airships need skies to fly in right? Cuchaz, this is where you come in again: your tall worlds mod. I know its for your M3L loader, but I see something like that being immensely useful in an airship mod.
If only he had the time or funding.
My first mod =D
Fascinating stuff! I'll be watching this closely!
Tutorial: How to create a server economy with Forge mods
How is the team doing? Any new members? Made any progress?
Well, we have antigravity engines now. Not much else for updates that I know of though.
How about weapons? Dose lasers work well on the ship?
No weapons yet; AP IB testing ends next week so I won't have free time until then.
Not much in the way of updates, with the help of Lemadec I've managed to improve the performance greatly. On optimal settings, you can have 50k-80k blocks worth of ships running with no lag! Of course that's nowhere near fast enough, but last month that number was around 2k so progress is being made plenty!
Anyway I've got the AP Literature Exam tomorrow, I can't wait for these to be over so I can get back to modding!
Good luck on those tests! And good luck with modding! Hope we could have weapon soon!
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