I'm making a mod pack and I'm trying to make it so no mobs drop any drops. Not even passive mobs. I know about /gamerule doMobLoot false, but that's per world and at the player's discretion. I'd like for all worlds made with my pack to prevent all mob drops. Mob Properties allows me to remove particular drops from particular mobs but it would be a huuuuuge amount of effort to go through and do that manually and it just seems like this would be more simple to implement since vanilla has that gamerule and all. Is there perhaps a mod that can use a command at world start or a mod that lets all new worlds to use particular game rules or just something that removes drops?