Hello everyone, I have made myself a modpack, and I decided to share my modlist and config files with you, so you could try it out.
Also, the modpack is missing a name. Can I have some help with that?
Description:
I can't find many modpacks for 1.7. The packs I do find all contain Industrialcraft 2, which I used for a long time, and am tired of.
I decided to make my own modpack, with modified configurations, which leads to some interesting results - first, copper and tin are not found in ores at all. They are obtainable though. I will leave the method(s?) for obtaining them a secret (NEI will give a clue, if you will understand it).
The world looks more like an unmodded world (aside from the flowers and oil wells) than most modpacks.
There are no tin or copper ores.
Taint biomes have an upside to them, if you can bare the taint in them. Also, they do not spread.
Magical forests have a different look.
While ex nihilo sieves are automatable, they don't make much.
The dimensional transcievers don't take power constantly, although they do have power loss rates.
Dimensional transcievers function much more like a Thermal Expansion 3 (not the 1.5 or lower versions!) tesseract.
Some energy costs are cheaper.
Fluid conduits have been buffed.
Other changes you will have to find on your own.
Downloads:
Mod+config ZIP (extract into main minecraft folder)
Thaumcraft, Thaumicpipes, and advanced thaumaturgy HAVE to be downloaded manually, thaumic pipes is likely to leave this list, those mods are an important part of my pack's experience. Here are the most direct links I'm allowed to give, again, for your convenience.
Mods folder ZIP Dropbox | Box (extract the zip file into your mods folder, if there is no mods folder, launch minecraft once or just make it)
Config files (to get the features unique to this pack) - Dropbox | Box (extract the zip file into your config folder)
Also, the modpack is missing a name. Can I have some help with that?
Description:
I can't find many modpacks for 1.7. The packs I do find all contain Industrialcraft 2, which I used for a long time, and am tired of.
I decided to make my own modpack, with modified configurations, which leads to some interesting results - first, copper and tin are not found in ores at all. They are obtainable though. I will leave the method(s?) for obtaining them a secret (NEI will give a clue, if you will understand it).
The world looks more like an unmodded world (aside from the flowers and oil wells) than most modpacks.
There are no tin or copper ores.
Taint biomes have an upside to them, if you can bare the taint in them. Also, they do not spread.
Magical forests have a different look.
While ex nihilo sieves are automatable, they don't make much.
The dimensional transcievers don't take power constantly, although they do have power loss rates.
Dimensional transcievers function much more like a Thermal Expansion 3 (not the 1.5 or lower versions!) tesseract.
Some energy costs are cheaper.
Fluid conduits have been buffed.
Other changes you will have to find on your own.
Downloads:
Mod+config ZIP (extract into main minecraft folder)
Thaumcraft, Thaumicpipes, and advanced thaumaturgy HAVE to be downloaded manually, thaumic pipes is likely to leave this list, those mods are an important part of my pack's experience. Here are the most direct links I'm allowed to give, again, for your convenience.
Thaumcraft | Thaumic Pipes | Advanced Thaumaturgy
Applied energistics 2 - license
Aroma1997 Core (optional)
Better Chests (optional)
Blood magic - license
Botania - license
Buildcraft - license
Link Removed - license
Carpenter's blocks - license
Chisel (optional) - license
Computercraft - license (warning - beta version)
All of Chickenbone's mods for 1.7.2 - license
Dimensional Anchor (optional) - license
Ender IO - license
Ex Nihilo - license
Extra Utilities - license
FMPintegration (optional) - license
Forbidden Magic - license
Forge Multipart - should be downloaded automatically
Immibis Core - license
Inventory Tweaks - license
Ironchests - license
Liquid XP - license
Mantle
Pam's HarvestCraft
Pam's WeeeFlowers
PneaumaticCraft - license
Progressive Automation - license
Reconstructor - I would link a direct download link, but I'm not sure if open source means I have permission.
Steve's Carts By VSWE - License
Steve's Factory Manager By VSWE - License
Tinker's Contruct - License
Thaumcraft (will most probably never go in the zip, unless the pack will be published on the FTB launcher)
ThaumicPipes
Thaumic tinkerer - license
TiCtooltips - license
Waila (what am I looking at) - license
Balkon's weapon mod - license
Witchery by Emoniph - license
A minimap mod (optional, I recommend zan's minimap - license)
Mods folder ZIP Dropbox | Box (extract the zip file into your mods folder, if there is no mods folder, launch minecraft once or just make it)
Config files (to get the features unique to this pack) - Dropbox | Box (extract the zip file into your config folder)
Removed railcraft (Due to strict modpack guidelines, in case I will decide to publish)
Removed opencomputers
Added computercraft
Removed MCIcraft