So I wanted to add Harvestcraft to my modded client, and I knew before adding it, that it's got a lot of block and item ids. I've resolved the block id conflicts. Now I wanted to clear up the item id conflicts, so I started up Minecraft to look for free spaces between the other mods' ids. For the most part, there are no item id conflicts with Harvestcraft, but a few other mod items in NEI have been replaced with the fire texture, I pressed 'r' to check their recipe and I crashed. I started up Minecraft again to have another look and walked around a bit and let the world load before doing so and crashed again.
*update1-World got deleted after second crash?!
*update2-When creating new world with same parameters, it was the exact world with the same inventory, weird.
*update3-Harvestcraft item ids conflicting with Forestry, specifically pollen had the fire texture, but every Forestry item has weird recipes.
Previously, I've had problems with Additional Buildcraft Objects (Which I've given up on trying with), where they are invisible in the NEI screen and cause crashes when doing anything with them. I've also had the SAME problem when using an older version of Atomic Science with Logistics Pipes.
I am also aware that there is a weird conflict with Blood Magic items and Thaumic Exploration, but neither mod's items are conflicting, just the recipes. (Thaumic Seals and Cured Brain are used in the Blood Altar for some reason)
Any help regarding what I should do would be nice.
Minecraft 1.6.4
Forge 9.11.1.965
JVM Args: -Xms1G -Xmx6G -XX:MaxPermSize=512M
I have Java 6 and 7 for both 32x and 64x
16gb RAM
Asus Nvidia GTX GeForce Titan 6gb VRAM
Windows 7 SP1
Intel Core i7-2600K @3.40GHz (4 cores, 8 threads)
1) remove the mod that crashed
2) load game, start a test world
3) when in game , hit "E" to bring up the NEI inventory screen
4) hit "Options" bottom left
5) click "Tools"
6) click "Data Dumps"
7) click the "all Option" on all the buttons,
8) click "Dump" buttons
9) close the game, and open the .minecraft directory. in there is a "Dumps" folder. Open up the items.csv file with a text editor.
there are all the used and free ID in use in the game.
10) put mod back in the mods folder
11) open up the mod cfg file in the config folder and change the block IDs to free ones from the item.csv file
12) PROFIT!
1) remove the mod that crashed
2) load game, start a test world
3) when in game , hit "E" to bring up the NEI inventory screen
4) hit "Options" bottom left
5) click "Tools"
6) click "Data Dumps"
7) click the "all Option" on all the buttons,
8) click "Dump" buttons
9) close the game, and open the .minecraft directory. in there is a "Dumps" folder. Open up the items.csv file with a text editor.
there are all the used and free ID in use in the game.
10) put mod back in the mods folder
11) open up the mod cfg file in the config folder and change the block IDs to free ones from the item.csv file
12) PROFIT!
I totally forgot about that! Thanks a lot!
Rollback Post to RevisionRollBack
I haven't lost an arm brother, it's right over there..
First crash report:
http://pastebin.com/DSJizvJS
Second crash report:
http://pastebin.com/ivdvXVz2
My mod list:
http://pastebin.com/Y5GLrqXn (Mod Lister mod used)
*update1-World got deleted after second crash?!
*update2-When creating new world with same parameters, it was the exact world with the same inventory, weird.
*update3-Harvestcraft item ids conflicting with Forestry, specifically pollen had the fire texture, but every Forestry item has weird recipes.
Previously, I've had problems with Additional Buildcraft Objects (Which I've given up on trying with), where they are invisible in the NEI screen and cause crashes when doing anything with them. I've also had the SAME problem when using an older version of Atomic Science with Logistics Pipes.
I am also aware that there is a weird conflict with Blood Magic items and Thaumic Exploration, but neither mod's items are conflicting, just the recipes. (Thaumic Seals and Cured Brain are used in the Blood Altar for some reason)
Any help regarding what I should do would be nice.
Minecraft 1.6.4
Forge 9.11.1.965
JVM Args: -Xms1G -Xmx6G -XX:MaxPermSize=512M
I have Java 6 and 7 for both 32x and 64x
16gb RAM
Asus Nvidia GTX GeForce Titan 6gb VRAM
Windows 7 SP1
Intel Core i7-2600K @3.40GHz (4 cores, 8 threads)
1) remove the mod that crashed
2) load game, start a test world
3) when in game , hit "E" to bring up the NEI inventory screen
4) hit "Options" bottom left
5) click "Tools"
6) click "Data Dumps"
7) click the "all Option" on all the buttons,
8) click "Dump" buttons
9) close the game, and open the .minecraft directory. in there is a "Dumps" folder. Open up the items.csv file with a text editor.
there are all the used and free ID in use in the game.
10) put mod back in the mods folder
11) open up the mod cfg file in the config folder and change the block IDs to free ones from the item.csv file
12) PROFIT!
I totally forgot about that! Thanks a lot!