The Meaning of Life, the Universe, and Everything.
Wow, I'm exploring the possibilities that MacroKeybind gives and it's amazing !!!
But one missing function is to interract with inventory slots (i mean the ones not in the hotbar form 1 to 9)...
(as example I was trying to do a macro launched on inventoryInventorySlotChange that would display in a label the total number of arrows left when the player holds a bow... I finally managed to do it but only testing the 1 to 9 inventory slots of the hotbar... no way to search deeper in the "hidden" inventory... sad...)
Hey there's a script my friends and I would love to use that depends on HTTP to find a players past names…please update this : D
And I need a clipboard function for looking at a waypoints cords! Journeymap has a feature that typing /jm ~ will input cordinates into your chat bar, which would allow the macro to CALCAWTO to those cordinates exactly…(we need to quickly get cords or set a waypoint and look at them)
Thanks for patiently waiting. I'll give more details later but suffice to say I'm slowly making headway into the updates now...
Thanks for working on the updates, I just got back into minecraft and macros along with it and a number of my macros depend heavily on the HTTP module so it would be amazing to use that again. I would try myself at something like this but I have never done modding before, done a bit of bukkit plugin development though, plus I only just started my programming course so not sure I am good enough for this yet.
OP updated with the updates. Please note that HTTP and JSON requires macros 0.14.4 or higher because of a (severe relative to these modules) bug with colons in strings.
Again, sorry to keep everyone in the dark. I've had a dearth of free time since the last update but minecraft versions kept on coming. I did attempt to update to 1.10 but got stumped with what turned out to be a derp on my part, on which I missed my update window before 1.11 came out. There are a few features I'd still like to add, but they'll be relegated to the back-burner, as I still am struggling to keep up with just maintenance updates. My response time vis-à-vis new minecraft versions will still be sluggish for the foreseeable future, but hopefully not as sluggish since I've already done most of the hard work porting my ANT setup to the new ForgeGradle build system. Now that I can set these modules aside, I can begin updating my other mod (hopefully before the next minecraft version hits...).
By the way, the forums editor is almost as crappy as I remembered it...
Ach, sorry everyone for the dead links. Apparently Dropbox disabled public hotlinking last March and I didn't catch the notice. I'm finally having some time to deal with backlogs though, so hopefully soon I can set up a more permanent host.