Vanilla Minecraft does a good job of providing for a wide range of skill levels, but a lot of mods are moving to what is called a better balance.
Especially with the GregTech mod a lot of recipes are getting more and more expensive.
Experience users may want a better challenge or want to see less of the easy to aquire items being exploited.
There is also the large member servers needing a way to keep their server from crashing due to some mod features.
The trouble is these so called balance changes are making the mods harder to use by lower skilled players.
The last time I checked the demograph of Minecraft, a rather large number of users were lower skilled looking for some fun.
Guess what happens when the game is not fun any more?
Guess what happens to the game?
Is it too much to ask mod authors to look at ALL the users instead of a small group of diehards?
Rollback Post to RevisionRollBack
A Fan-Boy never admits anything bad about his favorite game.
If a game in production were the Titanic ocean liner, a Fan-Boy would not admit the ship was sinking even when his feet were getting wet.
Uhm.. GregTech is an ADDON... nobody says you have to use it... it is advertised as:
More complexity/difficulty of everything (as Advertised)
This mod would not be this mod if he made it easier
Others like TerraFirmaCraft... there is a HARD mod... but again, it wouldn't be what it is if the author made it "easy"
Seeing's how you only mentioned GregTech... I have no idea of what yuor talking about.
But looking at your content thus far on these forums... you like to gripe and have been doing so since 1.1, I dunno what country you come from, but most of the free world is just that... free. If you dont like a mod/newer version/new vanilla feature... either don't use it, write your own mod to change it, or whatever... your free to do so
There will likely never be bacwards compatibility in mods or maps (although there are mods to make maps generate like old versions), there is MCNostalgia as well for playing older versions (I use it to play 1.2.5 YogBox).
You have posted on balance MANY times now... give it up, I hope modders CONTINUE to write mods that interest them how they wnt to... when they start trying to cater to everybody in one mod... the mod falls apart. It is quite easy to decompile a mod for personal use and alter aspects of it you don't like and the same for updating dead mods to current versions... it's just not gonna be handed to you on a silver platter.
Uhm.. GregTech is an ADDON... nobody says you have to use it... it is advertised as:
More complexity/difficulty of everything (as Advertised)
This mod would not be this mod if he made it easier
Others like TerraFirmaCraft... there is a HARD mod... but again, it wouldn't be what it is if the author made it "easy"
Seeing's how you only mentioned GregTech... I have no idea of what yuor talking about.
But looking at your content thus far on these forums... you like to gripe and have been doing so since 1.1, I dunno what country you come from, but most of the free world is just that... free. If you dont like a mod/newer version/new vanilla feature... either don't use it, write your own mod to change it, or whatever... your free to do so
There will likely never be bacwards compatibility in mods or maps (although there are mods to make maps generate like old versions), there is MCNostalgia as well for playing older versions (I use it to play 1.2.5 YogBox).
You have posted on balance MANY times now... give it up, I hope modders CONTINUE to write mods that interest them how they wnt to... when they start trying to cater to everybody in one mod... the mod falls apart. It is quite easy to decompile a mod for personal use and alter aspects of it you don't like and the same for updating dead mods to current versions... it's just not gonna be handed to you on a silver platter.
</rant>
oh and yes... it is
People like you are going to kill this game. You just proved my point.
Rollback Post to RevisionRollBack
A Fan-Boy never admits anything bad about his favorite game.
If a game in production were the Titanic ocean liner, a Fan-Boy would not admit the ship was sinking even when his feet were getting wet.
The problem is that most of the 'less skilled' players don't create forum accounts to voice out their opinions to the mod creators, and people who tend to speak up more normally ends up wanting more challenge.
Some of these mods are meant specifically to give a greater challenge to those who are no longer challenged with vanilla minecraft, they are not meant for beginner players. What sort of mods would you envision being for beginners? I'm sure there's already a lot out there for those beginners. So why should mod developers not build the mods they want because some beginners would find them too difficult?
Look for something simple like Aether or something like an addon. Don't complain how hard it is, that can't be changed easily because of people's experience of the game. I didn't use mods for a LONG time until I knew a lot about Minecraft. So I recommend getting more used to the vanilla game if you want to play with harder mods. Then again no one is forcing you to use it, if you want easy try and make your own mod and then say something, not a challenge, but it's pretty hard to understand what to do.
Some of these mods are meant specifically to give a greater challenge to those who are no longer challenged with vanilla minecraft, they are not meant for beginner players. What sort of mods would you envision being for beginners? I'm sure there's already a lot out there for those beginners. So why should mod developers not build the mods they want because some beginners would find them too difficult?
Not beginners, I am talking about the average player who can master most of the mods previous to Minecraft version 1.3x.
Recently there has been a lot of talk about balance. This has resulted in expensive and deep sequence recipes, monsters more violent with less drops or less effective drops.
This so called balance has resulted in an increase in the skill levels, literally shutting a lot of users right out of the servers. Many of these users do not speak out because of the redicule, disrespect and scorn they get by complaining.
So when the game is not fun any more they leave and they only voices modders hear are the diehards left.
I know this is hard to see but diehard gamers are a minority, who have had a tendency to dominate games and kill public interest.
I can see history starting to repeat itself here.
I would suggest if your mod works well the way it is, leave it that way and create a hardcore version just for the diehards.
Also server admins would do well to warn users about the skill levels required.
My bottom line statement here:
This game needs flexibility to stay alive because scorning and deserting lesser players will definitely give the game and modders a bad reputation and chase people away.
Rollback Post to RevisionRollBack
A Fan-Boy never admits anything bad about his favorite game.
If a game in production were the Titanic ocean liner, a Fan-Boy would not admit the ship was sinking even when his feet were getting wet.
Most of these mods do not require more skill to play, they require more patience to collect resources to build the things some of the mods make available. Anyone can play them, they are not excluded. If beginners or intermediary players are finding them "too hard" to play, then they shouldn't play them. It's really as simple as that. They are all purely optional. Most mod developers develop the mods they want to play. The fact that others can also play them is just a side benefit. I see no point to a mod maker not making the mod they want to make just because some people will find it too hard. Let them look for the simpler mods that are available.
If you want to turn dirt into diamonds... there are mods that take extremely different routes...
There are ones that let you pop x amount of dirt into a crafting table and then boom, you got diamonds. (These mods usually get a lot of grief for being too easy :P)
Then there are tech mods that you need to create a machine that doesnt directly turn dirt into diamonds, far more efficent with cobblestone, you create a cobblestone generator(with a timer and a block breaker), sit a chest next to it to catch the cobble. Then pipe the cobble into recyclers that produces scrap, pipe this scrap out into a mass fabricator... the fabricator makes UU Matter (needs lots of power to be quick), the scrap further speeds up this process. Pipe this UU matter out to an automatic crafting table configured to make 9 UU Matter into Diamonds. Attach this to a chest to store piles of diamonds. (Some would say this is overly complicated, I personally love it :P)
Apparently you aint griping about modders though. You seem to be complaing about server operators who use said mods... because nothing is stopping you from using older versions of mods (before they updated and you didn't like em). But now you want server operators to not install "hard" mods because you cant enjoy em.... Play another server or start your own.
Minecraft is one of the most moddable games I have seen in a long time. I hope modders continue to make mods THEY like, cause as it turns out... I enjoy a great number of them. And when one decides to make it into something I personally don't like... I find a replacement or decompile/fix/recompile or wait for some other modder to not like it and think it's too easy or some "feature" *cough* bug was /fixed/
I don't see where you have the right to disrespect me just because I don't like hard core gaming and how it kills a good game.
Rollback Post to RevisionRollBack
A Fan-Boy never admits anything bad about his favorite game.
If a game in production were the Titanic ocean liner, a Fan-Boy would not admit the ship was sinking even when his feet were getting wet.
I'm not disrespecting you, I just don't respect how you gripe so much in this community... your post history confirms that... I don't think I saw one helpfull post by you since you joined. Nothing by moaning and whining and threats (howd that "never updating mc again" thing go? ... no need to answer)
Gregtech is just making DOING anything it changes take longer and be much more "balanced", in this case balance meaning tedious and annoying.
The cool part of that is it is an addon, that anyone can choose to not add on. If a server owner adds it, then oh well, only like 3 things can happen... The majority likes it, the majority hates it and the owner keeps it... everyone leaves, or the owner gets rid of it. Stay or leave, the decision is yours.. there are plenty of public servers out there. If you have creations, i would always back them up with a tool like world downloader.
I don't use gregtech /yet/, but I can see it happing soon enough... when normal(meaning all my tech mods) stuff gets boring.
Like I said, I have seen this happen on many other games and it is happening here.
The Pros seek higher challenges which shut other users out of online games.
The pros defend their right at any expense or manners to chase the higher challenges.
The average user eventually frustrated with the pros leaves the game for other online games.
Most beginners have no concept or awareness of these issues.
Eventually the game dies with only a select group of Pros maintaining the servers and forums.
This so called balance makes recipes more expensive and deeper in sequence, which in turn makes current goals of pros harder to reach and the total playing environment harder for everyone using the same server.
Doesn't it make better sense for the pro to set higher loftier goals instead of using beefed up mods to make the same goals harder to reach?
If the pro is accomplishing bigger and better stuff than anyone else on the server, does he not shine more brightly?
So you know how to achieve true independence in a survival world without cheating and you want to make that harder to do?
Isn't that being a bit short sighted?
Seems to me you could take all those high tech indepedence machines which do everyhing for you including mining could be put to use creating a whole city, the ultimate computer, or a vast unlimited number of goals worthy of the best pro.
Stuff too easy to accomplish is boring? Look at this forum to see what others have accomplished, and tell me this game is boring.
Rollback Post to RevisionRollBack
A Fan-Boy never admits anything bad about his favorite game.
If a game in production were the Titanic ocean liner, a Fan-Boy would not admit the ship was sinking even when his feet were getting wet.
There are MANY servers out there, I have played on quite a few of them, straight up Vanilla feeling ones, to massive tech ones...
Again, that is the best part of Minecraft.. the diversity, don't like server "A" ... go play on server B, C, D, E, F.....
Think the public "wants" something that isn't out there? Create your own server and see if you were right. If you were, it will be massively popular, if not, well
From what I gather, you were playing on a server, and the server owner decided to kick it up a notch, installed GregTech or way back upgraded through some version that left scars in the world, and instead of moving on or learning to live with it, you stay excessively preoccupied about it here.
It is generally a free world, people do as they please, mod writers write the mods that THEY like, server operators include the mods THEY like. Considering the amount of servers out there, the number of people STILL playing them, I think Minecraft is good for quite a while. Modders will keep it fresh for even longer.
Will Minecraft get old, sure, same as ANY other game... eventually there will not be enough new ideas to make it fun/interesting/challenging/etc. So my advice to you is enjoy it, play it how you like, make suggestions to the modders and server owners directly, if that fails, write your own mods, make your own server... make it YOUR way
Edit:
My prime example is Vanilla Minecraft itself... I hated when Silverfish moved into Extreme Hills biomes and Emeralds became so rare.. so:
I wrote a mod that fixed it for ME. And thinking someone else might like it, I posted it here. If you don't like it, don't use it. Want somthing changed? Ask, I might change it or post a different version. Should I HAVE to... NO no.
deadscion you have no argument here. All you are doing is telling people "I am a newb and I want things easy". Then go download a dirt to diamonds mod! Most mods actually don't require skill. They require patience. You have to be patient and keep mining until you find the ore you are looking for. You have to be patient and kill many many zombies to get a max enchant. You have to be patient and craft 90 different things to make some badass armor. But all it is is patience. I suck at Minecraft. Usually when playing on normal I get killed within the first half hour (real time). But I am patient, so I respawn, collect my things, and continue where I left off. You just get killed, lose your things, and then whine about how the game is too hard. You have two options:
Stop posting and deal with the fact that you suck at Minecraft.
or
Be patient, become a Minecraft pro, and therefore stop posting.
Especially with the GregTech mod a lot of recipes are getting more and more expensive.
Experience users may want a better challenge or want to see less of the easy to aquire items being exploited.
There is also the large member servers needing a way to keep their server from crashing due to some mod features.
The trouble is these so called balance changes are making the mods harder to use by lower skilled players.
The last time I checked the demograph of Minecraft, a rather large number of users were lower skilled looking for some fun.
Guess what happens when the game is not fun any more?
Guess what happens to the game?
Is it too much to ask mod authors to look at ALL the users instead of a small group of diehards?
If a game in production were the Titanic ocean liner, a Fan-Boy would not admit the ship was sinking even when his feet were getting wet.
More complexity/difficulty of everything (as Advertised)
This mod would not be this mod if he made it easier
Others like TerraFirmaCraft... there is a HARD mod... but again, it wouldn't be what it is if the author made it "easy"
Seeing's how you only mentioned GregTech... I have no idea of what yuor talking about.
But looking at your content thus far on these forums... you like to gripe and have been doing so since 1.1, I dunno what country you come from, but most of the free world is just that... free. If you dont like a mod/newer version/new vanilla feature... either don't use it, write your own mod to change it, or whatever... your free to do so
There will likely never be bacwards compatibility in mods or maps (although there are mods to make maps generate like old versions), there is MCNostalgia as well for playing older versions (I use it to play 1.2.5 YogBox).
You have posted on balance MANY times now... give it up, I hope modders CONTINUE to write mods that interest them how they wnt to... when they start trying to cater to everybody in one mod... the mod falls apart. It is quite easy to decompile a mod for personal use and alter aspects of it you don't like and the same for updating dead mods to current versions... it's just not gonna be handed to you on a silver platter.
</rant>
oh and yes... it is
People like you are going to kill this game. You just proved my point.
If a game in production were the Titanic ocean liner, a Fan-Boy would not admit the ship was sinking even when his feet were getting wet.
Not beginners, I am talking about the average player who can master most of the mods previous to Minecraft version 1.3x.
Recently there has been a lot of talk about balance. This has resulted in expensive and deep sequence recipes, monsters more violent with less drops or less effective drops.
This so called balance has resulted in an increase in the skill levels, literally shutting a lot of users right out of the servers. Many of these users do not speak out because of the redicule, disrespect and scorn they get by complaining.
So when the game is not fun any more they leave and they only voices modders hear are the diehards left.
I know this is hard to see but diehard gamers are a minority, who have had a tendency to dominate games and kill public interest.
I can see history starting to repeat itself here.
I would suggest if your mod works well the way it is, leave it that way and create a hardcore version just for the diehards.
Also server admins would do well to warn users about the skill levels required.
My bottom line statement here:
This game needs flexibility to stay alive because scorning and deserting lesser players will definitely give the game and modders a bad reputation and chase people away.
If a game in production were the Titanic ocean liner, a Fan-Boy would not admit the ship was sinking even when his feet were getting wet.
There are ones that let you pop x amount of dirt into a crafting table and then boom, you got diamonds. (These mods usually get a lot of grief for being too easy :P)
Then there are tech mods that you need to create a machine that doesnt directly turn dirt into diamonds, far more efficent with cobblestone, you create a cobblestone generator(with a timer and a block breaker), sit a chest next to it to catch the cobble. Then pipe the cobble into recyclers that produces scrap, pipe this scrap out into a mass fabricator... the fabricator makes UU Matter (needs lots of power to be quick), the scrap further speeds up this process. Pipe this UU matter out to an automatic crafting table configured to make 9 UU Matter into Diamonds. Attach this to a chest to store piles of diamonds. (Some would say this is overly complicated, I personally love it :P)
Apparently you aint griping about modders though. You seem to be complaing about server operators who use said mods... because nothing is stopping you from using older versions of mods (before they updated and you didn't like em). But now you want server operators to not install "hard" mods because you cant enjoy em.... Play another server or start your own.
Minecraft is one of the most moddable games I have seen in a long time. I hope modders continue to make mods THEY like, cause as it turns out... I enjoy a great number of them. And when one decides to make it into something I personally don't like... I find a replacement or decompile/fix/recompile or wait for some other modder to not like it and think it's too easy or some "feature" *cough* bug was /fixed/
I bet you griped when Notch removed ladder gaps
If a game in production were the Titanic ocean liner, a Fan-Boy would not admit the ship was sinking even when his feet were getting wet.
The cool part of that is it is an addon, that anyone can choose to not add on. If a server owner adds it, then oh well, only like 3 things can happen... The majority likes it, the majority hates it and the owner keeps it... everyone leaves, or the owner gets rid of it. Stay or leave, the decision is yours.. there are plenty of public servers out there. If you have creations, i would always back them up with a tool like world downloader.
I don't use gregtech /yet/, but I can see it happing soon enough... when normal(meaning all my tech mods) stuff gets boring.
The Pros seek higher challenges which shut other users out of online games.
The pros defend their right at any expense or manners to chase the higher challenges.
The average user eventually frustrated with the pros leaves the game for other online games.
Most beginners have no concept or awareness of these issues.
Eventually the game dies with only a select group of Pros maintaining the servers and forums.
This so called balance makes recipes more expensive and deeper in sequence, which in turn makes current goals of pros harder to reach and the total playing environment harder for everyone using the same server.
Doesn't it make better sense for the pro to set higher loftier goals instead of using beefed up mods to make the same goals harder to reach?
If the pro is accomplishing bigger and better stuff than anyone else on the server, does he not shine more brightly?
So you know how to achieve true independence in a survival world without cheating and you want to make that harder to do?
Isn't that being a bit short sighted?
Seems to me you could take all those high tech indepedence machines which do everyhing for you including mining could be put to use creating a whole city, the ultimate computer, or a vast unlimited number of goals worthy of the best pro.
Stuff too easy to accomplish is boring? Look at this forum to see what others have accomplished, and tell me this game is boring.
If a game in production were the Titanic ocean liner, a Fan-Boy would not admit the ship was sinking even when his feet were getting wet.
Again, that is the best part of Minecraft.. the diversity, don't like server "A" ... go play on server B, C, D, E, F.....
Think the public "wants" something that isn't out there? Create your own server and see if you were right. If you were, it will be massively popular, if not, well
From what I gather, you were playing on a server, and the server owner decided to kick it up a notch, installed GregTech or way back upgraded through some version that left scars in the world, and instead of moving on or learning to live with it, you stay excessively preoccupied about it here.
It is generally a free world, people do as they please, mod writers write the mods that THEY like, server operators include the mods THEY like. Considering the amount of servers out there, the number of people STILL playing them, I think Minecraft is good for quite a while. Modders will keep it fresh for even longer.
Will Minecraft get old, sure, same as ANY other game... eventually there will not be enough new ideas to make it fun/interesting/challenging/etc. So my advice to you is enjoy it, play it how you like, make suggestions to the modders and server owners directly, if that fails, write your own mods, make your own server... make it YOUR way
Edit:
My prime example is Vanilla Minecraft itself... I hated when Silverfish moved into Extreme Hills biomes and Emeralds became so rare.. so:
[1.4.7] [SSP] Replace silverfish eggs with emerald ore in Extreme Hills
I wrote a mod that fixed it for ME. And thinking someone else might like it, I posted it here. If you don't like it, don't use it. Want somthing changed? Ask, I might change it or post a different version. Should I HAVE to... N O no.
Stop posting and deal with the fact that you suck at Minecraft.
or
Be patient, become a Minecraft pro, and therefore stop posting.