1: how do i create a script that automatically posts a welcome message to NEW players only?
IE: sees [playerjoined] -AND- sees a server message saying welcome NEWplayer to the server.
and outputs "welcome to zzz-server, have fun!"
2: how do i filter a list of players online with those in a list?
IE: get's a list of player usernames online(username, NOT /nick'd names, like you see when you press TAB key) -and compares those online to a list (file) of usernames i have.
and outputs a LOG (client side only) of which of those names in the list are online
[basically a friends list, but haven't seen anywhere to setup a friends list]
Hello, i have been using this mod for a bit. i love it but you say to put the automine.txt in the 'macro' folder inside of the mods folder. do i just make one or should it be there, also is there a script to hold down right click until i turn off that macro? the only folder i have is '1.8' inside of which is the macro mod.
Anyone have a macro that can cast a fishing rod out every 12 seconds(or whatever time specified). Reel it in and auto cast out again and follow that pattern of 12 sec of waiting collect, and cast wait 12 sec, and so on. Pretty much auto fishing. I've seen macros on here that have similar atributes, but they either cant be turned off or they cast too quick for fish to be caught
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Anyone know if the brewingstand slots have changed or something with the new fuel slot in 1.9?
Im trying to use this script from a couple years back and its acting really strange. Its not grabbing the redstone and glowstone dust from the slots unless I click on them and/or pick them up. Then it doesnt switch to the other one.
Any ideas how I can get it working? I have no idea how to work with the brewingstand GUI commands
Edit: Okay I figured it out on my own. Slot 4 is now the fuel slot, so in the above script slots 4 and 5 need to be changed to 5 and 6. Now it works.
Only other issue now is the fuel supply. Extra blaze powder in that slot before the charges run out just gets lost and no new charges are applied.
Guess Ill have to get the script to count down the 20 uses and click in a single blaze poder anter the charges run out. Can't use the "air" check like it does for the brew ingredients because it just gets lost.